My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Flying Machine Dark Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army Dark Prince
Giant Snowball
Mega Minion Battle Ram Flying Machine Skeleton Army
Zap
Battle Ram Flying Machine Skeleton Army Dark Prince
Barbarian Barrel
Battle Ram Skeleton Army Dark Prince Executioner
The Log
Battle Ram Skeleton Army Dark Prince
Earthquake
Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Mega Minion Battle Ram Flying Machine Skeleton Army Dark Prince Executioner
Fireball
Mega Minion Battle Ram Flying Machine Skeleton Army Executioner
Poison
Mega Minion Flying Machine Skeleton Army Executioner
Lightning
Mega Minion Battle Ram Dark Prince Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Skeleton Army Dark Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Skeleton Army Battle Ram Flying Machine Dark Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Skeleton Army Battle Ram

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram Flying Machine Dark Prince Executioner Mega Knight
Mega Minion
Zap Mega Knight
Battle Ram
Zap Flying Machine
Flying Machine
Zap Battle Ram Dark Prince Mega Knight
Skeleton Army
Dark Prince
Zap Flying Machine Executioner
Executioner
Zap Dark Prince Mega Knight
Mega Knight
Zap Mega Minion Flying Machine Executioner

Defense Synergies 2 14

Zap
Mega Minion Mega Knight Flying Machine Skeleton Army Dark Prince Executioner
Mega Minion
Zap Flying Machine Skeleton Army Dark Prince Mega Knight
Battle Ram
Flying Machine
Zap Mega Minion Skeleton Army Dark Prince Mega Knight
Skeleton Army
Zap Mega Minion Flying Machine Executioner
Dark Prince
Zap Mega Minion Flying Machine Executioner
Executioner
Zap Skeleton Army Dark Prince Mega Knight
Mega Knight
Zap Mega Minion Flying Machine Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Flying Machine Executioner
Skeleton Army Zap Mega Minion Flying Machine Dark Prince Executioner Mega Knight
Skeleton Army Mega Knight Mega Minion Dark Prince Executioner
Skeleton Army Mega Minion Dark Prince Mega Knight
Skeleton Army Dark Prince Mega Knight
Skeleton Army Zap Mega Minion Flying Machine Dark Prince Executioner Mega Knight
Mega Minion Zap Flying Machine Executioner
Zap Flying Machine Mega Knight
Skeleton Army
Skeleton Army Dark Prince Mega Knight
Skeleton Army Executioner Zap Mega Minion Flying Machine Dark Prince Mega Knight
Mega Minion Executioner Zap Flying Machine
Skeleton Army Mega Knight Zap Flying Machine Dark Prince
Skeleton Army Executioner Mega Knight Zap Mega Minion Dark Prince
Skeleton Army Mega Knight
Skeleton Army Zap Mega Knight
Mega Knight Skeleton Army Dark Prince Executioner
Mega Knight Zap Mega Minion Flying Machine Skeleton Army Dark Prince Executioner
Zap Executioner Mega Minion Flying Machine Dark Prince Mega Knight
Skeleton Army Dark Prince Mega Knight Flying Machine Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Dark Prince
Zap Mega Minion Flying Machine Executioner Mega Knight
Skeleton Army Mega Knight Zap Dark Prince
Skeleton Army Dark Prince Mega Knight Zap
Skeleton Army Dark Prince Executioner Mega Knight
Executioner Zap Flying Machine
Skeleton Army Dark Prince Mega Minion Flying Machine
Mega Knight Skeleton Army Dark Prince
Zap Mega Knight Mega Minion Flying Machine Skeleton Army Dark Prince
Mega Minion Skeleton Army
Mega Knight Mega Minion Flying Machine Dark Prince
Skeleton Army Mega Knight Zap Dark Prince
Skeleton Army Dark Prince Mega Knight Executioner
Flying Machine Skeleton Army Executioner Mega Knight
Skeleton Army Zap Mega Minion Flying Machine Dark Prince Executioner
Executioner Mega Knight Zap Mega Minion Flying Machine Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Zap Flying Machine Executioner
Flying Machine
Flying Machine Dark Prince
Executioner Zap Dark Prince Mega Knight
Executioner Zap Mega Minion Flying Machine
Flying Machine Executioner
Zap Flying Machine Executioner
Zap Flying Machine
Zap Flying Machine Dark Prince
Zap Flying Machine Executioner
Flying Machine Executioner
Flying Machine
Zap Flying Machine
Zap Flying Machine Executioner
Flying Machine Executioner Mega Knight
Zap Mega Minion Flying Machine Dark Prince Executioner Mega Knight
Zap Flying Machine Mega Knight
Mega Knight
Zap Flying Machine
Zap Dark Prince Executioner Mega Knight
Mega Minion
Zap Flying Machine Executioner
Zap Flying Machine Mega Knight
Zap
Zap Flying Machine Executioner
Zap Mega Minion Flying Machine
Mega Minion
Zap Mega Knight
Zap
Mega Knight
Zap Flying Machine Skeleton Army Dark Prince
Zap Mega Minion Flying Machine Executioner
Mega Minion Flying Machine Dark Prince Executioner Mega Knight
Zap Flying Machine Executioner
Zap
Mega Minion Flying Machine Dark Prince Executioner Mega Knight
Zap Flying Machine
Zap Flying Machine Executioner
Zap Flying Machine Dark Prince Executioner Mega Knight

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