My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Wizard Balloon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Flying Machine Balloon
Zap
Flying Machine Inferno Tower Balloon
Barbarian Barrel
Valkyrie Inferno Tower Wizard
The Log
Earthquake
Inferno Tower
Arrows
Flying Machine
Royal Delivery
Valkyrie Flying Machine Wizard Balloon
Fireball
Flying Machine Inferno Tower Wizard Balloon
Poison
Flying Machine Inferno Tower Wizard Balloon
Lightning
Valkyrie Inferno Tower Wizard Balloon Monk
Rocket
Valkyrie Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Valkyrie Flying Machine Inferno Tower Wizard Balloon Monk Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Void Valkyrie Flying Machine Inferno Tower

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Flying Machine Wizard
Flying Machine
Valkyrie Balloon
Inferno Tower
Wizard
Valkyrie Balloon
Void
Balloon
Balloon
Valkyrie Flying Machine Wizard Void
Lightning
Monk

Defense Synergies 0 4

Valkyrie
Flying Machine Inferno Tower Wizard
Flying Machine
Valkyrie Inferno Tower
Inferno Tower
Valkyrie Flying Machine
Wizard
Valkyrie
Void
Balloon
Lightning
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Flying Machine Inferno Tower Wizard Void
Inferno Tower Valkyrie Flying Machine Monk
Inferno Tower Valkyrie Void Lightning
Inferno Tower Valkyrie Monk
Lightning Valkyrie Monk
Valkyrie Flying Machine
Inferno Tower Lightning Flying Machine Wizard Void
Lightning Valkyrie Flying Machine Inferno Tower Void Monk
Inferno Tower
Valkyrie Inferno Tower
Valkyrie Flying Machine Wizard
Inferno Tower Flying Machine Wizard
Inferno Tower Valkyrie Flying Machine Wizard Lightning
Valkyrie Wizard
Inferno Tower
Inferno Tower Monk Lightning
Wizard Valkyrie Inferno Tower
Valkyrie Flying Machine Wizard
Valkyrie Wizard Flying Machine
Inferno Tower
Valkyrie Wizard Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Void
Void Valkyrie Flying Machine Wizard Lightning Monk
Valkyrie Inferno Tower Lightning
Valkyrie Lightning Inferno Tower Monk
Inferno Tower Valkyrie
Wizard Flying Machine Monk
Valkyrie Flying Machine Inferno Tower Void Lightning
Inferno Tower Valkyrie
Void Lightning Valkyrie Flying Machine Inferno Tower Monk
Inferno Tower
Valkyrie Flying Machine Inferno Tower
Lightning Monk Valkyrie Void
Lightning Valkyrie Inferno Tower Wizard
Wizard Valkyrie Flying Machine
Inferno Tower Valkyrie Flying Machine Lightning Monk
Valkyrie Flying Machine Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Valkyrie Flying Machine Monk
Void Monk Flying Machine
Lightning Flying Machine Void
Lightning Valkyrie Flying Machine Void
Wizard Valkyrie
Wizard Flying Machine Monk
Flying Machine Wizard
Flying Machine Wizard Lightning
Void Monk Flying Machine Wizard Lightning
Lightning Void
Void Lightning Monk Valkyrie Flying Machine Wizard
Void Lightning Monk Flying Machine Wizard
Flying Machine Lightning Void
Lightning Flying Machine Void Monk
Lightning Flying Machine
Lightning Flying Machine Wizard
Lightning Flying Machine Wizard
Lightning Monk
Lightning
Void Lightning Flying Machine Wizard Monk
Lightning Valkyrie Flying Machine Wizard Monk
Lightning Void Monk
Lightning Wizard Void
Void Lightning Monk
Lightning Flying Machine Void Monk
Valkyrie Wizard
Void Flying Machine Wizard Lightning Monk
Void Lightning Flying Machine Wizard Monk
Void Lightning
Lightning Flying Machine Wizard
Lightning Flying Machine Wizard Void
Lightning Void
Void Lightning Wizard
Void Lightning Monk
Wizard Lightning Monk
Lightning Flying Machine Void
Lightning Flying Machine Wizard Monk
Void Lightning Valkyrie Flying Machine Wizard
Flying Machine Wizard Lightning
Void Lightning Monk
Flying Machine
Flying Machine Lightning
Flying Machine Void Lightning
Void Lightning Flying Machine Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: