My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Wizard Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Sparky
Giant Snowball
Skeleton Army
Zap
Firecracker Skeleton Army Sparky
Barbarian Barrel
Firecracker Valkyrie Wizard Skeleton Army Electro Wizard Sparky
The Log
Firecracker Skeleton Army Sparky
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Wizard Skeleton Army Electro Wizard Sparky
Fireball
Firecracker Wizard Skeleton Army Electro Wizard Sparky
Poison
Firecracker Wizard Skeleton Army Electro Wizard Sparky
Lightning
Valkyrie Wizard Electro Wizard Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Valkyrie Electro Wizard Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Skeleton Army Valkyrie

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Giant Sparky
Valkyrie
Firecracker Giant Wizard Electro Wizard Sparky
Giant
Sparky Firecracker Valkyrie Wizard The Log Electro Wizard
Wizard
Valkyrie Giant Sparky
Skeleton Army
Sparky
The Log
Giant Sparky
Electro Wizard
Valkyrie Giant Sparky
Sparky
Giant Firecracker Valkyrie Wizard Skeleton Army The Log Electro Wizard

Defense Synergies 2 14

Firecracker
Valkyrie The Log Skeleton Army Electro Wizard
Valkyrie
Firecracker Wizard The Log Electro Wizard Sparky
Giant
Wizard
Valkyrie Skeleton Army The Log Electro Wizard
Skeleton Army
Firecracker Wizard The Log Electro Wizard Sparky
The Log
Firecracker Valkyrie Wizard Skeleton Army Electro Wizard Sparky
Electro Wizard
Firecracker Valkyrie Wizard Skeleton Army The Log
Sparky
Valkyrie Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard The Log Electro Wizard Sparky
Skeleton Army Sparky Firecracker Valkyrie The Log Electro Wizard
Skeleton Army Sparky Valkyrie Electro Wizard
Skeleton Army Sparky Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie Skeleton Army The Log Sparky
Skeleton Army The Log Firecracker Valkyrie Electro Wizard
Electro Wizard Firecracker Wizard
Valkyrie The Log Electro Wizard Sparky
Sparky Skeleton Army
Skeleton Army Firecracker Valkyrie Electro Wizard Sparky
Valkyrie Skeleton Army Electro Wizard Firecracker Wizard The Log
Firecracker Wizard Electro Wizard
Skeleton Army Sparky Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Skeleton Army Sparky Firecracker The Log Electro Wizard
Skeleton Army Sparky Electro Wizard
Skeleton Army The Log Electro Wizard Sparky
Wizard Sparky Firecracker Valkyrie Skeleton Army Electro Wizard
Firecracker Valkyrie Wizard Skeleton Army The Log Electro Wizard
Valkyrie Wizard The Log Firecracker Electro Wizard
Sparky Electro Wizard
Valkyrie Wizard Skeleton Army Firecracker The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Electro Wizard Sparky
Electro Wizard Firecracker Valkyrie Wizard The Log
Skeleton Army Valkyrie The Log Electro Wizard Sparky
Valkyrie Skeleton Army The Log Electro Wizard Sparky
Valkyrie Skeleton Army Sparky
Firecracker Wizard Electro Wizard
Skeleton Army Sparky Valkyrie Electro Wizard
Valkyrie Skeleton Army Sparky
Electro Wizard Firecracker Valkyrie Skeleton Army The Log Sparky
Skeleton Army Sparky
Valkyrie Sparky
Skeleton Army Valkyrie The Log Electro Wizard
Skeleton Army Valkyrie Wizard Sparky
Wizard Firecracker Valkyrie Skeleton Army Sparky
Skeleton Army Electro Wizard Sparky Firecracker Valkyrie The Log
Valkyrie Firecracker Wizard The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log Sparky
Firecracker The Log Electro Wizard
The Log Sparky
Firecracker Valkyrie The Log Sparky
Wizard Firecracker Valkyrie The Log Sparky
Firecracker Wizard
Firecracker Wizard The Log Sparky
The Log Firecracker Wizard
The Log Firecracker Wizard
Electro Wizard Sparky
Firecracker Valkyrie Wizard The Log Electro Wizard Sparky
Firecracker Wizard
Firecracker The Log Sparky
Firecracker
Firecracker The Log Sparky
Firecracker Wizard The Log Sparky
Firecracker Wizard The Log Sparky
Sparky
Sparky
Firecracker Wizard The Log Electro Wizard Sparky
Firecracker Valkyrie Wizard The Log
The Log Sparky
Wizard
The Log Sparky
The Log
Firecracker The Log Valkyrie Wizard Sparky
Firecracker The Log Wizard Electro Wizard Sparky
Wizard The Log Sparky
Firecracker The Log Sparky
Firecracker Wizard Electro Wizard Sparky
Electro Wizard Firecracker Wizard
Sparky
Wizard The Log Sparky
Firecracker Electro Wizard Sparky
Sparky
Firecracker Wizard The Log Sparky
Electro Wizard Skeleton Army
Firecracker Wizard Electro Wizard
The Log
Firecracker Valkyrie Wizard Electro Wizard Sparky
The Log Firecracker Wizard
Sparky
Firecracker Sparky
Firecracker The Log Electro Wizard Sparky
Firecracker Electro Wizard
Firecracker The Log Electro Wizard Sparky

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