My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla P.E.K.K.A Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Tesla Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Tesla Electro Wizard Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tesla Fireball Hog Rider Electro Wizard Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Tesla Fireball

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Hog Rider P.E.K.K.A Electro Wizard
Firecracker
Zap Hog Rider P.E.K.K.A Monk
Tesla
Fireball
Zap Hog Rider Electro Wizard
Hog Rider
Zap Firecracker Fireball Electro Wizard
P.E.K.K.A
Zap Electro Wizard Firecracker
Electro Wizard
Zap P.E.K.K.A Fireball Hog Rider
Monk
Firecracker

Defense Synergies 2 10

Zap
Fireball Electro Wizard Firecracker Tesla P.E.K.K.A
Firecracker
Zap Tesla P.E.K.K.A Electro Wizard
Tesla
Zap Firecracker Fireball Electro Wizard
Fireball
Zap Tesla Electro Wizard
Hog Rider
P.E.K.K.A
Zap Firecracker Electro Wizard
Electro Wizard
Zap Firecracker Tesla Fireball P.E.K.K.A
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Fireball Electro Wizard
P.E.K.K.A Zap Firecracker Tesla Electro Wizard Monk
Tesla P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Firecracker Electro Wizard Monk
Firecracker Fireball P.E.K.K.A Monk
Fireball Zap Firecracker Tesla Electro Wizard
Tesla Electro Wizard Zap Firecracker Fireball
Zap Tesla Fireball P.E.K.K.A Electro Wizard Monk
Tesla P.E.K.K.A
Firecracker Tesla Electro Wizard
Electro Wizard Zap Firecracker Tesla Fireball
Tesla Zap Firecracker Fireball Electro Wizard
Tesla P.E.K.K.A Zap Fireball Electro Wizard
Fireball Zap Firecracker Tesla P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Monk Zap Tesla Fireball P.E.K.K.A Electro Wizard
Tesla Firecracker Fireball P.E.K.K.A Electro Wizard
Tesla Fireball Zap Firecracker Electro Wizard
Zap Firecracker Tesla Fireball Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Firecracker Tesla Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Firecracker Tesla Monk
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Tesla Fireball Electro Wizard Monk
P.E.K.K.A Tesla
Firecracker Fireball Zap Tesla Electro Wizard Monk
P.E.K.K.A Tesla Fireball Electro Wizard
P.E.K.K.A Tesla
Zap P.E.K.K.A Electro Wizard Firecracker Fireball Monk
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Monk Zap Fireball Electro Wizard
P.E.K.K.A Tesla Fireball
Firecracker Tesla Fireball
Tesla Electro Wizard Zap Firecracker Fireball P.E.K.K.A Monk
Zap Firecracker Tesla Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Monk
Firecracker Fireball Monk Zap Electro Wizard
Fireball
Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap Monk
Firecracker
Fireball Zap Firecracker
Fireball Monk Zap Firecracker
Fireball Electro Wizard
Firecracker Monk Zap Fireball Electro Wizard
Fireball Monk Zap Firecracker
Firecracker Fireball
Firecracker Fireball Monk
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Monk Fireball
Zap Firecracker Fireball Electro Wizard Monk
Zap Firecracker Fireball Monk
Fireball Monk
Fireball
Monk
Zap Fireball Monk
Zap Firecracker Fireball
Firecracker Fireball Zap Electro Wizard Monk
Fireball Zap Monk
Fireball Zap Firecracker
Zap Firecracker Fireball Electro Wizard
Zap Electro Wizard Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Electro Wizard Monk
P.E.K.K.A
Firecracker Fireball Monk
Zap Electro Wizard Fireball
Fireball Zap Firecracker Electro Wizard Monk
Fireball
Fireball Firecracker Electro Wizard
Zap Firecracker Fireball
Monk Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball Electro Wizard
Firecracker Zap Fireball Electro Wizard
Zap Firecracker Fireball Electro Wizard Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: