My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Curse Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Curse Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblin Curse Goblin Barrel Skeleton Army
Barbarian Barrel
Wizard Goblin Curse Goblin Barrel Skeleton Army
The Log
Hog Rider Goblin Curse Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Goblin Curse Goblin Barrel Skeleton Army
Royal Delivery
Hog Rider Wizard Goblin Barrel Skeleton Army Baby Dragon P.E.K.K.A
Fireball
Hog Rider Wizard Goblin Barrel Skeleton Army Baby Dragon
Poison
Wizard Goblin Curse Skeleton Army
Lightning
Wizard Baby Dragon
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Goblin Barrel Skeleton Army Hog Rider Baby Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Goblin Barrel Skeleton Army

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Goblin Curse P.E.K.K.A Baby Dragon
Hog Rider
Zap Wizard Goblin Barrel Baby Dragon
Wizard
Hog Rider P.E.K.K.A
Goblin Curse
Zap
Goblin Barrel
Hog Rider Skeleton Army Baby Dragon P.E.K.K.A
Skeleton Army
Goblin Barrel
Baby Dragon
Zap Hog Rider Goblin Barrel P.E.K.K.A
P.E.K.K.A
Zap Wizard Goblin Barrel Baby Dragon

Defense Synergies 0 6

Zap
Skeleton Army Baby Dragon P.E.K.K.A
Hog Rider
Wizard
Skeleton Army P.E.K.K.A
Goblin Curse
Goblin Barrel
Skeleton Army
Zap Wizard
Baby Dragon
Zap P.E.K.K.A
P.E.K.K.A
Zap Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Baby Dragon
Skeleton Army P.E.K.K.A Zap Goblin Curse
Skeleton Army P.E.K.K.A Goblin Curse
Skeleton Army P.E.K.K.A Goblin Curse
Skeleton Army P.E.K.K.A
Skeleton Army Zap Baby Dragon
Zap Wizard Goblin Curse Baby Dragon
Zap Baby Dragon P.E.K.K.A
P.E.K.K.A Goblin Curse Skeleton Army
Skeleton Army
Goblin Curse Skeleton Army Zap Wizard Baby Dragon
Zap Wizard Goblin Curse Baby Dragon
Skeleton Army P.E.K.K.A Zap Wizard Goblin Curse
Wizard Skeleton Army Zap Goblin Curse Baby Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A Goblin Curse
Skeleton Army Zap Goblin Curse P.E.K.K.A
Wizard Skeleton Army P.E.K.K.A
Zap Wizard Skeleton Army Baby Dragon
Zap Wizard Baby Dragon Goblin Curse
P.E.K.K.A Goblin Curse
Wizard Skeleton Army Goblin Curse Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap P.E.K.K.A
Zap Wizard Baby Dragon
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Zap
P.E.K.K.A Goblin Curse Skeleton Army
Wizard Zap Goblin Curse Baby Dragon
Skeleton Army P.E.K.K.A
P.E.K.K.A Goblin Curse Skeleton Army
Zap P.E.K.K.A Skeleton Army Baby Dragon
P.E.K.K.A Goblin Curse Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Wizard Goblin Curse
Wizard Goblin Curse Skeleton Army Baby Dragon
Skeleton Army Zap Baby Dragon P.E.K.K.A
Zap Wizard Goblin Curse Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Goblin Curse Baby Dragon
Baby Dragon
Wizard Zap Goblin Curse Baby Dragon
Wizard Zap Goblin Curse Baby Dragon
Wizard Baby Dragon
Zap Wizard Goblin Curse Baby Dragon
Zap Wizard
Zap Wizard
Zap Wizard Goblin Curse Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Wizard Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard Goblin Curse Baby Dragon
Baby Dragon
Wizard
Zap Baby Dragon
Zap Goblin Curse Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Goblin Curse Baby Dragon
Zap Wizard Goblin Curse Baby Dragon
Zap Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard Goblin Curse
Zap Skeleton Army
Zap Wizard Goblin Curse Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap
P.E.K.K.A
Zap Baby Dragon
Zap
Zap Baby Dragon

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