My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Valkyrie Witch Executioner Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Tesla Elixir Golem Valkyrie Witch Executioner
The Log
Elixir Golem Witch Ram Rider
Earthquake
Tesla Elixir Golem Witch
Arrows
Witch
Royal Delivery
Elixir Golem Valkyrie Witch Executioner Ram Rider
Fireball
Tesla Elixir Golem Witch Executioner Ram Rider
Poison
Elixir Golem Witch Executioner
Lightning
Tesla Valkyrie Witch Executioner Ram Rider
Rocket
Valkyrie Witch Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Tesla Fireball Valkyrie Witch Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Tesla Fireball Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elixir Golem
Fireball Witch Executioner
Fireball
Elixir Golem Ram Rider Mega Knight
Valkyrie
Witch Executioner Ram Rider
Witch
Elixir Golem Valkyrie Ram Rider Mega Knight
Executioner
Elixir Golem Valkyrie Mega Knight
Ram Rider
Fireball Valkyrie Witch Mega Knight
Mega Knight
Fireball Witch Executioner Ram Rider

Defense Synergies 0 9

Tesla
Fireball Valkyrie
Elixir Golem
Fireball
Tesla Valkyrie Ram Rider Mega Knight
Valkyrie
Tesla Fireball Witch Executioner
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Ram Rider
Fireball
Mega Knight
Fireball Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Executioner Ram Rider
Tesla Valkyrie Witch Executioner Ram Rider Mega Knight
Tesla Witch Ram Rider Mega Knight Valkyrie Executioner
Tesla Witch Valkyrie Ram Rider Mega Knight
Fireball Valkyrie Mega Knight
Fireball Tesla Valkyrie Executioner Mega Knight
Tesla Ram Rider Fireball Witch Executioner
Tesla Fireball Valkyrie Ram Rider Mega Knight
Tesla Witch
Tesla Valkyrie Mega Knight
Valkyrie Witch Executioner Tesla Fireball Ram Rider Mega Knight
Tesla Executioner Fireball Witch Ram Rider
Tesla Mega Knight Fireball Valkyrie Witch Ram Rider
Fireball Valkyrie Executioner Mega Knight Tesla Witch
Tesla Ram Rider Mega Knight
Tesla Fireball Ram Rider Mega Knight
Tesla Mega Knight Fireball Valkyrie Witch Executioner
Tesla Fireball Valkyrie Mega Knight Witch Executioner Ram Rider
Valkyrie Witch Executioner Tesla Fireball Ram Rider Mega Knight
Tesla Ram Rider
Valkyrie Mega Knight Tesla Fireball Witch Executioner
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Fireball Witch
Fireball Tesla Valkyrie Executioner Mega Knight
Mega Knight Valkyrie Witch Ram Rider
Valkyrie Mega Knight Tesla Fireball Ram Rider
Tesla Valkyrie Witch Executioner Ram Rider Mega Knight
Fireball Executioner Tesla Witch Ram Rider
Tesla Fireball Valkyrie Witch Ram Rider
Mega Knight Tesla Valkyrie
Mega Knight Fireball Valkyrie Witch
Witch Tesla
Mega Knight Tesla Valkyrie Witch
Mega Knight Fireball Valkyrie
Mega Knight Tesla Fireball Valkyrie Witch Executioner Ram Rider
Tesla Fireball Valkyrie Witch Executioner Mega Knight
Tesla Witch Fireball Valkyrie Executioner
Valkyrie Executioner Mega Knight Tesla Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Executioner Ram Rider
Fireball
Fireball Valkyrie
Fireball Executioner Valkyrie Mega Knight
Fireball Executioner Witch Ram Rider
Witch Executioner
Fireball Executioner Ram Rider
Fireball Ram Rider
Fireball
Fireball Valkyrie Ram Rider
Fireball Executioner
Fireball Executioner
Fireball
Fireball
Fireball Witch Executioner
Fireball Executioner Mega Knight
Fireball
Fireball Executioner Mega Knight
Fireball Valkyrie Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Valkyrie Witch Executioner Mega Knight
Witch
Fireball Witch Executioner Ram Rider
Fireball Witch Ram Rider Mega Knight
Fireball
Fireball Witch Executioner
Fireball Witch
Fireball
Fireball Mega Knight
Fireball
Mega Knight
Fireball
Fireball Witch
Fireball Witch Executioner Ram Rider
Fireball
Fireball Valkyrie Executioner Mega Knight
Fireball Executioner
Fireball
Executioner Mega Knight
Fireball Witch
Fireball Witch Executioner
Fireball Witch Executioner Mega Knight
Fireball Mega Knight

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