My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Ghost Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Ghost Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Royal Ghost Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Royal Ghost Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Elite Barbarians Royal Ghost Magic Archer Lumberjack
The Log
Firecracker Elite Barbarians Hog Rider Lumberjack
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Hog Rider Royal Ghost Magic Archer Lumberjack
Fireball
Firecracker Elite Barbarians Hog Rider Magic Archer Lumberjack
Poison
Firecracker Magic Archer
Lightning
Elite Barbarians Magic Archer Lumberjack
Rocket
Elite Barbarians Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Royal Ghost Hog Rider Magic Archer Lumberjack Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Royal Ghost Hog Rider

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Hog Rider Royal Ghost Magic Archer Lumberjack Mega Knight
Firecracker
Zap Hog Rider Elite Barbarians Lumberjack Mega Knight
Elite Barbarians
Zap Firecracker Hog Rider Royal Ghost Lumberjack Mega Knight
Hog Rider
Zap Firecracker Elite Barbarians Magic Archer Lumberjack Mega Knight
Royal Ghost
Zap Elite Barbarians Magic Archer Lumberjack Mega Knight
Magic Archer
Zap Hog Rider Royal Ghost Lumberjack Mega Knight
Lumberjack
Zap Firecracker Elite Barbarians Hog Rider Royal Ghost Magic Archer Mega Knight
Mega Knight
Zap Firecracker Elite Barbarians Hog Rider Royal Ghost Magic Archer Lumberjack

Defense Synergies 1 11

Zap
Mega Knight Firecracker Elite Barbarians Royal Ghost Magic Archer Lumberjack
Firecracker
Zap Lumberjack Mega Knight
Elite Barbarians
Zap Mega Knight
Hog Rider
Royal Ghost
Zap Mega Knight
Magic Archer
Zap Lumberjack Mega Knight
Lumberjack
Zap Firecracker Magic Archer
Mega Knight
Zap Firecracker Elite Barbarians Royal Ghost Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Magic Archer
Elite Barbarians Lumberjack Zap Firecracker Mega Knight
Lumberjack Mega Knight Elite Barbarians
Elite Barbarians Lumberjack Firecracker Mega Knight
Firecracker Elite Barbarians Lumberjack Mega Knight
Zap Firecracker Royal Ghost Magic Archer Lumberjack Mega Knight
Zap Firecracker Magic Archer
Zap Magic Archer Mega Knight
Elite Barbarians Lumberjack
Elite Barbarians Firecracker Royal Ghost Lumberjack Mega Knight
Zap Firecracker Royal Ghost Magic Archer Lumberjack Mega Knight
Zap Firecracker Magic Archer
Lumberjack Mega Knight Zap Elite Barbarians
Mega Knight Zap Firecracker Royal Ghost Magic Archer Lumberjack
Elite Barbarians Lumberjack Mega Knight
Zap Elite Barbarians Lumberjack Mega Knight
Mega Knight Firecracker Elite Barbarians Lumberjack
Mega Knight Zap Firecracker Elite Barbarians Royal Ghost Magic Archer Lumberjack
Zap Firecracker Royal Ghost Magic Archer Lumberjack Mega Knight
Elite Barbarians Lumberjack
Royal Ghost Mega Knight Firecracker Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Elite Barbarians Royal Ghost
Zap Firecracker Elite Barbarians Royal Ghost Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Zap Elite Barbarians
Lumberjack Mega Knight Zap Elite Barbarians
Elite Barbarians Lumberjack Mega Knight
Firecracker Zap Magic Archer
Elite Barbarians Lumberjack
Mega Knight Elite Barbarians Lumberjack
Zap Mega Knight Firecracker Elite Barbarians Magic Archer
Mega Knight Elite Barbarians Lumberjack
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Lumberjack
Firecracker Magic Archer Mega Knight
Elite Barbarians Zap Firecracker Magic Archer Lumberjack
Mega Knight Zap Firecracker Elite Barbarians Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Ghost
Firecracker Zap Royal Ghost Magic Archer
Magic Archer
Firecracker
Zap Firecracker Magic Archer Mega Knight
Firecracker Zap Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker
Elite Barbarians Lumberjack
Firecracker Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker Elite Barbarians Magic Archer
Firecracker Magic Archer
Zap Firecracker Elite Barbarians Magic Archer
Zap Firecracker Magic Archer
Magic Archer Firecracker Mega Knight
Zap Firecracker Magic Archer Mega Knight
Zap Firecracker Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Firecracker Magic Archer Mega Knight
Firecracker Zap Royal Ghost Magic Archer
Zap Magic Archer Mega Knight
Zap Firecracker Magic Archer
Elite Barbarians Zap Firecracker Magic Archer
Zap Firecracker
Elite Barbarians
Zap Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer Lumberjack Mega Knight
Zap Firecracker Magic Archer
Zap
Firecracker Elite Barbarians Mega Knight
Zap Firecracker Elite Barbarians Magic Archer
Firecracker Zap Magic Archer
Zap Firecracker Royal Ghost Magic Archer Mega Knight

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