My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon X-Bow Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Miner Inferno Dragon
Giant Snowball
Skeleton Army Witch Balloon Miner Inferno Dragon
Zap
Skeleton Army Witch Balloon X-Bow Inferno Dragon
Barbarian Barrel
Wizard Skeleton Army Witch X-Bow Ice Wizard
The Log
Skeleton Army Witch X-Bow
Earthquake
Skeleton Army Witch X-Bow
Arrows
Skeleton Army Witch
Royal Delivery
Wizard Skeleton Army Witch Balloon Miner Ice Wizard Inferno Dragon
Fireball
Wizard Skeleton Army Witch Balloon X-Bow Ice Wizard Inferno Dragon
Poison
Wizard Skeleton Army Witch Balloon X-Bow Ice Wizard
Lightning
Wizard Witch Balloon X-Bow Ice Wizard Inferno Dragon
Rocket
Wizard Witch Balloon X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Ice Wizard Inferno Dragon Wizard Witch Balloon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Miner Ice Wizard Inferno Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Balloon Miner
Skeleton Army
X-Bow
Witch
Miner
Balloon
Miner Wizard Ice Wizard
X-Bow
Skeleton Army Ice Wizard
Miner
Balloon Wizard Witch Inferno Dragon
Ice Wizard
Balloon X-Bow
Inferno Dragon
Miner

Defense Synergies 0 8

Wizard
Skeleton Army Ice Wizard
Skeleton Army
Wizard X-Bow Ice Wizard Inferno Dragon
Witch
Ice Wizard
Balloon
X-Bow
Skeleton Army Ice Wizard
Miner
Ice Wizard
Wizard Skeleton Army Witch X-Bow Inferno Dragon
Inferno Dragon
Skeleton Army Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard X-Bow
Skeleton Army Inferno Dragon Witch X-Bow Ice Wizard
Skeleton Army Witch Ice Wizard Inferno Dragon
Skeleton Army Witch Inferno Dragon Ice Wizard
Skeleton Army X-Bow
Skeleton Army X-Bow Ice Wizard
Inferno Dragon Wizard Witch X-Bow Ice Wizard
X-Bow
Witch Inferno Dragon Skeleton Army X-Bow Ice Wizard
Skeleton Army Miner Ice Wizard
Skeleton Army Witch Ice Wizard Wizard X-Bow
Inferno Dragon Wizard Witch Ice Wizard
Skeleton Army Wizard Witch X-Bow Ice Wizard
Wizard Skeleton Army Witch X-Bow
Skeleton Army Inferno Dragon X-Bow
Skeleton Army X-Bow Inferno Dragon
Wizard Skeleton Army Witch X-Bow
Wizard Skeleton Army Witch X-Bow Ice Wizard
Wizard Witch Ice Wizard Inferno Dragon
Inferno Dragon
Wizard Skeleton Army Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch X-Bow
Wizard X-Bow Miner Inferno Dragon
Skeleton Army Witch
Skeleton Army X-Bow
Skeleton Army Witch Inferno Dragon
Wizard Witch Ice Wizard
Skeleton Army Witch Ice Wizard
Skeleton Army Inferno Dragon
Skeleton Army Witch X-Bow Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Witch
Skeleton Army
Skeleton Army Wizard Witch
Wizard Skeleton Army Witch
Skeleton Army Witch X-Bow Inferno Dragon
Wizard Witch Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

X-Bow
X-Bow Miner Ice Wizard
X-Bow Miner
Wizard
Wizard Witch Ice Wizard
Wizard Witch
X-Bow Wizard Ice Wizard
Miner Wizard X-Bow
X-Bow
Miner Wizard X-Bow
Wizard
Miner
X-Bow
X-Bow
X-Bow Wizard Witch
Wizard X-Bow
Wizard X-Bow
Wizard Witch X-Bow Miner
X-Bow
Wizard
X-Bow
X-Bow
Wizard Witch Ice Wizard
Witch Inferno Dragon
X-Bow Miner Wizard Witch Ice Wizard
Wizard Witch X-Bow Miner
Miner X-Bow
Wizard Witch X-Bow Ice Wizard
Wizard Witch
Wizard X-Bow Miner
Wizard
Skeleton Army Witch X-Bow
Wizard Witch Ice Wizard
Miner Wizard
Wizard
Witch
Witch
Witch X-Bow Miner
Inferno Dragon
Wizard

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