My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Goblin Curse

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Guards Inferno Dragon Lava Hound
Giant Snowball
Skeleton Dragons Barbarians Goblin Curse Guards Inferno Dragon Lava Hound
Zap
Goblin Curse Guards Inferno Dragon Lava Hound
Barbarian Barrel
Barbarians Goblin Curse Guards
The Log
Barbarians Goblin Curse Guards
Earthquake
Barbarians Guards
Arrows
Skeleton Dragons Goblin Curse Guards Lava Hound
Royal Delivery
Skeleton Dragons Barbarians Guards Inferno Dragon Lava Hound
Fireball
Skeleton Dragons Barbarians Inferno Dragon Lava Hound
Poison
Skeleton Dragons Barbarians Goblin Curse Guards Lava Hound
Lightning
Skeleton Dragons Inferno Dragon
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Arrows Guards Skeleton Dragons Inferno Dragon Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Arrows Guards

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Goblin Curse Skeleton Dragons Guards Lava Hound
Arrows
Zap Goblin Curse Lava Hound
Skeleton Dragons
Lava Hound Zap Inferno Dragon
Barbarians
Goblin Curse
Zap Arrows
Guards
Zap Lava Hound
Inferno Dragon
Lava Hound Skeleton Dragons
Lava Hound
Arrows Skeleton Dragons Inferno Dragon Zap Guards

Defense Synergies 1 8

Zap
Skeleton Dragons Arrows Barbarians Guards Inferno Dragon
Arrows
Zap Barbarians
Skeleton Dragons
Zap Barbarians Guards Inferno Dragon
Barbarians
Zap Arrows Skeleton Dragons
Goblin Curse
Guards
Zap Skeleton Dragons
Inferno Dragon
Zap Skeleton Dragons
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons
Barbarians Inferno Dragon Zap Skeleton Dragons Goblin Curse
Barbarians Skeleton Dragons Goblin Curse Inferno Dragon
Barbarians Inferno Dragon Skeleton Dragons Goblin Curse Guards
Arrows Barbarians
Arrows Zap Skeleton Dragons Guards
Skeleton Dragons Inferno Dragon Zap Arrows Goblin Curse
Zap Arrows Skeleton Dragons Barbarians
Barbarians Inferno Dragon Goblin Curse
Guards Barbarians
Skeleton Dragons Barbarians Goblin Curse Guards Zap Arrows
Arrows Skeleton Dragons Inferno Dragon Zap Goblin Curse
Barbarians Zap Skeleton Dragons Goblin Curse Guards
Zap Arrows Skeleton Dragons Barbarians Goblin Curse Guards
Barbarians Inferno Dragon Goblin Curse
Barbarians Zap Goblin Curse Inferno Dragon
Barbarians Arrows Skeleton Dragons
Arrows Zap Skeleton Dragons Barbarians Guards
Zap Arrows Skeleton Dragons Barbarians Goblin Curse Guards Inferno Dragon
Barbarians Goblin Curse Inferno Dragon
Skeleton Dragons Arrows Barbarians Goblin Curse Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Zap
Zap Arrows Skeleton Dragons Inferno Dragon
Barbarians Guards Zap
Guards Zap Barbarians
Barbarians Goblin Curse Guards Inferno Dragon
Arrows Skeleton Dragons Zap Goblin Curse
Guards Barbarians
Barbarians Goblin Curse Inferno Dragon
Zap Skeleton Dragons Barbarians Inferno Dragon
Skeleton Dragons Barbarians Goblin Curse Guards Inferno Dragon
Inferno Dragon Barbarians Guards
Zap Arrows Barbarians Guards
Barbarians Goblin Curse Guards
Skeleton Dragons Barbarians Goblin Curse
Barbarians Guards Zap Skeleton Dragons Inferno Dragon
Arrows Zap Skeleton Dragons Barbarians Goblin Curse Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Guards
Arrows Zap Skeleton Dragons Goblin Curse
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarians Guards
Zap Arrows Skeleton Dragons Goblin Curse
Arrows Skeleton Dragons Zap Goblin Curse
Arrows Skeleton Dragons
Arrows Zap Skeleton Dragons Goblin Curse
Arrows Zap Skeleton Dragons
Guards
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons Goblin Curse
Skeleton Dragons
Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons Goblin Curse
Skeleton Dragons
Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons Barbarians
Zap Arrows Goblin Curse Skeleton Dragons
Inferno Dragon
Arrows Zap Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons Goblin Curse
Zap Arrows Skeleton Dragons Goblin Curse
Zap Skeleton Dragons Guards
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Arrows Goblin Curse
Zap Barbarians Guards
Zap Arrows Skeleton Dragons Goblin Curse
Arrows
Skeleton Dragons
Arrows Zap Skeleton Dragons
Zap Arrows
Skeleton Dragons
Zap Skeleton Dragons Guards
Zap Skeleton Dragons
Zap

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: