My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Suspicious Bush Wizard Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Drill Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Drill Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Drill Balloon
Giant Snowball
Skeleton Barrel Goblin Drill Balloon Lumberjack
Zap
Skeleton Barrel Goblin Drill Balloon
Barbarian Barrel
Skeleton Barrel Wizard Goblin Drill Lumberjack
The Log
Skeleton Barrel Suspicious Bush Goblin Drill Lumberjack
Earthquake
Goblin Drill
Arrows
Skeleton Barrel Suspicious Bush Goblin Drill
Royal Delivery
Skeleton Barrel Wizard Goblin Drill Balloon Lumberjack
Fireball
Skeleton Barrel Suspicious Bush Wizard Goblin Drill Balloon Lumberjack
Poison
Skeleton Barrel Suspicious Bush Wizard Goblin Drill Balloon
Lightning
Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Suspicious Bush Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Suspicious Bush Skeleton Barrel Goblin Drill Lumberjack Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Suspicious Bush Skeleton Barrel Goblin Drill

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Mirror Goblin Drill Balloon Lumberjack Mega Knight
Suspicious Bush
Wizard
Balloon Lumberjack Mega Knight
Mirror
Skeleton Barrel Balloon Lumberjack
Goblin Drill
Skeleton Barrel Balloon Lumberjack Mega Knight
Balloon
Lumberjack Skeleton Barrel Wizard Mirror Goblin Drill Mega Knight
Lumberjack
Balloon Skeleton Barrel Wizard Mirror Goblin Drill Mega Knight
Mega Knight
Skeleton Barrel Wizard Goblin Drill Balloon Lumberjack

Defense Synergies 0 6

Skeleton Barrel
Mega Knight
Suspicious Bush
Wizard
Lumberjack Mega Knight
Mirror
Lumberjack Mega Knight
Goblin Drill
Lumberjack
Balloon
Lumberjack
Wizard Mirror Goblin Drill
Mega Knight
Skeleton Barrel Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard
Lumberjack Goblin Drill Mega Knight
Lumberjack Mega Knight Goblin Drill
Lumberjack Goblin Drill Mega Knight
Lumberjack Mega Knight
Lumberjack Mega Knight
Wizard
Skeleton Barrel Mega Knight
Goblin Drill Lumberjack
Lumberjack Mega Knight
Wizard Goblin Drill Lumberjack Mega Knight
Wizard
Goblin Drill Lumberjack Mega Knight Wizard
Wizard Mega Knight Goblin Drill Lumberjack
Goblin Drill Lumberjack Mega Knight
Goblin Drill Lumberjack Mega Knight
Wizard Mega Knight Goblin Drill Lumberjack
Mega Knight Wizard Goblin Drill Lumberjack
Wizard Goblin Drill Lumberjack Mega Knight
Goblin Drill Lumberjack
Wizard Mega Knight Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight
Skeleton Barrel Wizard Lumberjack Mega Knight
Lumberjack Mega Knight
Lumberjack Mega Knight
Goblin Drill Lumberjack Mega Knight
Wizard Skeleton Barrel
Lumberjack
Mega Knight Lumberjack
Mega Knight
Goblin Drill
Mega Knight Lumberjack
Mega Knight
Mega Knight Wizard Lumberjack
Wizard Mega Knight
Goblin Drill Lumberjack
Mega Knight Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Goblin Drill
Skeleton Barrel
Skeleton Barrel Goblin Drill
Skeleton Barrel
Wizard Mega Knight
Wizard Skeleton Barrel
Wizard
Skeleton Barrel Wizard
Skeleton Barrel Wizard
Lumberjack
Skeleton Barrel Wizard
Wizard
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Wizard Goblin Drill
Skeleton Barrel Wizard Mega Knight
Skeleton Barrel Wizard Mega Knight
Skeleton Barrel Wizard Mega Knight
Mega Knight
Wizard
Skeleton Barrel Goblin Drill
Wizard Mega Knight
Skeleton Barrel Wizard
Skeleton Barrel Wizard Mega Knight
Skeleton Barrel
Wizard
Skeleton Barrel Wizard
Wizard Mega Knight
Mega Knight
Wizard
Skeleton Barrel
Wizard
Wizard Lumberjack Mega Knight
Skeleton Barrel Wizard
Mega Knight
Skeleton Barrel Mega Knight
Wizard Mega Knight

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