My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Minion Horde Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Dark Prince Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Minion Horde Dark Prince Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Dark Prince Ram Rider
Giant Snowball
Goblin Gang Minion Horde Ram Rider
Zap
Goblin Gang Firecracker Mortar Minion Horde Dark Prince Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Mortar Dark Prince
The Log
Goblin Gang Firecracker Dark Prince Ram Rider
Earthquake
Goblin Gang Firecracker Mortar
Arrows
Goblin Gang Firecracker Minion Horde
Royal Delivery
Goblin Gang Firecracker Minion Horde Dark Prince Ram Rider
Fireball
Goblin Gang Firecracker Mortar Minion Horde Ram Rider
Poison
Goblin Gang Firecracker Mortar Minion Horde
Lightning
Mortar Dark Prince Ram Rider
Rocket
Mortar Minion Horde Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mortar Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Mortar Dark Prince Minion Horde Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Firecracker Mortar

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Ram Rider Mortar Minion Horde Dark Prince Mega Knight
Goblin Gang
Firecracker Mortar Dark Prince
Firecracker
Zap Goblin Gang Mortar Dark Prince Ram Rider Mega Knight
Mortar
Zap Goblin Gang Firecracker Dark Prince Ram Rider
Minion Horde
Mega Knight Zap Dark Prince
Dark Prince
Zap Goblin Gang Firecracker Mortar Minion Horde Ram Rider
Ram Rider
Zap Firecracker Mortar Dark Prince Mega Knight
Mega Knight
Minion Horde Zap Firecracker Ram Rider

Defense Synergies 1 12

Zap
Mega Knight Goblin Gang Firecracker Mortar Minion Horde Dark Prince Ram Rider
Goblin Gang
Zap Firecracker Mortar Dark Prince
Firecracker
Zap Goblin Gang Mortar Dark Prince Mega Knight
Mortar
Zap Goblin Gang Firecracker
Minion Horde
Zap
Dark Prince
Zap Goblin Gang Firecracker
Ram Rider
Zap
Mega Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Mortar Minion Horde Ram Rider
Minion Horde Zap Goblin Gang Firecracker Mortar Dark Prince Ram Rider Mega Knight
Goblin Gang Mortar Minion Horde Ram Rider Mega Knight Dark Prince
Minion Horde Goblin Gang Firecracker Mortar Dark Prince Ram Rider Mega Knight
Firecracker Dark Prince Mega Knight
Goblin Gang Zap Firecracker Dark Prince Mega Knight
Minion Horde Ram Rider Zap Goblin Gang Firecracker Mortar
Zap Ram Rider Mega Knight
Minion Horde Goblin Gang Mortar
Goblin Gang Firecracker Minion Horde Dark Prince Mega Knight
Goblin Gang Minion Horde Zap Firecracker Dark Prince Ram Rider Mega Knight
Minion Horde Zap Goblin Gang Firecracker Ram Rider
Mortar Minion Horde Mega Knight Zap Goblin Gang Dark Prince Ram Rider
Mega Knight Zap Goblin Gang Firecracker Mortar Minion Horde Dark Prince
Goblin Gang Mortar Minion Horde Ram Rider Mega Knight
Minion Horde Zap Goblin Gang Mortar Ram Rider Mega Knight
Minion Horde Mega Knight Goblin Gang Firecracker Mortar Dark Prince
Mortar Mega Knight Zap Goblin Gang Firecracker Minion Horde Dark Prince Ram Rider
Zap Mortar Firecracker Dark Prince Ram Rider Mega Knight
Mortar Ram Rider
Goblin Gang Dark Prince Mega Knight Firecracker Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Dark Prince
Zap Goblin Gang Firecracker Mortar Mega Knight
Goblin Gang Mega Knight Zap Minion Horde Dark Prince Ram Rider
Goblin Gang Dark Prince Mega Knight Zap Minion Horde Ram Rider
Goblin Gang Minion Horde Dark Prince Ram Rider Mega Knight
Firecracker Zap Goblin Gang Minion Horde Ram Rider
Goblin Gang Dark Prince Minion Horde Ram Rider
Mega Knight Minion Horde Dark Prince
Zap Minion Horde Mega Knight Firecracker Mortar Dark Prince
Goblin Gang Minion Horde
Mega Knight Minion Horde Dark Prince
Mega Knight Zap Dark Prince
Dark Prince Mega Knight Goblin Gang Minion Horde Ram Rider
Firecracker Minion Horde Mega Knight
Goblin Gang Zap Firecracker Mortar Minion Horde Dark Prince
Mega Knight Zap Firecracker Minion Horde Dark Prince
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Minion Horde
Firecracker Mortar Zap Ram Rider
Minion Horde
Firecracker Dark Prince
Zap Firecracker Mortar Minion Horde Dark Prince Mega Knight
Firecracker Zap Minion Horde Ram Rider
Firecracker Mortar Minion Horde
Zap Firecracker Ram Rider
Zap Firecracker Mortar Ram Rider
Goblin Gang Minion Horde
Firecracker Zap Mortar Minion Horde Dark Prince Ram Rider
Zap Firecracker
Firecracker Mortar
Firecracker Mortar Minion Horde
Zap Firecracker Mortar
Zap Firecracker Mortar Minion Horde
Firecracker Mortar Minion Horde Mega Knight
Mortar
Minion Horde
Zap Firecracker Mortar Dark Prince Mega Knight
Zap Firecracker Mortar Mega Knight
Minion Horde Mega Knight
Zap Mortar Minion Horde
Zap Firecracker Mortar Dark Prince Mega Knight
Minion Horde
Firecracker Mortar Zap Ram Rider
Zap Mortar Ram Rider Mega Knight
Zap Firecracker Mortar
Zap Firecracker Minion Horde
Zap Firecracker Minion Horde
Minion Horde
Zap Mortar Minion Horde Mega Knight
Zap Firecracker Minion Horde
Minion Horde Mega Knight
Firecracker
Zap Minion Horde Goblin Gang Dark Prince
Zap Firecracker Ram Rider
Goblin Gang Firecracker Minion Horde Dark Prince Mega Knight
Zap Firecracker Mortar
Zap
Firecracker Minion Horde Dark Prince Mega Knight
Zap Goblin Gang Firecracker Minion Horde
Firecracker Zap
Zap Firecracker Mortar Dark Prince Mega Knight

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