My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tombstone Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Tombstone Dart Goblin
Zap
Bats Firecracker Tombstone Dart Goblin
Barbarian Barrel
Electro Spirit Firecracker Tombstone Dart Goblin Electro Wizard
The Log
Electro Spirit Firecracker Tombstone Dart Goblin
Earthquake
Firecracker Tombstone
Arrows
Electro Spirit Bats Firecracker Tombstone Dart Goblin
Royal Delivery
Electro Spirit Bats Firecracker Dart Goblin Electro Wizard
Fireball
Firecracker Tombstone Dart Goblin Electro Wizard
Poison
Bats Firecracker Tombstone Dart Goblin Electro Wizard
Lightning
Tombstone Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Tombstone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Firecracker Tombstone Dart Goblin Fireball Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Firecracker Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Bats
Mega Knight Firecracker
Firecracker
Bats Dart Goblin Mega Knight
Tombstone
Dart Goblin
Firecracker Mega Knight
Fireball
Electro Spirit Electro Wizard Mega Knight
Electro Wizard
Fireball Mega Knight
Mega Knight
Bats Firecracker Dart Goblin Fireball Electro Wizard

Defense Synergies 1 16

Electro Spirit
Electro Wizard
Bats
Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker
Bats Tombstone Dart Goblin Electro Wizard Mega Knight
Tombstone
Dart Goblin Firecracker Fireball Electro Wizard
Dart Goblin
Tombstone Bats Firecracker Electro Wizard Mega Knight
Fireball
Tombstone Electro Wizard Mega Knight
Electro Wizard
Electro Spirit Bats Firecracker Tombstone Dart Goblin Fireball Mega Knight
Mega Knight
Bats Firecracker Dart Goblin Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Dart Goblin Fireball Electro Wizard
Bats Firecracker Tombstone Dart Goblin Electro Wizard Mega Knight
Mega Knight Bats Tombstone Dart Goblin Electro Wizard
Bats Firecracker Tombstone Dart Goblin Electro Wizard Mega Knight
Firecracker Tombstone Fireball Mega Knight
Fireball Electro Spirit Bats Firecracker Dart Goblin Electro Wizard Mega Knight
Bats Dart Goblin Electro Wizard Electro Spirit Firecracker Tombstone Fireball
Electro Spirit Dart Goblin Fireball Electro Wizard Mega Knight
Tombstone
Firecracker Dart Goblin Electro Wizard Mega Knight
Bats Dart Goblin Electro Wizard Electro Spirit Firecracker Tombstone Fireball Mega Knight
Bats Firecracker Dart Goblin Fireball Electro Wizard
Tombstone Mega Knight Bats Fireball Electro Wizard
Fireball Mega Knight Electro Spirit Bats Firecracker Tombstone Dart Goblin Electro Wizard
Tombstone Electro Wizard Mega Knight
Fireball Electro Wizard Mega Knight
Mega Knight Bats Firecracker Tombstone Fireball Electro Wizard
Tombstone Fireball Mega Knight Electro Spirit Bats Firecracker Dart Goblin Electro Wizard
Electro Spirit Bats Firecracker Tombstone Dart Goblin Fireball Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Mega Knight Electro Spirit Bats Firecracker Dart Goblin Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tombstone Fireball Electro Wizard
Fireball Electro Wizard Firecracker Mega Knight
Tombstone Mega Knight Bats Electro Wizard
Mega Knight Bats Fireball Electro Wizard
Tombstone Mega Knight
Firecracker Fireball Electro Spirit Bats Dart Goblin Electro Wizard
Bats Tombstone Dart Goblin Fireball Electro Wizard
Mega Knight
Electro Wizard Mega Knight Electro Spirit Bats Firecracker Tombstone Fireball
Tombstone Dart Goblin
Mega Knight Bats Tombstone Dart Goblin
Mega Knight Fireball Electro Wizard
Mega Knight Tombstone Fireball
Firecracker Dart Goblin Fireball Mega Knight
Tombstone Electro Wizard Electro Spirit Bats Firecracker Dart Goblin Fireball
Bats Mega Knight Electro Spirit Firecracker Dart Goblin Fireball Electro Wizard
Electro Spirit Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Dart Goblin
Firecracker Fireball Dart Goblin Electro Wizard
Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Electro Spirit Bats Dart Goblin
Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Bats Fireball Electro Wizard
Firecracker Dart Goblin Fireball Electro Wizard
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Mega Knight
Fireball
Bats
Firecracker Dart Goblin Fireball Electro Wizard Mega Knight
Firecracker Dart Goblin Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Electro Spirit Fireball Mega Knight
Firecracker Fireball Dart Goblin Electro Wizard
Fireball Mega Knight
Fireball Firecracker Dart Goblin
Bats Firecracker Dart Goblin Fireball Electro Wizard
Electro Wizard Electro Spirit Bats Firecracker Dart Goblin Fireball
Fireball
Dart Goblin Fireball Mega Knight
Electro Spirit Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball
Electro Wizard Electro Spirit Bats Tombstone Dart Goblin Fireball
Fireball Firecracker Dart Goblin Electro Wizard
Fireball
Fireball Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker Dart Goblin Fireball
Fireball
Firecracker Dart Goblin Mega Knight
Electro Spirit Bats Firecracker Dart Goblin Fireball Electro Wizard
Firecracker Bats Dart Goblin Fireball Electro Wizard
Firecracker Dart Goblin Fireball Electro Wizard Mega Knight
Fireball Firecracker Dart Goblin Mega Knight

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