My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Goblin Demolisher Phoenix Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Phoenix Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher Goblin Drill Phoenix Skeleton King
Giant Snowball
Spear Goblins Tombstone Goblin Drill Skeleton King
Zap
Spear Goblins Tombstone Goblin Drill Skeleton King
Barbarian Barrel
Spear Goblins Tombstone Goblin Drill Skeleton King
The Log
Spear Goblins Tombstone Goblin Demolisher Goblin Drill Skeleton King
Earthquake
Spear Goblins Tombstone Goblin Drill Skeleton King
Arrows
Spear Goblins Tombstone Goblin Drill Skeleton King
Royal Delivery
Spear Goblins Goblin Demolisher Goblin Drill Skeleton King
Fireball
Tombstone Goblin Drill Skeleton King
Poison
Spear Goblins Tombstone Goblin Drill Phoenix Skeleton King
Lightning
Tombstone Phoenix Skeleton King
Rocket
Phoenix Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Goblin Demolisher Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Tombstone Goblin Demolisher Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Arrows Tombstone Goblin Demolisher Goblin Drill Phoenix Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Arrows Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Goblin Drill
Giant Snowball
Spear Goblins Goblin Demolisher Goblin Drill Phoenix
Arrows
Goblin Drill Phoenix
Tombstone
Goblin Demolisher
Goblin Drill Giant Snowball
Goblin Drill
Goblin Demolisher Spear Goblins Giant Snowball Arrows Skeleton King
Phoenix
Giant Snowball Arrows
Skeleton King
Goblin Drill

Defense Synergies 1 13

Spear Goblins
Giant Snowball Arrows Tombstone Goblin Drill Skeleton King
Giant Snowball
Spear Goblins Goblin Demolisher Goblin Drill Phoenix
Arrows
Spear Goblins Tombstone Phoenix
Tombstone
Skeleton King Spear Goblins Arrows Goblin Demolisher Phoenix
Goblin Demolisher
Giant Snowball Tombstone Goblin Drill
Goblin Drill
Spear Goblins Giant Snowball Goblin Demolisher
Phoenix
Giant Snowball Arrows Tombstone
Skeleton King
Tombstone Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Goblin Demolisher
Tombstone Goblin Drill Phoenix
Giant Snowball Tombstone Goblin Drill
Tombstone Goblin Drill Phoenix Skeleton King
Arrows Tombstone Goblin Demolisher
Arrows Spear Goblins Giant Snowball Goblin Demolisher
Giant Snowball Spear Goblins Arrows Tombstone Phoenix
Arrows Phoenix
Tombstone Goblin Drill Phoenix Skeleton King
Spear Goblins Giant Snowball Phoenix
Spear Goblins Giant Snowball Arrows Tombstone Goblin Demolisher Goblin Drill Skeleton King
Arrows Spear Goblins Giant Snowball Phoenix
Tombstone Goblin Drill Giant Snowball
Giant Snowball Arrows Tombstone Goblin Demolisher Goblin Drill Skeleton King
Tombstone Goblin Drill Phoenix Skeleton King
Giant Snowball Goblin Drill
Arrows Tombstone Goblin Drill
Arrows Tombstone Spear Goblins Giant Snowball Goblin Demolisher Goblin Drill
Giant Snowball Arrows Goblin Drill Spear Goblins Tombstone Goblin Demolisher
Goblin Drill Phoenix
Goblin Demolisher Spear Goblins Giant Snowball Arrows
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Tombstone
Giant Snowball Arrows Phoenix
Tombstone Spear Goblins
Phoenix
Tombstone Goblin Drill Phoenix
Arrows Giant Snowball Goblin Demolisher
Spear Goblins Tombstone Phoenix
Phoenix
Spear Goblins Giant Snowball Tombstone Phoenix
Tombstone Goblin Drill Phoenix
Tombstone Phoenix
Giant Snowball Arrows Phoenix
Tombstone Skeleton King
Goblin Demolisher
Tombstone Phoenix Spear Goblins Goblin Drill Skeleton King
Arrows Giant Snowball Phoenix Skeleton King
Giant Snowball Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill
Arrows Giant Snowball
Arrows Goblin Drill
Arrows
Giant Snowball Arrows Goblin Demolisher
Arrows Spear Goblins Giant Snowball
Arrows Goblin Demolisher
Arrows Giant Snowball Goblin Demolisher
Arrows Giant Snowball
Giant Snowball
Arrows
Giant Snowball Arrows
Giant Snowball
Arrows
Giant Snowball Arrows
Spear Goblins Giant Snowball Arrows Goblin Demolisher Goblin Drill
Arrows Goblin Demolisher
Giant Snowball Arrows
Giant Snowball Arrows Goblin Demolisher
Giant Snowball Arrows Goblin Demolisher
Giant Snowball Arrows
Giant Snowball Arrows Goblin Drill
Giant Snowball Arrows Goblin Demolisher
Arrows Giant Snowball
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Giant Snowball
Giant Snowball
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Spear Goblins Tombstone
Giant Snowball Arrows
Arrows
Arrows Giant Snowball Skeleton King
Giant Snowball Arrows
Giant Snowball Skeleton King
Giant Snowball
Giant Snowball

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