My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Goblin Giant Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince Night Witch Sparky
Giant Snowball
Night Witch
Zap
Dark Prince Goblin Giant Night Witch Sparky
Barbarian Barrel
Elite Barbarians Heal Spirit Dark Prince Night Witch Sparky
The Log
Elite Barbarians Heal Spirit Dark Prince Sparky
Earthquake
Arrows
Heal Spirit Night Witch
Royal Delivery
Elite Barbarians Heal Spirit Dark Prince Night Witch Sparky
Fireball
Elite Barbarians Night Witch Sparky
Poison
Night Witch Sparky
Lightning
Elite Barbarians Dark Prince Night Witch Sparky
Rocket
Elite Barbarians Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Dark Prince Night Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Arrows Dark Prince Night Witch Elite Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Zap Arrows Dark Prince

Attack Synergies 8 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Goblin Giant Sparky Heal Spirit Dark Prince Night Witch
Arrows
Zap Elite Barbarians Sparky Dark Prince Goblin Giant Night Witch
Elite Barbarians
Zap Arrows Heal Spirit Goblin Giant Sparky
Heal Spirit
Elite Barbarians Zap Dark Prince Goblin Giant Night Witch Sparky
Dark Prince
Zap Arrows Heal Spirit Goblin Giant Sparky
Goblin Giant
Zap Sparky Arrows Elite Barbarians Heal Spirit Dark Prince Night Witch
Night Witch
Zap Arrows Heal Spirit Goblin Giant
Sparky
Zap Arrows Goblin Giant Elite Barbarians Heal Spirit Dark Prince

Defense Synergies 2 9

Zap
Goblin Giant Arrows Elite Barbarians Dark Prince Night Witch Sparky
Arrows
Zap Dark Prince Sparky
Elite Barbarians
Dark Prince Zap
Heal Spirit
Dark Prince
Elite Barbarians Zap Arrows Night Witch
Goblin Giant
Zap Sparky
Night Witch
Zap Dark Prince
Sparky
Zap Arrows Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Giant Sparky
Elite Barbarians Sparky Zap Dark Prince Night Witch
Sparky Elite Barbarians Dark Prince Night Witch
Elite Barbarians Night Witch Sparky Dark Prince
Arrows Elite Barbarians Dark Prince Sparky
Arrows Zap Dark Prince Night Witch
Zap Arrows Night Witch
Zap Arrows Goblin Giant Sparky
Sparky Elite Barbarians Night Witch
Elite Barbarians Dark Prince Night Witch Sparky
Zap Arrows Dark Prince Goblin Giant Night Witch
Arrows Zap Night Witch
Night Witch Sparky Zap Elite Barbarians Dark Prince
Sparky Zap Arrows Dark Prince Night Witch
Elite Barbarians Sparky
Zap Elite Barbarians Sparky
Sparky Arrows Elite Barbarians Dark Prince Night Witch
Arrows Zap Elite Barbarians Dark Prince Night Witch
Zap Arrows Dark Prince
Sparky Elite Barbarians
Dark Prince Arrows Elite Barbarians Goblin Giant Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Dark Prince Sparky
Zap Arrows Elite Barbarians
Zap Elite Barbarians Dark Prince Goblin Giant Sparky
Dark Prince Zap Elite Barbarians Goblin Giant Night Witch Sparky
Elite Barbarians Dark Prince Goblin Giant Night Witch Sparky
Arrows Zap Goblin Giant
Dark Prince Sparky Elite Barbarians Goblin Giant Night Witch
Elite Barbarians Dark Prince Goblin Giant Sparky
Zap Elite Barbarians Dark Prince Sparky
Goblin Giant Sparky
Elite Barbarians Dark Prince Sparky
Zap Arrows Elite Barbarians Dark Prince Goblin Giant
Elite Barbarians Dark Prince Goblin Giant Night Witch Sparky
Sparky
Elite Barbarians Sparky Zap Dark Prince Goblin Giant Night Witch
Arrows Zap Elite Barbarians Dark Prince Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows Zap
Arrows Goblin Giant Sparky
Arrows Dark Prince Sparky
Zap Arrows Dark Prince Sparky
Arrows Zap Goblin Giant
Arrows Sparky
Arrows Zap
Arrows Zap
Elite Barbarians Night Witch Sparky
Zap Arrows Dark Prince Sparky
Zap Arrows
Elite Barbarians Sparky
Arrows
Zap Arrows Elite Barbarians Sparky
Zap Arrows Sparky
Arrows Sparky
Arrows Sparky
Night Witch Sparky
Zap Arrows Dark Prince Sparky
Zap Arrows
Night Witch Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Dark Prince Sparky
Arrows Zap Sparky
Zap Arrows Sparky
Zap Arrows Sparky
Elite Barbarians Zap Arrows Night Witch Sparky
Zap
Elite Barbarians Night Witch Sparky
Zap Arrows Night Witch Sparky
Zap Arrows Sparky
Sparky
Arrows Sparky
Zap Dark Prince Night Witch
Zap Arrows
Arrows
Dark Prince Sparky
Arrows Zap
Zap Arrows Sparky
Elite Barbarians Dark Prince Sparky
Zap Elite Barbarians Sparky
Zap
Zap Dark Prince Goblin Giant Sparky
Sparky
Sparky

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