My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Baby Dragon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Miner Bandit
Giant Snowball
Spear Goblins Goblin Gang Baby Dragon Miner
Zap
Spear Goblins Goblin Gang Bandit
Barbarian Barrel
Spear Goblins Goblin Gang Wizard Bandit
The Log
Spear Goblins Goblin Gang Bandit
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Wizard Baby Dragon P.E.K.K.A Miner Bandit
Fireball
Goblin Gang Wizard Baby Dragon Bandit
Poison
Spear Goblins Goblin Gang Wizard
Lightning
Wizard Baby Dragon Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Miner Bandit Baby Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Gang Miner

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Zap Goblin Gang Baby Dragon Bandit
Zap
P.E.K.K.A Miner Spear Goblins Baby Dragon Bandit
Goblin Gang
Miner Spear Goblins Baby Dragon P.E.K.K.A Bandit
Wizard
P.E.K.K.A Miner Bandit
Baby Dragon
Spear Goblins Zap Goblin Gang P.E.K.K.A Miner Bandit
P.E.K.K.A
Zap Goblin Gang Wizard Baby Dragon
Miner
Spear Goblins Zap Goblin Gang Wizard Baby Dragon Bandit
Bandit
Spear Goblins Zap Goblin Gang Wizard Baby Dragon Miner

Defense Synergies 0 17

Spear Goblins
Zap Goblin Gang Baby Dragon P.E.K.K.A Bandit
Zap
Spear Goblins Goblin Gang Baby Dragon P.E.K.K.A Miner Bandit
Goblin Gang
Spear Goblins Zap P.E.K.K.A Miner Bandit
Wizard
P.E.K.K.A Bandit
Baby Dragon
Spear Goblins Zap P.E.K.K.A Bandit
P.E.K.K.A
Spear Goblins Zap Goblin Gang Wizard Baby Dragon
Miner
Zap Goblin Gang
Bandit
Spear Goblins Zap Goblin Gang Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Wizard Baby Dragon
P.E.K.K.A Zap Goblin Gang Bandit
Goblin Gang P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang Bandit
P.E.K.K.A
Goblin Gang Spear Goblins Zap Baby Dragon Bandit
Spear Goblins Zap Goblin Gang Wizard Baby Dragon
Zap Baby Dragon P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang
Goblin Gang Spear Goblins Miner Bandit
Goblin Gang Spear Goblins Zap Wizard Baby Dragon Bandit
Spear Goblins Zap Goblin Gang Wizard Baby Dragon
P.E.K.K.A Zap Goblin Gang Wizard Bandit
Wizard Zap Goblin Gang Baby Dragon P.E.K.K.A
P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang P.E.K.K.A Bandit
Wizard Goblin Gang P.E.K.K.A
Spear Goblins Zap Goblin Gang Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon Spear Goblins Bandit
P.E.K.K.A
Goblin Gang Wizard Spear Goblins Baby Dragon P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap P.E.K.K.A Bandit
Bandit Zap Goblin Gang Wizard Baby Dragon Miner
Goblin Gang P.E.K.K.A Bandit Spear Goblins Zap
Goblin Gang P.E.K.K.A Zap Bandit
P.E.K.K.A Goblin Gang Bandit
Wizard Zap Goblin Gang Baby Dragon
Goblin Gang P.E.K.K.A Spear Goblins Bandit
P.E.K.K.A
Zap P.E.K.K.A Spear Goblins Baby Dragon Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Wizard Bandit
Wizard Baby Dragon
Goblin Gang Spear Goblins Zap Baby Dragon P.E.K.K.A
Zap Wizard Baby Dragon P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Bandit
Zap Baby Dragon Miner Bandit
Baby Dragon Miner Bandit
Wizard Zap Baby Dragon
Wizard Spear Goblins Zap Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Miner Zap Wizard Bandit
Goblin Gang
Miner Zap Wizard Bandit
Zap Wizard Baby Dragon
Baby Dragon Miner Bandit
Baby Dragon Bandit
Zap Baby Dragon
Spear Goblins Zap Wizard Baby Dragon Bandit
Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon Miner
Baby Dragon
Wizard
Zap Baby Dragon
Zap Wizard Baby Dragon
Miner Zap Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon Miner Bandit
Miner Zap Baby Dragon Bandit
Zap Wizard Baby Dragon
Zap Wizard
Zap Wizard Miner Bandit
Zap
P.E.K.K.A
Wizard
Zap Spear Goblins Goblin Gang Bandit
Zap Wizard Baby Dragon
Miner Goblin Gang Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap
P.E.K.K.A
Zap Goblin Gang Baby Dragon
Zap
Zap Baby Dragon Miner Bandit
P.E.K.K.A
Wizard

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