My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Royal Giant Hunter Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Dart Goblin Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Royal Giant Skeleton Army Skeleton King
Giant Snowball
Spear Goblins Bomber Dart Goblin Skeleton Army Skeleton King
Zap
Spear Goblins Bomber Royal Giant Dart Goblin Skeleton Army Skeleton King
Barbarian Barrel
Spear Goblins Bomber Dart Goblin Skeleton Army Hunter Skeleton King
The Log
Spear Goblins Bomber Royal Giant Dart Goblin Skeleton Army Hunter Skeleton King
Earthquake
Spear Goblins Bomber Skeleton Army Skeleton King
Arrows
Spear Goblins Bomber Dart Goblin Skeleton Army Skeleton King
Royal Delivery
Spear Goblins Bomber Dart Goblin Skeleton Army Hunter Skeleton King
Fireball
Bomber Dart Goblin Skeleton Army Hunter Skeleton King
Poison
Spear Goblins Bomber Dart Goblin Skeleton Army Hunter Skeleton King
Lightning
Hunter Skeleton King
Rocket
Hunter Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Hunter Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Zap Dart Goblin Skeleton Army Hunter Skeleton King Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Zap Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Royal Giant Dart Goblin
Bomber
Royal Giant Zap
Zap
Spear Goblins Bomber Royal Giant Dart Goblin Hunter
Royal Giant
Bomber Dart Goblin Hunter Spear Goblins Zap Skeleton King
Dart Goblin
Royal Giant Spear Goblins Zap Skeleton King
Skeleton Army
Skeleton King
Hunter
Royal Giant Zap
Skeleton King
Skeleton Army Royal Giant Dart Goblin

Defense Synergies 0 12

Spear Goblins
Zap Dart Goblin Skeleton Army Skeleton King
Bomber
Zap
Zap
Spear Goblins Bomber Dart Goblin Skeleton Army Hunter
Royal Giant
Dart Goblin
Spear Goblins Zap Skeleton Army Hunter
Skeleton Army
Spear Goblins Zap Dart Goblin Skeleton King
Hunter
Zap Dart Goblin Skeleton King
Skeleton King
Spear Goblins Skeleton Army Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Zap Dart Goblin
Skeleton Army Hunter Zap Dart Goblin
Skeleton Army Hunter Bomber Dart Goblin
Skeleton Army Hunter Dart Goblin Skeleton King
Bomber Skeleton Army
Skeleton Army Spear Goblins Bomber Zap Dart Goblin Hunter
Dart Goblin Hunter Spear Goblins Zap
Zap Dart Goblin
Hunter Skeleton Army Skeleton King
Skeleton Army Spear Goblins Bomber Dart Goblin Hunter
Dart Goblin Skeleton Army Spear Goblins Bomber Zap Hunter Skeleton King
Hunter Spear Goblins Zap Dart Goblin
Skeleton Army Hunter Bomber Zap
Bomber Skeleton Army Zap Dart Goblin Hunter Skeleton King
Skeleton Army Hunter Skeleton King
Skeleton Army Zap Hunter
Bomber Skeleton Army Hunter
Spear Goblins Bomber Zap Dart Goblin Skeleton Army Hunter
Zap Hunter Spear Goblins Bomber Dart Goblin
Dart Goblin Hunter
Bomber Skeleton Army Spear Goblins Dart Goblin Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Zap
Bomber Zap Hunter
Skeleton Army Spear Goblins Zap Hunter
Skeleton Army Hunter Zap
Skeleton Army Hunter
Zap Dart Goblin Hunter
Skeleton Army Spear Goblins Dart Goblin Hunter
Skeleton Army Hunter
Zap Spear Goblins Skeleton Army
Dart Goblin Skeleton Army
Dart Goblin Hunter
Skeleton Army Zap
Skeleton Army Hunter Skeleton King
Bomber Dart Goblin Skeleton Army
Skeleton Army Spear Goblins Bomber Zap Dart Goblin Hunter Skeleton King
Bomber Zap Dart Goblin Hunter Skeleton King
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Bomber Zap
Spear Goblins Zap Dart Goblin Hunter
Bomber Dart Goblin
Zap Dart Goblin Hunter
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin Hunter
Dart Goblin
Zap Dart Goblin
Spear Goblins Bomber Zap Dart Goblin Hunter
Dart Goblin
Bomber
Bomber Zap Dart Goblin Hunter
Bomber Zap Dart Goblin
Zap
Zap Bomber Hunter
Zap Dart Goblin Hunter
Zap
Zap Dart Goblin
Zap Dart Goblin Hunter
Zap Dart Goblin
Bomber Zap Dart Goblin Hunter
Zap
Zap Spear Goblins Dart Goblin Skeleton Army
Zap Dart Goblin Hunter
Dart Goblin Hunter
Bomber Zap Dart Goblin Skeleton King
Zap
Dart Goblin
Zap Dart Goblin Skeleton King
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin

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