My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Demolisher Wizard Goblin Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Goblin Demolisher Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Inferno Dragon
Zap
Goblin Gang Dart Goblin Goblin Barrel Goblin Giant Inferno Dragon
Barbarian Barrel
Goblin Gang Royal Recruits Dart Goblin Wizard Goblin Barrel
The Log
Goblin Gang Royal Recruits Dart Goblin Goblin Demolisher Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel
Royal Delivery
Goblin Gang Royal Recruits Dart Goblin Goblin Demolisher Wizard Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Dart Goblin Wizard Goblin Barrel Inferno Dragon
Poison
Goblin Gang Royal Recruits Dart Goblin Wizard
Lightning
Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Goblin Demolisher Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Goblin Barrel Goblin Demolisher Inferno Dragon Wizard Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Dart Goblin Goblin Barrel Goblin Demolisher

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Royal Recruits Dart Goblin Goblin Giant
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Goblin Barrel Goblin Gang Royal Recruits Goblin Giant
Goblin Demolisher
Wizard
Goblin Giant
Goblin Barrel
Goblin Gang Dart Goblin Goblin Giant
Goblin Giant
Goblin Gang Dart Goblin Wizard Goblin Barrel
Inferno Dragon

Defense Synergies 0 6

Goblin Gang
Royal Recruits Dart Goblin Inferno Dragon
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Goblin Gang Royal Recruits Goblin Giant Inferno Dragon
Goblin Demolisher
Wizard
Goblin Barrel
Goblin Giant
Dart Goblin
Inferno Dragon
Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Wizard Goblin Giant
Inferno Dragon Goblin Gang Royal Recruits Dart Goblin
Goblin Gang Royal Recruits Dart Goblin Inferno Dragon
Royal Recruits Inferno Dragon Goblin Gang Dart Goblin
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin Inferno Dragon Goblin Gang Wizard
Royal Recruits Dart Goblin Goblin Giant
Inferno Dragon Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Dart Goblin
Goblin Gang Dart Goblin Royal Recruits Wizard Goblin Giant
Inferno Dragon Goblin Gang Dart Goblin Wizard
Royal Recruits Goblin Gang Wizard
Wizard Goblin Gang Royal Recruits Dart Goblin
Royal Recruits Inferno Dragon Goblin Gang
Goblin Gang Royal Recruits Inferno Dragon
Wizard Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Dart Goblin Wizard
Wizard Royal Recruits Dart Goblin Inferno Dragon
Royal Recruits Dart Goblin Inferno Dragon
Goblin Gang Royal Recruits Wizard Dart Goblin Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits
Goblin Gang Wizard Inferno Dragon
Goblin Gang Royal Recruits Goblin Giant
Goblin Gang Royal Recruits Goblin Giant
Royal Recruits Goblin Gang Goblin Giant Inferno Dragon
Wizard Goblin Gang Dart Goblin Goblin Giant
Goblin Gang Royal Recruits Dart Goblin Goblin Giant
Royal Recruits Goblin Giant Inferno Dragon
Royal Recruits Inferno Dragon
Royal Recruits Goblin Gang Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Royal Recruits Dart Goblin
Royal Recruits Goblin Giant
Royal Recruits Goblin Gang Wizard Goblin Giant
Royal Recruits Wizard Dart Goblin
Goblin Gang Royal Recruits Dart Goblin Goblin Giant Inferno Dragon
Royal Recruits Dart Goblin Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Royal Recruits Dart Goblin
Wizard
Wizard Dart Goblin Goblin Giant
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Goblin Gang
Royal Recruits Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Wizard
Royal Recruits Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Wizard
Royal Recruits
Wizard
Inferno Dragon
Dart Goblin Wizard
Wizard
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Wizard
Goblin Gang Royal Recruits Dart Goblin
Dart Goblin Wizard
Goblin Gang Dart Goblin Wizard
Dart Goblin Wizard
Royal Recruits Dart Goblin
Goblin Gang Royal Recruits Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin Goblin Giant

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