My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Giant Skeleton
Giant Snowball
Spear Goblins Hog Rider Witch
Zap
Spear Goblins Witch
Barbarian Barrel
Spear Goblins Valkyrie Wizard Witch Giant Skeleton
The Log
Spear Goblins Hog Rider Witch Giant Skeleton
Earthquake
Spear Goblins Hog Rider Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Valkyrie Hog Rider Wizard Witch Giant Skeleton
Fireball
Hog Rider Wizard Witch
Poison
Spear Goblins Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rage Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Tornado Valkyrie Hog Rider Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Tornado Valkyrie

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Giant Skeleton
Valkyrie
Spear Goblins Hog Rider Wizard Tornado Witch Giant Skeleton
Hog Rider
Spear Goblins Valkyrie Rage Wizard Tornado Witch Giant Skeleton
Wizard
Tornado Valkyrie Hog Rider Rage Giant Skeleton
Rage
Hog Rider Witch Wizard Giant Skeleton
Tornado
Wizard Valkyrie Hog Rider Witch Giant Skeleton
Witch
Rage Valkyrie Hog Rider Tornado Giant Skeleton
Giant Skeleton
Spear Goblins Valkyrie Hog Rider Wizard Rage Tornado Witch

Defense Synergies 1 9

Spear Goblins
Valkyrie Giant Skeleton
Valkyrie
Spear Goblins Wizard Tornado Witch
Hog Rider
Wizard
Tornado Valkyrie Giant Skeleton
Rage
Tornado
Wizard Valkyrie Witch Giant Skeleton
Witch
Valkyrie Tornado Giant Skeleton
Giant Skeleton
Spear Goblins Wizard Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Wizard
Valkyrie Witch
Tornado Witch Valkyrie Giant Skeleton
Witch Valkyrie
Valkyrie Tornado Giant Skeleton
Tornado Spear Goblins Valkyrie
Tornado Spear Goblins Wizard Witch
Valkyrie Giant Skeleton
Witch Tornado
Tornado Spear Goblins Valkyrie Giant Skeleton
Valkyrie Witch Spear Goblins Wizard Tornado Giant Skeleton
Spear Goblins Wizard Tornado Witch
Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Tornado Witch
Tornado
Wizard Valkyrie Tornado Witch
Spear Goblins Valkyrie Wizard Tornado Witch
Valkyrie Wizard Tornado Witch Spear Goblins Giant Skeleton
Tornado
Valkyrie Wizard Spear Goblins Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Witch Giant Skeleton
Valkyrie Wizard
Giant Skeleton Spear Goblins Valkyrie Witch
Valkyrie Giant Skeleton Tornado
Giant Skeleton Valkyrie Witch
Wizard Tornado Witch
Spear Goblins Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Spear Goblins Valkyrie Tornado Witch
Witch
Valkyrie Witch Giant Skeleton
Valkyrie Tornado Giant Skeleton
Giant Skeleton Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Spear Goblins Valkyrie Tornado Giant Skeleton
Valkyrie Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Tornado
Giant Skeleton
Valkyrie Giant Skeleton
Wizard Valkyrie
Wizard Spear Goblins Tornado Witch
Wizard Tornado Witch
Wizard Tornado
Wizard Tornado
Tornado
Valkyrie Wizard Tornado
Wizard Tornado
Spear Goblins Wizard Witch
Wizard
Tornado
Wizard
Valkyrie Wizard Tornado Witch
Giant Skeleton
Wizard Tornado
Tornado
Tornado Valkyrie Wizard Witch
Witch
Wizard Tornado Witch
Wizard Tornado Witch
Tornado
Wizard Tornado Witch
Wizard Witch
Wizard
Giant Skeleton
Wizard
Spear Goblins Witch
Wizard Tornado Witch
Valkyrie Wizard
Wizard
Tornado Giant Skeleton
Tornado Witch Giant Skeleton
Tornado Witch
Tornado Witch Giant Skeleton
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: