My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Dragon Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Prince Phoenix
Giant Snowball
Hog Rider Guards Electro Dragon
Zap
Guards Prince
Barbarian Barrel
Guards
The Log
Hog Rider Guards Prince
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Hog Rider Guards Prince Electro Dragon
Fireball
Hog Rider Electro Dragon
Poison
Guards Electro Dragon Phoenix
Lightning
Prince Electro Dragon Phoenix
Rocket
Hog Rider Prince Electro Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tornado Hog Rider Phoenix Prince Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Tornado Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Prince Guards Electro Dragon Phoenix Mega Knight
Hog Rider
Zap Guards Tornado Prince Mega Knight
Guards
Zap Hog Rider
Tornado
Zap Hog Rider Electro Dragon Mega Knight
Prince
Zap Mega Knight Hog Rider
Electro Dragon
Zap Tornado Mega Knight
Phoenix
Zap
Mega Knight
Prince Zap Hog Rider Tornado Electro Dragon

Defense Synergies 1 10

Zap
Mega Knight Guards Tornado Prince Electro Dragon Phoenix
Hog Rider
Guards
Zap Prince Electro Dragon
Tornado
Zap Prince Electro Dragon Mega Knight
Prince
Zap Guards Tornado
Electro Dragon
Zap Guards Tornado
Phoenix
Zap
Mega Knight
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Zap Prince Electro Dragon Phoenix Mega Knight
Tornado Prince Mega Knight Electro Dragon
Prince Guards Electro Dragon Phoenix Mega Knight
Tornado Prince Mega Knight
Tornado Zap Guards Electro Dragon Mega Knight
Tornado Zap Electro Dragon Phoenix
Zap Electro Dragon Phoenix Mega Knight
Tornado Prince Phoenix
Guards Tornado Prince Phoenix Mega Knight
Guards Zap Tornado Electro Dragon Mega Knight
Zap Tornado Electro Dragon Phoenix
Prince Mega Knight Zap Guards Electro Dragon
Mega Knight Zap Guards Tornado Prince Electro Dragon
Prince Phoenix Mega Knight
Tornado Zap Prince Mega Knight
Mega Knight Tornado Prince Electro Dragon
Mega Knight Zap Guards Tornado Prince Electro Dragon
Zap Tornado Guards Electro Dragon Mega Knight
Tornado Prince Phoenix
Mega Knight Guards Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Prince
Zap Prince Electro Dragon Phoenix Mega Knight
Guards Mega Knight Zap Prince Electro Dragon
Guards Prince Mega Knight Zap Tornado Phoenix
Guards Prince Phoenix Mega Knight
Zap Tornado Electro Dragon
Guards Prince Phoenix
Mega Knight Prince Phoenix
Zap Electro Dragon Mega Knight Tornado Prince Phoenix
Guards Phoenix
Mega Knight Guards Prince Electro Dragon Phoenix
Mega Knight Zap Guards Tornado Prince Phoenix
Prince Mega Knight Guards
Electro Dragon Mega Knight
Guards Electro Dragon Phoenix Zap Tornado Prince
Mega Knight Zap Electro Dragon Phoenix
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Electro Dragon
Zap Tornado Electro Dragon
Electro Dragon
Guards Prince
Zap Mega Knight
Zap Tornado Electro Dragon
Tornado
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon
Guards Tornado Prince Electro Dragon
Zap Tornado Prince Electro Dragon
Zap Tornado Electro Dragon
Electro Dragon
Zap Prince
Zap Electro Dragon
Electro Dragon Mega Knight
Tornado
Zap Prince Electro Dragon Mega Knight
Zap Tornado Electro Dragon Mega Knight
Prince Mega Knight
Tornado
Tornado Prince
Zap Electro Dragon
Zap Tornado Electro Dragon Mega Knight
Zap Tornado Electro Dragon
Zap Tornado Prince Electro Dragon Mega Knight
Zap Tornado
Zap Tornado Electro Dragon
Zap Electro Dragon Guards
Zap Electro Dragon Mega Knight
Zap Electro Dragon
Prince Mega Knight
Zap Guards Prince Electro Dragon
Zap Tornado Electro Dragon
Prince Electro Dragon Mega Knight
Zap Electro Dragon
Zap Tornado
Prince Electro Dragon Mega Knight
Zap Electro Dragon Guards Tornado
Zap Tornado Electro Dragon
Electro Dragon Zap Tornado Prince Mega Knight
Prince
Electro Dragon Mega Knight

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