My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch P.E.K.K.A Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Witch
Zap
Bats Firecracker Witch Sparky
Barbarian Barrel
Firecracker Witch Electro Wizard Sparky
The Log
Firecracker Witch Sparky
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Witch P.E.K.K.A Electro Wizard Sparky
Fireball
Firecracker Witch Electro Wizard Sparky
Poison
Bats Firecracker Witch Electro Wizard Sparky
Lightning
Witch Electro Wizard Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Fireball Electro Wizard Witch Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Firecracker Fireball

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker P.E.K.K.A Sparky
Zap
Firecracker Fireball P.E.K.K.A Electro Wizard Sparky Bats Witch
Firecracker
Zap Bats P.E.K.K.A Sparky
Fireball
Zap Electro Wizard Sparky
Witch
Zap P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Bats Firecracker Witch
Electro Wizard
Zap P.E.K.K.A Fireball Sparky
Sparky
Zap Bats Firecracker Fireball Electro Wizard

Defense Synergies 2 14

Bats
Zap Firecracker P.E.K.K.A Electro Wizard Sparky
Zap
Fireball Electro Wizard Bats Firecracker Witch P.E.K.K.A Sparky
Firecracker
Bats Zap P.E.K.K.A Electro Wizard
Fireball
Zap Electro Wizard
Witch
Zap Electro Wizard
P.E.K.K.A
Bats Zap Firecracker Electro Wizard
Electro Wizard
Zap Bats Firecracker Fireball Witch P.E.K.K.A
Sparky
Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Electro Wizard Sparky
P.E.K.K.A Sparky Bats Zap Firecracker Witch Electro Wizard
Witch P.E.K.K.A Sparky Bats Electro Wizard
Witch P.E.K.K.A Sparky Bats Firecracker Electro Wizard
Firecracker Fireball P.E.K.K.A Sparky
Fireball Bats Zap Firecracker Electro Wizard
Bats Electro Wizard Zap Firecracker Fireball Witch
Zap Fireball P.E.K.K.A Electro Wizard Sparky
Witch P.E.K.K.A Sparky
Firecracker Electro Wizard Sparky
Bats Witch Electro Wizard Zap Firecracker Fireball
Bats Zap Firecracker Fireball Witch Electro Wizard
P.E.K.K.A Sparky Bats Zap Fireball Witch Electro Wizard
Fireball Sparky Bats Zap Firecracker Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Sparky Electro Wizard
Zap Fireball P.E.K.K.A Electro Wizard Sparky
Sparky Bats Firecracker Fireball Witch P.E.K.K.A Electro Wizard
Fireball Bats Zap Firecracker Witch Electro Wizard
Zap Witch Bats Firecracker Fireball Electro Wizard
P.E.K.K.A Sparky Electro Wizard
Bats Firecracker Fireball Witch P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Witch P.E.K.K.A Electro Wizard Sparky
Fireball Electro Wizard Zap Firecracker
P.E.K.K.A Bats Zap Witch Electro Wizard Sparky
P.E.K.K.A Bats Zap Fireball Electro Wizard Sparky
P.E.K.K.A Witch Sparky
Firecracker Fireball Bats Zap Witch Electro Wizard
P.E.K.K.A Sparky Bats Fireball Witch Electro Wizard
P.E.K.K.A Sparky
Zap P.E.K.K.A Electro Wizard Bats Firecracker Fireball Witch Sparky
Witch P.E.K.K.A Sparky
P.E.K.K.A Bats Witch Sparky
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball Witch Sparky
Firecracker Fireball Witch Sparky
Witch Electro Wizard Sparky Bats Zap Firecracker Fireball P.E.K.K.A
Bats Zap Firecracker Fireball Witch P.E.K.K.A Electro Wizard Sparky
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Sparky
Firecracker Fireball Zap Electro Wizard
Fireball Sparky
Firecracker Fireball Sparky
Fireball Zap Firecracker Sparky
Firecracker Fireball Bats Zap Witch
Firecracker Witch Sparky
Fireball Zap Firecracker
Fireball Zap Firecracker
Bats Fireball Electro Wizard Sparky
Firecracker Zap Fireball Electro Wizard Sparky
Fireball Zap Firecracker
Firecracker Fireball Sparky
Firecracker Fireball
Zap Firecracker Fireball Sparky
Zap Firecracker Fireball Witch Sparky
Firecracker Fireball Sparky
Fireball Sparky
Bats Sparky
Zap Firecracker Fireball Electro Wizard Sparky
Zap Firecracker Fireball Witch
Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Firecracker Fireball Witch Sparky
Witch
Firecracker Fireball Zap Witch Electro Wizard Sparky
Fireball Zap Witch Sparky
Fireball Zap Firecracker Sparky
Bats Zap Firecracker Fireball Witch Electro Wizard Sparky
Zap Electro Wizard Bats Firecracker Fireball Witch
Fireball Sparky
Zap Fireball Sparky
Zap Firecracker Fireball Electro Wizard Sparky
P.E.K.K.A Sparky
Firecracker Fireball Sparky
Zap Electro Wizard Bats Fireball Witch
Fireball Zap Firecracker Witch Electro Wizard
Fireball
Fireball Firecracker Electro Wizard Sparky
Zap Firecracker Fireball
Zap Fireball Sparky
Firecracker P.E.K.K.A Sparky
Zap Bats Firecracker Fireball Witch Electro Wizard Sparky
Firecracker Bats Zap Fireball Witch Electro Wizard
Zap Firecracker Fireball Witch Electro Wizard Sparky
P.E.K.K.A Sparky
Fireball Firecracker Sparky

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