My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Inferno Dragon Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Inferno Dragon
Giant Snowball
Tombstone Battle Ram Goblin Curse Inferno Dragon
Zap
Tombstone Battle Ram Goblin Curse Inferno Dragon
Barbarian Barrel
Tombstone Battle Ram Goblin Curse
The Log
Tombstone Battle Ram Goblin Curse
Earthquake
Tombstone
Arrows
Tombstone Goblin Curse
Royal Delivery
Battle Ram Inferno Dragon Mother Witch
Fireball
Tombstone Battle Ram Inferno Dragon Mother Witch
Poison
Tombstone Goblin Curse Mother Witch
Lightning
Tombstone Battle Ram Inferno Dragon Mother Witch
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Goblin Curse Inferno Dragon Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Tombstone Void Battle Ram Inferno Dragon Mother Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblin Curse Tombstone Void

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Battle Ram
Mirror Mother Witch
Mirror
Battle Ram
Goblin Curse
Void
Inferno Dragon
Mega Knight
Mother Witch
Battle Ram Mega Knight
Mega Knight
Inferno Dragon Mother Witch

Defense Synergies 0 7

Tombstone
Mirror Inferno Dragon Mother Witch
Battle Ram
Mirror
Tombstone Inferno Dragon Mega Knight
Goblin Curse
Void
Inferno Dragon
Tombstone Mirror Mega Knight
Mother Witch
Tombstone Mega Knight
Mega Knight
Mirror Inferno Dragon Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Void
Inferno Dragon Tombstone Goblin Curse Mega Knight
Mega Knight Tombstone Goblin Curse Void Inferno Dragon
Inferno Dragon Tombstone Goblin Curse Mega Knight
Tombstone Mega Knight
Mother Witch Mega Knight
Inferno Dragon Tombstone Goblin Curse Void
Void Mega Knight
Inferno Dragon Tombstone Goblin Curse
Mega Knight
Goblin Curse Mother Witch Tombstone Mega Knight
Inferno Dragon Goblin Curse
Tombstone Mega Knight Goblin Curse
Mega Knight Tombstone Goblin Curse
Inferno Dragon Tombstone Goblin Curse Mega Knight
Goblin Curse Inferno Dragon Mega Knight
Mega Knight Tombstone
Tombstone Mega Knight
Tombstone Goblin Curse Inferno Dragon Mother Witch Mega Knight
Goblin Curse Inferno Dragon
Mega Knight Goblin Curse Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tombstone Void
Void Inferno Dragon Mega Knight
Tombstone Mega Knight
Mega Knight
Tombstone Goblin Curse Inferno Dragon Mega Knight
Mother Witch Goblin Curse
Tombstone Void
Mega Knight Goblin Curse Inferno Dragon
Void Mega Knight Tombstone Inferno Dragon
Tombstone Goblin Curse Inferno Dragon
Inferno Dragon Mega Knight Tombstone
Mega Knight Void
Mega Knight Tombstone Goblin Curse
Goblin Curse Mega Knight
Tombstone Inferno Dragon
Mega Knight Goblin Curse Inferno Dragon Mother Witch
Tombstone Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Goblin Curse
Void
Void
Goblin Curse Mega Knight
Mother Witch Goblin Curse
Goblin Curse
Void
Void
Void
Void Goblin Curse
Void
Void
Mega Knight
Void Mega Knight
Goblin Curse Void Mother Witch Mega Knight
Void Mega Knight
Void
Void
Void
Goblin Curse Mother Witch Mega Knight
Inferno Dragon
Void
Void Mega Knight
Void Goblin Curse
Goblin Curse Void Mother Witch
Void
Void
Void Mega Knight
Void
Mega Knight
Goblin Curse
Tombstone Void
Goblin Curse
Void Mega Knight
Void
Mega Knight
Void
Void Mega Knight
Inferno Dragon
Void Mega Knight
Void

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