My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Golem Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Guards Inferno Dragon
Giant Snowball
Dart Goblin Goblin Curse Guards Princess Inferno Dragon
Zap
Dart Goblin Goblin Curse Guards Princess Inferno Dragon
Barbarian Barrel
Dart Goblin Wizard Goblin Curse Guards Princess
The Log
Dart Goblin Goblin Curse Guards Princess
Earthquake
Guards
Arrows
Dart Goblin Goblin Curse Guards Princess
Royal Delivery
Dart Goblin Wizard Guards Princess Inferno Dragon
Fireball
Dart Goblin Wizard Princess Inferno Dragon
Poison
Dart Goblin Wizard Goblin Curse Guards Princess
Lightning
Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards Golem Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Dart Goblin Guards Void Princess Inferno Dragon Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Dart Goblin Guards Void

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Golem Princess
Wizard
Golem
Goblin Curse
Guards
Void
Golem
Dart Goblin Wizard
Princess
Dart Goblin
Inferno Dragon

Defense Synergies 0 5

Dart Goblin
Guards Princess Inferno Dragon
Wizard
Guards
Goblin Curse
Guards
Dart Goblin Wizard Princess
Void
Golem
Princess
Dart Goblin Guards
Inferno Dragon
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Void
Inferno Dragon Dart Goblin Goblin Curse
Dart Goblin Goblin Curse Void Inferno Dragon
Inferno Dragon Dart Goblin Goblin Curse Guards
Princess
Dart Goblin Guards
Dart Goblin Inferno Dragon Wizard Goblin Curse Void Princess
Dart Goblin Void
Inferno Dragon Goblin Curse Princess
Guards Dart Goblin
Dart Goblin Goblin Curse Guards Wizard Princess
Inferno Dragon Dart Goblin Wizard Goblin Curse Princess
Wizard Goblin Curse Guards
Wizard Dart Goblin Goblin Curse Guards Princess
Inferno Dragon Goblin Curse
Goblin Curse Inferno Dragon
Wizard
Dart Goblin Wizard Guards
Wizard Dart Goblin Goblin Curse Guards Princess Inferno Dragon
Dart Goblin Goblin Curse Inferno Dragon
Wizard Dart Goblin Goblin Curse Guards
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Void
Void Wizard Inferno Dragon
Guards
Guards
Goblin Curse Guards Inferno Dragon
Wizard Dart Goblin Goblin Curse Princess
Guards Dart Goblin Void
Goblin Curse Inferno Dragon
Void Inferno Dragon
Dart Goblin Goblin Curse Guards Inferno Dragon
Inferno Dragon Dart Goblin Guards
Guards Void
Wizard Goblin Curse Guards
Wizard Dart Goblin Goblin Curse Princess
Guards Dart Goblin Inferno Dragon
Dart Goblin Wizard Goblin Curse Princess Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Dart Goblin Guards
Void Dart Goblin Goblin Curse Princess
Dart Goblin Void
Dart Goblin Guards Void
Wizard Goblin Curse
Wizard Dart Goblin Goblin Curse Princess
Dart Goblin Wizard Princess
Dart Goblin Wizard Goblin Curse Princess
Void Dart Goblin Wizard
Guards Void
Void Dart Goblin Wizard Princess
Void Dart Goblin Wizard Goblin Curse Princess
Dart Goblin Void Princess
Dart Goblin Void Princess
Princess Dart Goblin
Dart Goblin Wizard Princess
Dart Goblin Wizard Princess
Void Dart Goblin Wizard Princess
Dart Goblin Wizard Goblin Curse Void Princess
Void
Wizard Void Princess
Void
Void
Goblin Curse Wizard Princess
Inferno Dragon
Void Dart Goblin Wizard Princess
Void Wizard Princess
Void Dart Goblin Goblin Curse
Dart Goblin Wizard Goblin Curse Void Princess
Dart Goblin Wizard Guards Void
Void
Void Dart Goblin Wizard
Void Princess
Wizard Goblin Curse Princess
Dart Goblin Guards Void Princess
Dart Goblin Wizard Goblin Curse Princess
Void Dart Goblin Wizard Princess
Dart Goblin Wizard Princess
Void
Dart Goblin
Dart Goblin Guards Princess
Dart Goblin Void Princess
Void Dart Goblin Princess
Inferno Dragon
Dart Goblin Wizard Void
Void

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