My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Flying Machine Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Flying Machine Hog Rider Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Dark Prince
Giant Snowball
Spear Goblins Flying Machine Hog Rider Baby Dragon
Zap
Spear Goblins Flying Machine Dark Prince
Barbarian Barrel
Spear Goblins Rascals Dark Prince
The Log
Spear Goblins Rascals Hog Rider Dark Prince
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Rascals Flying Machine
Royal Delivery
Spear Goblins Rascals Flying Machine Hog Rider Baby Dragon Dark Prince
Fireball
Rascals Flying Machine Hog Rider Baby Dragon
Poison
Spear Goblins Rascals Flying Machine
Lightning
Baby Dragon Dark Prince
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Flying Machine Hog Rider Baby Dragon Dark Prince Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap The Log Flying Machine

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Rascals Flying Machine Baby Dragon Dark Prince
Zap
Hog Rider Spear Goblins Flying Machine Baby Dragon Dark Prince The Log
Rascals
Spear Goblins Flying Machine Hog Rider Baby Dragon Dark Prince
Flying Machine
Spear Goblins Zap Rascals Hog Rider Baby Dragon Dark Prince
Hog Rider
Spear Goblins Zap The Log Rascals Flying Machine Baby Dragon Dark Prince
Baby Dragon
Spear Goblins Zap Rascals Flying Machine Hog Rider Dark Prince
Dark Prince
Spear Goblins Zap Rascals Flying Machine Hog Rider Baby Dragon
The Log
Hog Rider Zap

Defense Synergies 0 19

Spear Goblins
Zap Rascals Flying Machine Baby Dragon Dark Prince The Log
Zap
Spear Goblins Rascals Flying Machine Baby Dragon Dark Prince The Log
Rascals
Spear Goblins Zap Baby Dragon The Log
Flying Machine
Spear Goblins Zap Baby Dragon Dark Prince The Log
Hog Rider
Baby Dragon
Spear Goblins Zap Rascals Flying Machine Dark Prince The Log
Dark Prince
Spear Goblins Zap Flying Machine Baby Dragon The Log
The Log
Spear Goblins Zap Rascals Flying Machine Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Flying Machine Baby Dragon The Log
Zap Rascals Flying Machine Dark Prince The Log
Rascals Dark Prince
Rascals Dark Prince
Dark Prince The Log
The Log Spear Goblins Zap Rascals Flying Machine Baby Dragon Dark Prince
Spear Goblins Zap Rascals Flying Machine Baby Dragon
Zap Rascals Flying Machine Baby Dragon The Log
Rascals
Spear Goblins Rascals Dark Prince
Spear Goblins Zap Rascals Flying Machine Baby Dragon Dark Prince The Log
Spear Goblins Zap Rascals Flying Machine Baby Dragon
Zap Rascals Flying Machine Dark Prince The Log
Zap Rascals Baby Dragon Dark Prince The Log
Rascals
Zap Rascals The Log
Rascals Dark Prince
Spear Goblins Zap Rascals Flying Machine Baby Dragon Dark Prince The Log
Zap Baby Dragon The Log Spear Goblins Rascals Flying Machine Dark Prince
Rascals Dark Prince Spear Goblins Flying Machine Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Zap Dark Prince
Zap Flying Machine Baby Dragon The Log
Spear Goblins Zap Rascals Dark Prince The Log
Dark Prince Zap Rascals The Log
Rascals Dark Prince
Zap Rascals Flying Machine Baby Dragon
Rascals Dark Prince Spear Goblins Flying Machine
Rascals Dark Prince
Zap Spear Goblins Flying Machine Baby Dragon Dark Prince The Log
Rascals Flying Machine Dark Prince
Zap Dark Prince The Log
Rascals Dark Prince
Rascals Flying Machine Baby Dragon
Rascals Spear Goblins Zap Flying Machine Baby Dragon Dark Prince The Log
Zap Rascals Flying Machine Baby Dragon Dark Prince The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Flying Machine Baby Dragon The Log
Zap Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log
Rascals Flying Machine Dark Prince The Log
Zap Baby Dragon Dark Prince The Log
Spear Goblins Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
The Log Zap Flying Machine Baby Dragon
The Log Zap Flying Machine
Zap Flying Machine Dark Prince The Log
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon The Log
Spear Goblins Zap Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log
Zap Flying Machine Baby Dragon Dark Prince The Log
Zap Flying Machine Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Flying Machine Baby Dragon The Log
Zap The Log Baby Dragon Dark Prince
The Log Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon The Log
Zap Baby Dragon The Log
Zap Flying Machine Baby Dragon
Zap Flying Machine
Zap The Log
Zap
The Log
Zap Spear Goblins Flying Machine Dark Prince
Zap Flying Machine Baby Dragon
The Log
Rascals Flying Machine Baby Dragon Dark Prince
The Log Zap Flying Machine Baby Dragon
Zap
Flying Machine Dark Prince
Zap Rascals Flying Machine Baby Dragon The Log
Zap Flying Machine
Zap Flying Machine Baby Dragon Dark Prince The Log

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