My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Valkyrie Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Giant Skeleton
Giant Snowball
Spear Goblins
Zap
Spear Goblins
Barbarian Barrel
Spear Goblins Elite Barbarians Valkyrie Giant Skeleton Magic Archer
The Log
Spear Goblins Elite Barbarians Giant Skeleton
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Elite Barbarians Valkyrie Giant Skeleton Magic Archer
Fireball
Elite Barbarians Magic Archer
Poison
Spear Goblins Magic Archer
Lightning
Elite Barbarians Valkyrie Magic Archer
Rocket
Elite Barbarians Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Valkyrie Freeze Magic Archer Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap The Log Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Elite Barbarians Giant Skeleton
Zap
Elite Barbarians Spear Goblins Valkyrie Freeze Giant Skeleton The Log Magic Archer
Elite Barbarians
Zap Valkyrie Spear Goblins The Log
Valkyrie
Spear Goblins Elite Barbarians Zap Giant Skeleton Magic Archer
Freeze
Zap
Giant Skeleton
Spear Goblins Zap Valkyrie The Log Magic Archer
The Log
Zap Elite Barbarians Giant Skeleton Magic Archer
Magic Archer
Zap Valkyrie Giant Skeleton The Log

Defense Synergies 1 16

Spear Goblins
Zap Valkyrie Giant Skeleton The Log
Zap
Spear Goblins Elite Barbarians Valkyrie Giant Skeleton The Log Magic Archer
Elite Barbarians
Valkyrie Zap The Log
Valkyrie
Elite Barbarians Spear Goblins Zap Freeze The Log Magic Archer
Freeze
Valkyrie
Giant Skeleton
Spear Goblins Zap The Log Magic Archer
The Log
Spear Goblins Zap Elite Barbarians Valkyrie Giant Skeleton Magic Archer
Magic Archer
Zap Valkyrie Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie The Log Magic Archer
Elite Barbarians Zap Valkyrie The Log
Elite Barbarians Valkyrie Freeze Giant Skeleton
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Giant Skeleton The Log
Freeze The Log Spear Goblins Zap Valkyrie Magic Archer
Spear Goblins Zap Freeze Magic Archer
Zap Valkyrie Giant Skeleton The Log Magic Archer
Elite Barbarians
Elite Barbarians Spear Goblins Valkyrie Giant Skeleton
Valkyrie Spear Goblins Zap Freeze Giant Skeleton The Log Magic Archer
Spear Goblins Zap Magic Archer
Zap Elite Barbarians Valkyrie Freeze Giant Skeleton The Log
Valkyrie Zap Freeze The Log Magic Archer
Elite Barbarians
Zap Elite Barbarians Freeze The Log
Elite Barbarians Valkyrie
Spear Goblins Zap Elite Barbarians Valkyrie The Log Magic Archer
Zap Valkyrie Freeze The Log Spear Goblins Giant Skeleton Magic Archer
Elite Barbarians
Valkyrie Spear Goblins Elite Barbarians Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Zap Elite Barbarians Giant Skeleton
Zap Elite Barbarians Valkyrie The Log Magic Archer
Giant Skeleton Spear Goblins Zap Elite Barbarians Valkyrie The Log
Valkyrie Giant Skeleton Zap Elite Barbarians The Log
Giant Skeleton Elite Barbarians Valkyrie
Zap Freeze Magic Archer
Spear Goblins Elite Barbarians Valkyrie Giant Skeleton
Giant Skeleton Elite Barbarians Valkyrie
Zap Freeze Giant Skeleton Spear Goblins Elite Barbarians Valkyrie The Log Magic Archer
Elite Barbarians Valkyrie Giant Skeleton
Zap Elite Barbarians Valkyrie Giant Skeleton The Log
Elite Barbarians Giant Skeleton Valkyrie
Valkyrie Magic Archer
Elite Barbarians Spear Goblins Zap Valkyrie Freeze Giant Skeleton The Log Magic Archer
Valkyrie Zap Elite Barbarians Freeze Giant Skeleton The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Freeze Giant Skeleton The Log
Zap The Log Magic Archer
Giant Skeleton The Log Magic Archer
Valkyrie Freeze Giant Skeleton The Log
Zap Valkyrie The Log Magic Archer
Spear Goblins Zap Freeze Magic Archer
The Log Magic Archer
The Log Zap Freeze Magic Archer
The Log Zap
Elite Barbarians
Zap Valkyrie The Log Magic Archer
Zap Magic Archer
Elite Barbarians The Log Magic Archer
Freeze Magic Archer
Zap Elite Barbarians The Log Magic Archer
Spear Goblins Zap The Log Magic Archer
Magic Archer The Log
Freeze
Zap The Log Magic Archer
Zap Valkyrie The Log Magic Archer
Giant Skeleton The Log Magic Archer
The Log
Zap The Log
Zap Freeze The Log Valkyrie Magic Archer
The Log Zap Magic Archer
Zap The Log Magic Archer
Zap The Log Magic Archer
Elite Barbarians Zap Magic Archer
Zap Freeze
Elite Barbarians
Zap The Log Magic Archer
Zap Freeze Magic Archer
Giant Skeleton
The Log Magic Archer
Zap Spear Goblins Freeze Magic Archer
Zap Magic Archer
Freeze
The Log
Valkyrie Magic Archer
The Log Zap Magic Archer
Zap Giant Skeleton
Elite Barbarians
Zap Elite Barbarians Freeze Giant Skeleton The Log Magic Archer
Zap Magic Archer
Zap Freeze Giant Skeleton The Log Magic Archer

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