My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Electro Dragon P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Mega Minion Guards Electro Dragon Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Guards
The Log
Guards Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Guards Electro Dragon P.E.K.K.A Ram Rider
Fireball
Mega Minion Electro Dragon Ram Rider
Poison
Mega Minion Guards Electro Dragon
Lightning
Mega Minion Electro Dragon Ram Rider
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Rage Guards P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Arrows Mega Minion Guards Electro Dragon Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Arrows Mega Minion

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion P.E.K.K.A Ram Rider Guards Electro Dragon
Arrows
Zap P.E.K.K.A Mega Minion Ram Rider
Mega Minion
Zap Arrows
Rage
Electro Dragon
Guards
Zap Ram Rider
Electro Dragon
Zap Rage P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Dragon Ram Rider
Ram Rider
Zap Arrows Guards P.E.K.K.A

Defense Synergies 1 9

Zap
Mega Minion Arrows Guards Electro Dragon P.E.K.K.A Ram Rider
Arrows
Zap Mega Minion P.E.K.K.A
Mega Minion
Zap Arrows Guards
Rage
Guards
Zap Mega Minion Electro Dragon
Electro Dragon
Zap Guards
P.E.K.K.A
Zap Arrows
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Electro Dragon Ram Rider
P.E.K.K.A Zap Mega Minion Electro Dragon Ram Rider
P.E.K.K.A Ram Rider Mega Minion Electro Dragon
P.E.K.K.A Mega Minion Guards Electro Dragon Ram Rider
Arrows P.E.K.K.A
Arrows Zap Mega Minion Guards Electro Dragon
Mega Minion Ram Rider Zap Arrows Electro Dragon
Zap Arrows Electro Dragon P.E.K.K.A Ram Rider
P.E.K.K.A
Guards
Guards Zap Arrows Mega Minion Electro Dragon Ram Rider
Arrows Mega Minion Zap Electro Dragon Ram Rider
P.E.K.K.A Zap Guards Electro Dragon Ram Rider
Zap Arrows Mega Minion Guards Electro Dragon P.E.K.K.A
P.E.K.K.A Ram Rider
Zap P.E.K.K.A Ram Rider
Arrows Electro Dragon P.E.K.K.A
Arrows Zap Mega Minion Guards Electro Dragon Ram Rider
Zap Arrows Mega Minion Guards Electro Dragon Ram Rider
P.E.K.K.A Ram Rider
Arrows Guards Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A
Zap Arrows Mega Minion Electro Dragon
Guards P.E.K.K.A Zap Electro Dragon Ram Rider
Guards P.E.K.K.A Zap Ram Rider
P.E.K.K.A Guards Ram Rider
Arrows Zap Electro Dragon Ram Rider
Guards P.E.K.K.A Mega Minion Ram Rider
P.E.K.K.A
Zap Electro Dragon P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Guards
P.E.K.K.A Mega Minion Guards Electro Dragon
P.E.K.K.A Zap Arrows Guards
P.E.K.K.A Guards Ram Rider
Electro Dragon
Guards Electro Dragon Zap Mega Minion P.E.K.K.A
Arrows Zap Mega Minion Electro Dragon P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Electro Dragon
Arrows Zap Electro Dragon Ram Rider
Arrows Electro Dragon
Arrows Guards
Zap Arrows
Arrows Zap Mega Minion Electro Dragon Ram Rider
Arrows
Arrows Zap Electro Dragon Ram Rider
Arrows Zap Electro Dragon Ram Rider
Guards Electro Dragon
Zap Arrows Electro Dragon Ram Rider
Zap Arrows Electro Dragon
Arrows Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Zap Arrows Mega Minion Electro Dragon
Zap Arrows Electro Dragon
Arrows
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon
Mega Minion
Arrows Zap Electro Dragon Ram Rider
Zap Arrows Electro Dragon Ram Rider
Zap Arrows
Zap Arrows Electro Dragon
Zap Electro Dragon Mega Minion Guards
Mega Minion
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon
P.E.K.K.A
Arrows
Zap Guards Electro Dragon
Zap Arrows Mega Minion Electro Dragon Ram Rider
Arrows
Mega Minion Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows
Mega Minion Electro Dragon P.E.K.K.A
Zap Electro Dragon Guards
Zap Electro Dragon
Electro Dragon Zap
P.E.K.K.A
Electro Dragon

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