My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Guards
Giant Snowball
Minions Battle Ram Guards
Zap
Minions Battle Ram Guards
Barbarian Barrel
Battle Ram Guards Magic Archer
The Log
Battle Ram Guards
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Battle Ram Guards P.E.K.K.A Magic Archer
Fireball
Minions Battle Ram Magic Archer
Poison
Minions Guards Magic Archer
Lightning
Battle Ram Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Guards Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Guards Tornado Battle Ram Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Guards

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Tornado P.E.K.K.A Minions Guards Magic Archer
Arrows
Zap P.E.K.K.A Battle Ram
Minions
Zap Battle Ram P.E.K.K.A
Battle Ram
Zap Magic Archer Arrows Minions Tornado P.E.K.K.A
Guards
Zap
Tornado
Zap P.E.K.K.A Magic Archer Battle Ram
P.E.K.K.A
Zap Arrows Tornado Magic Archer Minions Battle Ram
Magic Archer
Battle Ram Tornado P.E.K.K.A Zap

Defense Synergies 2 10

Zap
Arrows Minions Guards Tornado P.E.K.K.A Magic Archer
Arrows
Zap Tornado P.E.K.K.A
Minions
Zap P.E.K.K.A
Battle Ram
Guards
Zap Magic Archer
Tornado
P.E.K.K.A Magic Archer Zap Arrows
P.E.K.K.A
Tornado Zap Arrows Minions
Magic Archer
Tornado Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Magic Archer
P.E.K.K.A Zap Minions
Tornado P.E.K.K.A Minions
P.E.K.K.A Minions Guards
Arrows Tornado P.E.K.K.A
Arrows Tornado Zap Minions Guards Magic Archer
Minions Tornado Zap Arrows Magic Archer
Zap Arrows P.E.K.K.A Magic Archer
P.E.K.K.A Minions Tornado
Guards Tornado
Minions Guards Zap Arrows Tornado Magic Archer
Arrows Minions Zap Tornado Magic Archer
P.E.K.K.A Zap Minions Guards
Zap Arrows Minions Guards Tornado P.E.K.K.A Magic Archer
P.E.K.K.A
Tornado Zap P.E.K.K.A
Arrows Minions Tornado P.E.K.K.A
Arrows Zap Minions Guards Tornado Magic Archer
Zap Arrows Tornado Minions Guards Magic Archer
P.E.K.K.A Tornado
Arrows Minions Guards P.E.K.K.A
P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A
Zap Arrows Magic Archer
Guards P.E.K.K.A Zap Minions
Guards P.E.K.K.A Zap Tornado
P.E.K.K.A Guards
Arrows Zap Minions Tornado Magic Archer
Guards P.E.K.K.A Minions
P.E.K.K.A
Zap P.E.K.K.A Minions Tornado Magic Archer
P.E.K.K.A Guards
P.E.K.K.A Minions Guards
P.E.K.K.A Zap Arrows Guards Tornado
P.E.K.K.A Guards
Magic Archer
Guards Zap Minions Tornado P.E.K.K.A Magic Archer
Arrows Minions Zap P.E.K.K.A Magic Archer
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Guards
Arrows Zap Tornado Magic Archer
Arrows Magic Archer
Arrows Guards
Zap Arrows Magic Archer
Arrows Zap Minions Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Zap Tornado Magic Archer
Arrows Zap Tornado
Minions Guards Tornado
Zap Arrows Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Magic Archer
Arrows Minions Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer Arrows
Arrows Tornado
Minions
Zap Arrows Magic Archer
Zap Arrows Tornado Magic Archer
Minions Magic Archer
Arrows Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Magic Archer
Arrows Zap Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Zap Minions Guards
Zap Arrows Magic Archer
Zap Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Zap Minions Guards Magic Archer
Zap Arrows Tornado Magic Archer
Arrows
Magic Archer
Arrows Zap Magic Archer
Zap Arrows Tornado
P.E.K.K.A
Zap Minions Guards Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado Magic Archer
P.E.K.K.A

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