My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Dark Prince Electro Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Skeleton King
Giant Snowball
Skeleton Dragons Hog Rider Skeleton King
Zap
Dark Prince Skeleton King
Barbarian Barrel
Goblin Cage Dark Prince Skeleton King
The Log
Goblin Cage Hog Rider Dark Prince Skeleton King
Earthquake
Goblin Cage Hog Rider Skeleton King
Arrows
Skeleton Dragons Skeleton King
Royal Delivery
Skeleton Dragons Goblin Cage Hog Rider Dark Prince Skeleton King
Fireball
Skeleton Dragons Goblin Cage Hog Rider Skeleton King
Poison
Skeleton Dragons Goblin Cage Skeleton King
Lightning
Skeleton Dragons Goblin Cage Dark Prince Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Dark Prince Electro Giant The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Dragons Goblin Cage Hog Rider Dark Prince Skeleton King Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Skeleton Dragons Goblin Cage

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Skeleton Dragons Goblin Cage Dark Prince The Log
Skeleton Dragons
Zap Goblin Cage Hog Rider Dark Prince
Goblin Cage
Zap Skeleton Dragons Hog Rider Dark Prince The Log
Hog Rider
Zap The Log Skeleton Dragons Goblin Cage Dark Prince
Dark Prince
Electro Giant Zap Skeleton Dragons Goblin Cage Hog Rider
Electro Giant
Dark Prince
The Log
Hog Rider Zap Goblin Cage
Skeleton King

Defense Synergies 3 7

Zap
Skeleton Dragons Goblin Cage Dark Prince The Log
Skeleton Dragons
Zap Goblin Cage The Log Dark Prince
Goblin Cage
Skeleton Dragons Zap Electro Giant The Log
Hog Rider
Dark Prince
Zap Skeleton Dragons The Log
Electro Giant
Goblin Cage
The Log
Skeleton Dragons Zap Goblin Cage Dark Prince
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Goblin Cage The Log
Zap Skeleton Dragons Goblin Cage Dark Prince The Log
Goblin Cage Skeleton Dragons Dark Prince
Goblin Cage Skeleton Dragons Dark Prince Skeleton King
Goblin Cage Dark Prince The Log
The Log Zap Skeleton Dragons Dark Prince
Skeleton Dragons Zap Goblin Cage
Zap Skeleton Dragons Goblin Cage Electro Giant The Log
Goblin Cage Skeleton King
Dark Prince
Skeleton Dragons Zap Dark Prince Electro Giant The Log Skeleton King
Skeleton Dragons Zap
Goblin Cage Zap Skeleton Dragons Dark Prince The Log
Zap Skeleton Dragons Goblin Cage Dark Prince The Log Skeleton King
Goblin Cage Skeleton King
Zap Goblin Cage Electro Giant The Log
Skeleton Dragons Goblin Cage Dark Prince
Goblin Cage Zap Skeleton Dragons Dark Prince The Log
Zap Goblin Cage The Log Skeleton Dragons Dark Prince
Goblin Cage
Skeleton Dragons Dark Prince Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Cage Dark Prince Electro Giant
Zap Skeleton Dragons The Log
Zap Goblin Cage Dark Prince The Log
Dark Prince Zap Goblin Cage The Log
Goblin Cage Dark Prince
Skeleton Dragons Electro Giant Zap
Dark Prince Goblin Cage
Goblin Cage Dark Prince
Zap Goblin Cage Skeleton Dragons Dark Prince The Log
Skeleton Dragons Goblin Cage
Goblin Cage Dark Prince
Zap Goblin Cage Dark Prince Electro Giant The Log
Dark Prince Goblin Cage Skeleton King
Skeleton Dragons Goblin Cage Electro Giant
Electro Giant Zap Skeleton Dragons Goblin Cage Dark Prince The Log Skeleton King
Zap Skeleton Dragons Goblin Cage Dark Prince Electro Giant The Log Skeleton King
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons The Log
Zap Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons Dark Prince The Log
Zap Skeleton Dragons Dark Prince The Log
Skeleton Dragons Electro Giant Zap
Skeleton Dragons The Log
The Log Zap Skeleton Dragons
The Log Zap Skeleton Dragons
Zap Skeleton Dragons Dark Prince The Log
Zap Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons
Zap Skeleton Dragons The Log
Zap Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons
Zap Skeleton Dragons Dark Prince The Log
Zap Skeleton Dragons Electro Giant The Log
Skeleton Dragons The Log
Skeleton Dragons
The Log
Zap Skeleton Dragons The Log
Zap Electro Giant The Log Skeleton Dragons Dark Prince
The Log Zap Skeleton Dragons
Zap Skeleton Dragons The Log
Zap Skeleton Dragons The Log
Zap Skeleton Dragons Electro Giant
Zap Skeleton Dragons Electro Giant
Zap Skeleton Dragons The Log
Zap Skeleton Dragons
The Log
Zap Dark Prince
Zap Skeleton Dragons
The Log
Skeleton Dragons Dark Prince
The Log Zap Skeleton Dragons Skeleton King
Zap Electro Giant
Skeleton Dragons Dark Prince
Zap Electro Giant Skeleton Dragons The Log Skeleton King
Zap Skeleton Dragons
Zap Dark Prince Electro Giant The Log
Skeleton Dragons

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