My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Electro Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Valkyrie Electro Wizard Archer Queen
Rocket
Valkyrie Hog Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Earthquake Valkyrie Hog Rider Electro Wizard Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Earthquake Valkyrie

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake Hog Rider P.E.K.K.A Electro Wizard Valkyrie
Firecracker
Zap Hog Rider Earthquake Valkyrie P.E.K.K.A
Earthquake
Zap Hog Rider Firecracker P.E.K.K.A
Valkyrie
Hog Rider Zap Firecracker P.E.K.K.A Electro Wizard Archer Queen
Hog Rider
Zap Firecracker Earthquake Valkyrie Electro Wizard Archer Queen
P.E.K.K.A
Zap Electro Wizard Firecracker Earthquake Valkyrie Archer Queen
Electro Wizard
Zap P.E.K.K.A Valkyrie Hog Rider
Archer Queen
Valkyrie Hog Rider P.E.K.K.A

Defense Synergies 2 12

Zap
Electro Wizard Firecracker Earthquake Valkyrie P.E.K.K.A Archer Queen
Firecracker
Valkyrie Zap Earthquake P.E.K.K.A Electro Wizard
Earthquake
Zap Firecracker
Valkyrie
Firecracker Zap P.E.K.K.A Electro Wizard Archer Queen
Hog Rider
P.E.K.K.A
Zap Firecracker Valkyrie Electro Wizard
Electro Wizard
Zap Firecracker Valkyrie P.E.K.K.A
Archer Queen
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker Valkyrie Electro Wizard
P.E.K.K.A Zap Firecracker Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Firecracker Valkyrie Electro Wizard
Firecracker Earthquake Valkyrie P.E.K.K.A
Zap Firecracker Earthquake Valkyrie Electro Wizard
Electro Wizard Zap Firecracker
Earthquake Zap Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Archer Queen
Firecracker Valkyrie Electro Wizard
Valkyrie Electro Wizard Zap Firecracker Earthquake
Zap Firecracker Electro Wizard
P.E.K.K.A Zap Earthquake Valkyrie Electro Wizard
Valkyrie Zap Firecracker Earthquake P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Firecracker Valkyrie P.E.K.K.A Electro Wizard
Zap Firecracker Valkyrie Electro Wizard
Zap Earthquake Valkyrie Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Firecracker Earthquake P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Firecracker Valkyrie
P.E.K.K.A Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Valkyrie
Firecracker Zap Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Firecracker Valkyrie
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Valkyrie Electro Wizard Archer Queen
P.E.K.K.A Valkyrie
Firecracker Valkyrie
Electro Wizard Zap Firecracker Valkyrie P.E.K.K.A Archer Queen
Valkyrie Zap Firecracker Earthquake P.E.K.K.A Electro Wizard Archer Queen
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie
Firecracker Zap Electro Wizard
Earthquake
Earthquake Firecracker Valkyrie
Zap Firecracker Earthquake Valkyrie
Firecracker Zap
Firecracker Earthquake
Earthquake Zap Firecracker
Zap Firecracker
Electro Wizard
Firecracker Zap Earthquake Valkyrie Electro Wizard
Zap Firecracker Archer Queen
Earthquake Firecracker
Earthquake Firecracker
Earthquake Zap Firecracker
Earthquake Zap Firecracker
Earthquake Firecracker
Earthquake
Zap Firecracker Earthquake Electro Wizard
Zap Firecracker Earthquake Valkyrie
Earthquake
Earthquake Zap
Zap Firecracker Earthquake Valkyrie
Firecracker Zap Earthquake Electro Wizard
Zap
Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Zap Earthquake
Zap Firecracker Electro Wizard
P.E.K.K.A
Firecracker Earthquake
Zap Earthquake Electro Wizard
Zap Firecracker Electro Wizard Archer Queen
Firecracker Valkyrie Electro Wizard
Zap Firecracker Earthquake
Zap Archer Queen
Firecracker P.E.K.K.A Archer Queen
Zap Firecracker Electro Wizard Archer Queen
Firecracker Zap Electro Wizard Archer Queen
Zap Firecracker Electro Wizard Archer Queen
P.E.K.K.A
Firecracker

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