My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Cannon Musketeer Hog Rider Guards
Zap
Minions Cannon Guards
Barbarian Barrel
Cannon Musketeer Guards
The Log
Cannon Musketeer Hog Rider Guards
Earthquake
Cannon Hog Rider Guards
Arrows
Minions Guards
Royal Delivery
Minions Musketeer Hog Rider Guards
Fireball
Minions Cannon Musketeer Hog Rider
Poison
Minions Cannon Musketeer Guards
Lightning
Cannon Musketeer Goblinstein
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Cannon Guards Musketeer Hog Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Cannon

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Minions Musketeer Guards
Arrows
Zap Hog Rider
Minions
Hog Rider Zap
Cannon
Musketeer
Hog Rider Zap
Hog Rider
Zap Arrows Minions Musketeer Guards
Guards
Zap Hog Rider
Goblinstein

Defense Synergies 3 8

Zap
Cannon Arrows Minions Musketeer Guards
Arrows
Zap Cannon
Minions
Zap Cannon Musketeer
Cannon
Zap Musketeer Arrows Minions Guards
Musketeer
Cannon Guards Zap Minions
Hog Rider
Guards
Musketeer Zap Cannon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Musketeer
Zap Minions Cannon Musketeer
Cannon Minions Musketeer
Cannon Minions Musketeer Guards
Arrows
Arrows Zap Minions Cannon Musketeer Guards
Minions Musketeer Zap Arrows Cannon
Zap Arrows Cannon Musketeer
Cannon Minions Musketeer
Guards Cannon Musketeer
Minions Guards Zap Arrows Cannon Musketeer
Arrows Minions Musketeer Zap
Cannon Zap Minions Musketeer Guards
Zap Arrows Minions Cannon Guards
Cannon
Zap Cannon
Arrows Minions Cannon Musketeer
Arrows Cannon Zap Minions Musketeer Guards
Zap Arrows Minions Cannon Musketeer Guards
Cannon Musketeer
Arrows Minions Cannon Musketeer Guards
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap
Zap Arrows Musketeer
Guards Zap Minions Musketeer
Guards Zap Musketeer
Cannon Musketeer Guards
Arrows Zap Minions Musketeer
Guards Minions Musketeer
Zap Minions
Cannon Musketeer Guards
Minions Musketeer Guards
Zap Arrows Guards
Cannon Guards
Cannon Musketeer
Guards Zap Minions Musketeer
Arrows Minions Zap Cannon Musketeer
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Guards
Arrows Zap Musketeer
Arrows
Arrows Musketeer Guards
Zap Arrows
Arrows Zap Minions Musketeer
Arrows Musketeer
Arrows Zap
Arrows Zap
Minions Musketeer Guards
Zap Arrows Musketeer
Zap Arrows Musketeer
Musketeer
Arrows Minions Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Arrows Musketeer
Arrows
Minions
Zap Arrows Musketeer
Zap Arrows
Minions Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows
Arrows Zap Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Minions Musketeer Guards
Zap Arrows Musketeer
Zap Arrows
Arrows
Zap Minions Musketeer Guards
Zap Arrows Musketeer
Arrows
Musketeer
Arrows Zap Musketeer
Zap Arrows
Musketeer
Zap Minions Musketeer Guards
Zap Musketeer
Zap Musketeer

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