My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Dart Goblin
Zap
Firecracker Dart Goblin
Barbarian Barrel
Firecracker Royal Recruits Dart Goblin Electro Wizard
The Log
Firecracker Royal Recruits Dart Goblin
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits Dart Goblin
Royal Delivery
Firecracker Royal Recruits Dart Goblin Electro Wizard
Fireball
Firecracker Dart Goblin Electro Wizard
Poison
Firecracker Royal Recruits Dart Goblin Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Firecracker Dart Goblin Electro Wizard Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Arrows Firecracker

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mirror Electro Wizard Royal Recruits Dart Goblin Mega Knight
Arrows
Zap Mirror Mega Knight
Firecracker
Zap Royal Recruits Dart Goblin Mirror Mega Knight
Royal Recruits
Zap Firecracker Dart Goblin Electro Wizard
Dart Goblin
Zap Firecracker Royal Recruits Mirror Mega Knight
Mirror
Zap Arrows Firecracker Dart Goblin
Electro Wizard
Zap Royal Recruits Mega Knight
Mega Knight
Zap Arrows Firecracker Dart Goblin Electro Wizard

Defense Synergies 5 15

Zap
Mirror Electro Wizard Mega Knight Arrows Firecracker Dart Goblin
Arrows
Mirror Mega Knight Zap
Firecracker
Zap Royal Recruits Dart Goblin Mirror Electro Wizard Mega Knight
Royal Recruits
Firecracker Dart Goblin
Dart Goblin
Zap Firecracker Royal Recruits Mirror Electro Wizard Mega Knight
Mirror
Zap Arrows Firecracker Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Zap Firecracker Dart Goblin Mirror Mega Knight
Mega Knight
Zap Arrows Firecracker Dart Goblin Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Royal Recruits Dart Goblin Electro Wizard
Zap Firecracker Royal Recruits Dart Goblin Electro Wizard Mega Knight
Mega Knight Royal Recruits Dart Goblin Electro Wizard
Royal Recruits Firecracker Dart Goblin Electro Wizard Mega Knight
Arrows Firecracker Royal Recruits Mega Knight
Arrows Zap Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Zap Arrows Firecracker
Zap Arrows Royal Recruits Dart Goblin Electro Wizard Mega Knight
Royal Recruits
Firecracker Royal Recruits Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Zap Arrows Firecracker Royal Recruits Mega Knight
Arrows Zap Firecracker Dart Goblin Electro Wizard
Royal Recruits Mega Knight Zap Electro Wizard
Mega Knight Zap Arrows Firecracker Royal Recruits Dart Goblin Electro Wizard
Royal Recruits Electro Wizard Mega Knight
Zap Royal Recruits Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Royal Recruits Electro Wizard
Arrows Mega Knight Zap Firecracker Royal Recruits Dart Goblin Electro Wizard
Zap Arrows Firecracker Royal Recruits Dart Goblin Electro Wizard Mega Knight
Royal Recruits Dart Goblin Electro Wizard
Royal Recruits Mega Knight Arrows Firecracker Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Zap Electro Wizard
Electro Wizard Zap Arrows Firecracker Mega Knight
Royal Recruits Mega Knight Zap Electro Wizard
Royal Recruits Mega Knight Zap Electro Wizard
Royal Recruits Mega Knight
Arrows Firecracker Zap Dart Goblin Electro Wizard
Royal Recruits Dart Goblin Electro Wizard
Mega Knight Royal Recruits
Zap Royal Recruits Electro Wizard Mega Knight Firecracker
Royal Recruits Dart Goblin
Mega Knight Royal Recruits Dart Goblin
Royal Recruits Mega Knight Zap Arrows Electro Wizard
Royal Recruits Mega Knight
Royal Recruits Firecracker Dart Goblin Mega Knight
Royal Recruits Electro Wizard Zap Firecracker Dart Goblin
Arrows Mega Knight Zap Firecracker Royal Recruits Dart Goblin Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Dart Goblin
Arrows Firecracker Zap Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Firecracker Royal Recruits Dart Goblin
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Electro Wizard
Firecracker Zap Arrows Royal Recruits Dart Goblin Electro Wizard
Zap Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows Firecracker Royal Recruits Dart Goblin Mega Knight
Arrows
Zap Arrows Firecracker Dart Goblin Electro Wizard Mega Knight
Zap Arrows Firecracker Dart Goblin Mega Knight
Mega Knight
Arrows
Zap Arrows Royal Recruits
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Dart Goblin Electro Wizard
Zap Arrows Mega Knight
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin Electro Wizard
Zap Electro Wizard Firecracker Dart Goblin
Zap Arrows Dart Goblin Mega Knight
Zap Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker
Zap Electro Wizard Royal Recruits Dart Goblin
Zap Arrows Firecracker Dart Goblin Electro Wizard
Arrows
Firecracker Dart Goblin Electro Wizard Mega Knight
Arrows Zap Firecracker Dart Goblin
Zap Arrows
Firecracker Royal Recruits Dart Goblin Mega Knight
Zap Firecracker Royal Recruits Dart Goblin Electro Wizard
Firecracker Zap Dart Goblin Electro Wizard
Zap Firecracker Royal Recruits Dart Goblin Electro Wizard Mega Knight
Firecracker Dart Goblin Mega Knight

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