My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Curse Prince
Giant Snowball
Minions Goblin Curse Witch
Zap
Minions Goblin Curse Witch Prince
Barbarian Barrel
Wizard Goblin Curse Witch
The Log
Mini P.E.K.K.A Goblin Curse Witch Prince
Earthquake
Witch
Arrows
Minions Goblin Curse Witch
Royal Delivery
Minions Mini P.E.K.K.A Wizard Witch Prince
Fireball
Minions Wizard Witch
Poison
Minions Wizard Goblin Curse Witch
Lightning
Mini P.E.K.K.A Wizard Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Goblin Curse Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Minions Fireball Mini P.E.K.K.A Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Curse Minions Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Goblin Curse Prince Minions Mini P.E.K.K.A Witch
Minions
Zap Mini P.E.K.K.A Prince
Fireball
Zap Goblin Curse
Mini P.E.K.K.A
Zap Minions Wizard
Wizard
Mini P.E.K.K.A Prince
Goblin Curse
Zap Fireball
Witch
Zap Prince
Prince
Zap Minions Wizard Witch

Defense Synergies 2 9

Zap
Fireball Mini P.E.K.K.A Minions Witch Prince
Minions
Zap Prince
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Wizard Witch
Wizard
Mini P.E.K.K.A Prince
Goblin Curse
Witch
Zap Mini P.E.K.K.A Prince
Prince
Zap Minions Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Wizard
Mini P.E.K.K.A Zap Minions Goblin Curse Witch Prince
Mini P.E.K.K.A Witch Prince Minions Goblin Curse
Mini P.E.K.K.A Witch Prince Minions Goblin Curse
Fireball Mini P.E.K.K.A Prince
Fireball Zap Minions
Minions Zap Fireball Wizard Goblin Curse Witch
Zap Fireball
Mini P.E.K.K.A Witch Minions Goblin Curse Prince
Mini P.E.K.K.A Prince
Minions Goblin Curse Witch Zap Fireball Wizard
Minions Zap Fireball Wizard Goblin Curse Witch
Mini P.E.K.K.A Prince Zap Minions Fireball Wizard Goblin Curse Witch
Fireball Wizard Zap Minions Mini P.E.K.K.A Goblin Curse Witch Prince
Mini P.E.K.K.A Goblin Curse Prince
Zap Fireball Mini P.E.K.K.A Goblin Curse Prince
Wizard Minions Fireball Mini P.E.K.K.A Witch Prince
Fireball Zap Minions Wizard Witch Prince
Zap Wizard Witch Minions Fireball Goblin Curse
Mini P.E.K.K.A Goblin Curse Prince
Wizard Minions Fireball Mini P.E.K.K.A Goblin Curse Witch Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Witch Prince
Fireball Zap Mini P.E.K.K.A Wizard Prince
Zap Minions Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince Zap Fireball
Mini P.E.K.K.A Goblin Curse Witch Prince
Fireball Wizard Zap Minions Goblin Curse Witch
Mini P.E.K.K.A Prince Minions Fireball Witch
Mini P.E.K.K.A Goblin Curse Prince
Zap Minions Fireball Mini P.E.K.K.A Witch Prince
Witch Goblin Curse
Minions Mini P.E.K.K.A Witch Prince
Zap Fireball Prince
Mini P.E.K.K.A Prince Fireball Wizard Goblin Curse Witch
Wizard Fireball Goblin Curse Witch
Witch Zap Minions Fireball Mini P.E.K.K.A Prince
Minions Zap Fireball Mini P.E.K.K.A Wizard Goblin Curse Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Goblin Curse
Fireball
Fireball Prince
Fireball Wizard Zap Goblin Curse
Fireball Wizard Zap Minions Goblin Curse Witch
Wizard Witch
Fireball Zap Wizard Goblin Curse
Fireball Zap Wizard
Minions Fireball Mini P.E.K.K.A Prince
Zap Fireball Wizard Prince
Fireball Zap Wizard Goblin Curse
Fireball
Minions Fireball
Zap Fireball Prince
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Prince
Zap Fireball Wizard Goblin Curse Witch
Minions Fireball Prince
Fireball Wizard
Prince
Zap Fireball
Zap Goblin Curse Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch Prince
Fireball Zap Goblin Curse
Zap Fireball Wizard Goblin Curse Witch
Zap Minions Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
Prince
Fireball Wizard Goblin Curse
Zap Minions Fireball Witch Prince
Fireball Zap Wizard Goblin Curse Witch
Fireball
Fireball Mini P.E.K.K.A Wizard Prince
Zap Fireball Wizard
Zap Fireball
Prince
Zap Minions Fireball Witch
Zap Fireball Witch
Zap Fireball Witch Prince
Prince
Fireball Wizard

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