My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Electro Wizard Sparky Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Knight Valkyrie Electro Wizard Sparky
The Log
Mini P.E.K.K.A Sparky
Earthquake
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Electro Wizard Sparky
Fireball
Electro Wizard Sparky
Poison
Electro Wizard Sparky
Lightning
Knight Mini P.E.K.K.A Valkyrie Electro Wizard Sparky Goblinstein
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Goblinstein Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Fireball Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Electro Wizard Sparky Knight Mini P.E.K.K.A Valkyrie
Knight
Zap Fireball Electro Wizard Sparky
Fireball
Zap Knight Electro Wizard Sparky
Mini P.E.K.K.A
Sparky Zap Valkyrie Electro Wizard
Valkyrie
Zap Mini P.E.K.K.A Electro Wizard Sparky
Electro Wizard
Zap Knight Fireball Mini P.E.K.K.A Valkyrie Sparky
Sparky
Zap Mini P.E.K.K.A Knight Fireball Valkyrie Electro Wizard
Goblinstein

Defense Synergies 5 12

Zap
Fireball Mini P.E.K.K.A Electro Wizard Knight Valkyrie Sparky
Knight
Electro Wizard Zap Fireball Mini P.E.K.K.A Sparky
Fireball
Zap Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Knight Fireball Valkyrie
Valkyrie
Zap Fireball Mini P.E.K.K.A Electro Wizard Sparky
Electro Wizard
Zap Knight Mini P.E.K.K.A Fireball Valkyrie
Sparky
Zap Knight Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Valkyrie Electro Wizard Sparky
Mini P.E.K.K.A Sparky Zap Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Sparky Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Sparky Knight Valkyrie Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Sparky
Fireball Zap Valkyrie Electro Wizard
Electro Wizard Zap Fireball
Zap Fireball Valkyrie Electro Wizard Sparky
Mini P.E.K.K.A Sparky
Knight Mini P.E.K.K.A Valkyrie Electro Wizard Sparky
Valkyrie Electro Wizard Zap Knight Fireball
Zap Fireball Electro Wizard
Mini P.E.K.K.A Sparky Zap Knight Fireball Valkyrie Electro Wizard
Fireball Valkyrie Sparky Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Sparky Knight Electro Wizard
Zap Fireball Mini P.E.K.K.A Electro Wizard Sparky
Sparky Knight Fireball Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball Zap Knight Valkyrie Electro Wizard
Zap Valkyrie Knight Fireball Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard
Valkyrie Knight Fireball Mini P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Zap Fireball Electro Wizard Sparky
Fireball Electro Wizard Zap Knight Mini P.E.K.K.A Valkyrie
Zap Knight Mini P.E.K.K.A Valkyrie Electro Wizard Sparky
Mini P.E.K.K.A Valkyrie Zap Knight Fireball Electro Wizard Sparky
Knight Mini P.E.K.K.A Valkyrie Sparky
Fireball Zap Electro Wizard
Mini P.E.K.K.A Sparky Knight Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Knight Valkyrie Sparky
Zap Electro Wizard Knight Fireball Mini P.E.K.K.A Valkyrie Sparky
Sparky
Knight Mini P.E.K.K.A Valkyrie Sparky
Zap Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Knight Fireball Valkyrie Sparky
Fireball Valkyrie Sparky
Electro Wizard Sparky Zap Knight Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Zap Fireball Mini P.E.K.K.A Electro Wizard Sparky
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Sparky
Fireball Zap Electro Wizard
Fireball Sparky
Knight Fireball Valkyrie Sparky
Fireball Zap Valkyrie Sparky
Fireball Zap
Sparky
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Electro Wizard Sparky
Zap Knight Fireball Valkyrie Electro Wizard Sparky
Fireball Zap
Knight Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Sparky
Fireball Sparky
Fireball Sparky
Mini P.E.K.K.A Sparky
Zap Fireball Mini P.E.K.K.A Electro Wizard Sparky
Zap Fireball Valkyrie
Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Fireball Valkyrie Sparky
Fireball Zap Electro Wizard Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Zap Fireball Electro Wizard Sparky
Zap Electro Wizard Fireball
Fireball Mini P.E.K.K.A Sparky
Zap Fireball Sparky
Zap Fireball Electro Wizard Sparky
Sparky
Fireball Sparky
Zap Electro Wizard Fireball
Fireball Zap Electro Wizard
Fireball
Fireball Knight Mini P.E.K.K.A Valkyrie Electro Wizard Sparky
Zap Fireball
Zap Fireball Sparky
Sparky
Zap Fireball Electro Wizard Sparky
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard Sparky
Sparky
Fireball Sparky

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