My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Hog Rider
Zap
Firecracker Inferno Tower Dark Prince
Barbarian Barrel
Firecracker Inferno Tower Dark Prince
The Log
Firecracker Mini P.E.K.K.A Hog Rider Dark Prince
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Dark Prince P.E.K.K.A
Fireball
Firecracker Hog Rider Inferno Tower
Poison
Firecracker Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower Dark Prince
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Fireball Mini P.E.K.K.A Hog Rider Dark Prince Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Fireball Mini P.E.K.K.A

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Hog Rider P.E.K.K.A Mini P.E.K.K.A Dark Prince
Firecracker
Zap Hog Rider Mini P.E.K.K.A Dark Prince P.E.K.K.A
Fireball
Zap Hog Rider Dark Prince
Mini P.E.K.K.A
Zap Firecracker Hog Rider Dark Prince
Hog Rider
Zap Firecracker Fireball Mini P.E.K.K.A Dark Prince
Inferno Tower
Dark Prince
Zap Firecracker Fireball Mini P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Firecracker

Defense Synergies 2 12

Zap
Fireball Mini P.E.K.K.A Firecracker Inferno Tower Dark Prince P.E.K.K.A
Firecracker
Zap Mini P.E.K.K.A Inferno Tower Dark Prince P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A Inferno Tower Dark Prince
Mini P.E.K.K.A
Zap Firecracker Fireball
Hog Rider
Inferno Tower
Zap Firecracker Fireball Dark Prince
Dark Prince
Zap Firecracker Fireball Inferno Tower
P.E.K.K.A
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Zap Firecracker Dark Prince
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Dark Prince
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Firecracker Dark Prince
Firecracker Fireball Mini P.E.K.K.A Dark Prince P.E.K.K.A
Fireball Zap Firecracker Dark Prince
Inferno Tower Zap Firecracker Fireball
Zap Fireball Inferno Tower P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Firecracker Mini P.E.K.K.A Inferno Tower Dark Prince
Zap Firecracker Fireball Dark Prince
Inferno Tower Zap Firecracker Fireball
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Zap Fireball Dark Prince
Fireball Zap Firecracker Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Inferno Tower Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Inferno Tower Dark Prince P.E.K.K.A
Fireball Zap Firecracker Dark Prince
Zap Firecracker Fireball Dark Prince
Mini P.E.K.K.A P.E.K.K.A Inferno Tower
Dark Prince Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Inferno Tower Dark Prince P.E.K.K.A
Fireball Zap Firecracker Mini P.E.K.K.A
P.E.K.K.A Zap Mini P.E.K.K.A Inferno Tower Dark Prince
Mini P.E.K.K.A Dark Prince P.E.K.K.A Zap Fireball Inferno Tower
Inferno Tower P.E.K.K.A Mini P.E.K.K.A Dark Prince
Firecracker Fireball Zap
Mini P.E.K.K.A Dark Prince P.E.K.K.A Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Dark Prince
Zap P.E.K.K.A Firecracker Fireball Mini P.E.K.K.A Inferno Tower Dark Prince
Inferno Tower P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Inferno Tower Dark Prince
P.E.K.K.A Zap Fireball Dark Prince
Mini P.E.K.K.A Dark Prince P.E.K.K.A Fireball Inferno Tower
Firecracker Fireball
Inferno Tower Zap Firecracker Fireball Mini P.E.K.K.A Dark Prince P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A Inferno Tower Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Fireball Dark Prince
Fireball Zap Firecracker Dark Prince
Firecracker Fireball Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Fireball Mini P.E.K.K.A
Firecracker Zap Fireball Dark Prince
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Mini P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A Dark Prince
Zap Firecracker Fireball
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Dark Prince
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Fireball Dark Prince
Fireball Zap Firecracker
Fireball
Fireball Firecracker Mini P.E.K.K.A Dark Prince
Zap Firecracker Fireball
Zap Fireball
Firecracker Dark Prince P.E.K.K.A
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Dark Prince

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