My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Valkyrie Witch Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Clone Witch
Zap
Skeleton Barrel Clone Witch
Barbarian Barrel
Knight Skeleton Barrel Valkyrie Clone Witch Giant Skeleton
The Log
Skeleton Barrel Clone Witch Giant Skeleton
Earthquake
Clone Witch
Arrows
Skeleton Barrel Clone Witch
Royal Delivery
Knight Skeleton Barrel Valkyrie Clone Witch Giant Skeleton
Fireball
Skeleton Barrel Clone Witch
Poison
Skeleton Barrel Clone Witch
Lightning
Knight Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Valkyrie Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Barrel Clone Valkyrie Golden Knight Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Barrel Clone

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Skeleton Barrel Valkyrie Witch Giant Skeleton
Knight
Skeleton Barrel Zap Witch
Skeleton Barrel
Knight Clone Zap Valkyrie Witch Giant Skeleton Golden Knight
Valkyrie
Zap Skeleton Barrel Witch Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Witch
Witch
Zap Knight Skeleton Barrel Valkyrie Clone Giant Skeleton
Giant Skeleton
Clone Zap Skeleton Barrel Valkyrie Witch
Golden Knight
Skeleton Barrel

Defense Synergies 0 9

Zap
Knight Skeleton Barrel Valkyrie Witch Giant Skeleton Golden Knight
Knight
Zap Witch
Skeleton Barrel
Zap
Valkyrie
Zap Witch
Clone
Witch
Zap Knight Valkyrie Giant Skeleton
Giant Skeleton
Zap Witch
Golden Knight
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Skeleton Barrel Valkyrie Golden Knight
Zap Knight Valkyrie Witch
Witch Knight Valkyrie Giant Skeleton
Witch Knight Valkyrie
Valkyrie Giant Skeleton
Zap Valkyrie
Zap Witch
Zap Skeleton Barrel Valkyrie Giant Skeleton Golden Knight
Witch
Knight Valkyrie Giant Skeleton
Valkyrie Witch Zap Knight Giant Skeleton
Zap Witch
Zap Knight Valkyrie Witch Giant Skeleton
Valkyrie Zap Witch Golden Knight
Knight
Zap
Knight Valkyrie Witch
Zap Knight Valkyrie Witch Golden Knight
Zap Valkyrie Witch Knight Giant Skeleton
Valkyrie Knight Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Witch Giant Skeleton
Zap Knight Skeleton Barrel Valkyrie
Giant Skeleton Zap Knight Valkyrie Witch Golden Knight
Valkyrie Giant Skeleton Zap Knight
Giant Skeleton Knight Valkyrie Witch
Zap Skeleton Barrel Witch
Knight Valkyrie Witch Giant Skeleton
Giant Skeleton Knight Valkyrie
Zap Giant Skeleton Knight Valkyrie Witch
Witch
Knight Valkyrie Witch Giant Skeleton Golden Knight
Zap Valkyrie Giant Skeleton
Giant Skeleton Knight Valkyrie Witch Golden Knight
Valkyrie Witch
Witch Zap Knight Valkyrie Giant Skeleton Golden Knight
Valkyrie Zap Witch Giant Skeleton Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Valkyrie Giant Skeleton Golden Knight
Zap Skeleton Barrel Golden Knight
Skeleton Barrel Giant Skeleton
Knight Skeleton Barrel Valkyrie Giant Skeleton
Zap Valkyrie
Zap Skeleton Barrel Witch
Witch
Zap Skeleton Barrel
Zap Skeleton Barrel Golden Knight
Zap Knight Skeleton Barrel Valkyrie Golden Knight
Zap
Knight Skeleton Barrel Golden Knight
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Witch Golden Knight
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Valkyrie Witch Golden Knight
Giant Skeleton
Zap Skeleton Barrel
Zap Valkyrie Witch
Witch
Zap Skeleton Barrel Witch Golden Knight
Zap Skeleton Barrel Witch Golden Knight
Zap Skeleton Barrel Golden Knight
Zap Witch
Zap Skeleton Barrel Witch
Zap
Zap
Giant Skeleton
Zap Skeleton Barrel Witch
Zap Witch
Knight Valkyrie
Zap Skeleton Barrel
Zap Giant Skeleton
Zap Witch Giant Skeleton Golden Knight
Zap Witch
Zap Skeleton Barrel Witch Giant Skeleton Golden Knight

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