My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Balloon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Balloon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Balloon
Giant Snowball
Battle Ram Balloon Lumberjack
Zap
Battle Ram Balloon
Barbarian Barrel
Valkyrie Battle Ram Magic Archer Lumberjack
The Log
Battle Ram Lumberjack
Earthquake
Arrows
Royal Delivery
Valkyrie Battle Ram Balloon Magic Archer Lumberjack
Fireball
Battle Ram Balloon Magic Archer Lumberjack
Poison
Balloon Magic Archer
Lightning
Valkyrie Battle Ram Balloon Magic Archer Lumberjack
Rocket
Valkyrie Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Freeze The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Tornado Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Valkyrie Battle Ram Freeze Magic Archer Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Valkyrie Battle Ram

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Lumberjack Battle Ram Tornado Magic Archer
Battle Ram
The Log Magic Archer Valkyrie Tornado Freeze Lumberjack
Tornado
Magic Archer Valkyrie Battle Ram Freeze Balloon The Log
Freeze
Balloon Battle Ram Tornado
Balloon
Valkyrie Freeze Lumberjack Tornado The Log Magic Archer
The Log
Battle Ram Tornado Balloon Magic Archer Lumberjack
Magic Archer
Battle Ram Tornado Valkyrie Balloon The Log Lumberjack
Lumberjack
Valkyrie Balloon Battle Ram The Log Magic Archer

Defense Synergies 1 10

Valkyrie
Tornado Freeze The Log Magic Archer Lumberjack
Battle Ram
Tornado
Magic Archer Valkyrie The Log
Freeze
Valkyrie Lumberjack
Balloon
The Log
Valkyrie Tornado Magic Archer Lumberjack
Magic Archer
Tornado Valkyrie The Log Lumberjack
Lumberjack
Valkyrie Freeze The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Magic Archer
Lumberjack Valkyrie The Log
Tornado Lumberjack Valkyrie Freeze
Lumberjack Valkyrie
Valkyrie Tornado The Log Lumberjack
Tornado Freeze The Log Valkyrie Magic Archer Lumberjack
Tornado Freeze Magic Archer
Valkyrie The Log Magic Archer
Tornado Lumberjack
Tornado Valkyrie Lumberjack
Valkyrie Tornado Freeze The Log Magic Archer Lumberjack
Tornado Magic Archer
Lumberjack Valkyrie Freeze The Log
Valkyrie Tornado Freeze The Log Magic Archer Lumberjack
Lumberjack
Tornado Freeze The Log Lumberjack
Valkyrie Tornado Lumberjack
Valkyrie Tornado The Log Magic Archer Lumberjack
Valkyrie Tornado Freeze The Log Magic Archer Lumberjack
Tornado Lumberjack
Valkyrie The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack
Valkyrie The Log Magic Archer Lumberjack
Lumberjack Valkyrie The Log
Valkyrie Lumberjack Tornado The Log
Valkyrie Lumberjack
Tornado Freeze Magic Archer
Valkyrie Lumberjack
Valkyrie Lumberjack
Freeze Valkyrie Tornado The Log Magic Archer
Valkyrie Lumberjack
Valkyrie Tornado The Log
Valkyrie Lumberjack
Valkyrie Magic Archer
Valkyrie Tornado Freeze The Log Magic Archer Lumberjack
Valkyrie Freeze The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Freeze The Log
Tornado The Log Magic Archer
The Log Magic Archer
Valkyrie Freeze The Log
Valkyrie The Log Magic Archer
Tornado Freeze Magic Archer
Tornado The Log Magic Archer
The Log Tornado Freeze Magic Archer
The Log Tornado
Tornado Lumberjack
Valkyrie Tornado The Log Magic Archer
Tornado Magic Archer
The Log Magic Archer
Freeze Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Tornado Freeze
The Log Magic Archer
Valkyrie Tornado The Log Magic Archer
The Log Magic Archer
Tornado
Tornado The Log
The Log
Tornado Freeze The Log Valkyrie Magic Archer
The Log Tornado Magic Archer
Tornado The Log Magic Archer
Tornado The Log Magic Archer
Tornado Magic Archer
Freeze
The Log Magic Archer
Freeze Magic Archer
The Log Magic Archer
Freeze Magic Archer
Tornado Magic Archer
Freeze
The Log
Valkyrie Magic Archer Lumberjack
The Log Magic Archer
Tornado
Tornado Freeze The Log Magic Archer
Tornado Magic Archer
Tornado Freeze The Log Magic Archer

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