My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion P.E.K.K.A Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit
Giant Snowball
Minions Mega Minion
Zap
Minions Firecracker Bandit
Barbarian Barrel
Firecracker Bandit Electro Wizard
The Log
Firecracker Bandit
Earthquake
Firecracker
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Mega Minion P.E.K.K.A Bandit Electro Wizard
Fireball
Minions Firecracker Mega Minion Bandit Electro Wizard
Poison
Minions Firecracker Mega Minion Electro Wizard
Lightning
Mega Minion Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Mega Minion Bandit Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Firecracker Mega Minion

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mega Minion P.E.K.K.A Electro Wizard Minions Bandit Mega Knight
Minions
Mega Knight Zap Firecracker P.E.K.K.A Bandit
Firecracker
Zap Minions Mega Minion P.E.K.K.A Bandit Mega Knight
Mega Minion
Zap Firecracker Mega Knight
P.E.K.K.A
Zap Electro Wizard Minions Firecracker
Bandit
Zap Minions Firecracker Electro Wizard Mega Knight
Electro Wizard
Zap P.E.K.K.A Bandit Mega Knight
Mega Knight
Minions Zap Firecracker Mega Minion Bandit Electro Wizard

Defense Synergies 3 21

Zap
Mega Minion Electro Wizard Mega Knight Minions Firecracker P.E.K.K.A Bandit
Minions
Zap Firecracker P.E.K.K.A Bandit Electro Wizard Mega Knight
Firecracker
Zap Minions Mega Minion P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Minion
Zap Firecracker Bandit Electro Wizard Mega Knight
P.E.K.K.A
Zap Minions Firecracker Electro Wizard
Bandit
Zap Minions Firecracker Mega Minion Electro Wizard Mega Knight
Electro Wizard
Zap Minions Firecracker Mega Minion P.E.K.K.A Bandit Mega Knight
Mega Knight
Zap Minions Firecracker Mega Minion Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Mega Minion Electro Wizard
P.E.K.K.A Zap Minions Firecracker Mega Minion Bandit Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Minions Mega Minion Bandit Electro Wizard
P.E.K.K.A Minions Firecracker Mega Minion Bandit Electro Wizard Mega Knight
Firecracker P.E.K.K.A Mega Knight
Zap Minions Firecracker Mega Minion Bandit Electro Wizard Mega Knight
Minions Mega Minion Electro Wizard Zap Firecracker
Zap P.E.K.K.A Bandit Electro Wizard Mega Knight
P.E.K.K.A Minions
Firecracker Bandit Electro Wizard Mega Knight
Minions Electro Wizard Zap Firecracker Mega Minion Bandit Mega Knight
Minions Mega Minion Zap Firecracker Electro Wizard
P.E.K.K.A Mega Knight Zap Minions Bandit Electro Wizard
Mega Knight Zap Minions Firecracker Mega Minion P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard Mega Knight
Zap P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Knight Minions Firecracker P.E.K.K.A Electro Wizard
Mega Knight Zap Minions Firecracker Mega Minion Bandit Electro Wizard
Zap Minions Firecracker Mega Minion Bandit Electro Wizard Mega Knight
P.E.K.K.A Electro Wizard
Mega Knight Minions Firecracker P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Firecracker Mega Minion Mega Knight
P.E.K.K.A Bandit Mega Knight Zap Minions Electro Wizard
P.E.K.K.A Mega Knight Zap Bandit Electro Wizard
P.E.K.K.A Bandit Mega Knight
Firecracker Zap Minions Electro Wizard
P.E.K.K.A Minions Mega Minion Bandit Electro Wizard
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Electro Wizard Mega Knight Minions Firecracker Mega Minion Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Knight Minions Mega Minion
P.E.K.K.A Mega Knight Zap Electro Wizard
P.E.K.K.A Mega Knight Bandit
Firecracker Mega Knight
Electro Wizard Zap Minions Firecracker Mega Minion P.E.K.K.A
Minions Mega Knight Zap Firecracker Mega Minion P.E.K.K.A Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Zap Bandit Electro Wizard
Bandit
Firecracker
Zap Firecracker Mega Knight
Firecracker Zap Minions Mega Minion
Firecracker
Zap Firecracker
Zap Firecracker Bandit
Minions Electro Wizard
Firecracker Zap Bandit Electro Wizard
Zap Firecracker
Firecracker Bandit
Minions Firecracker Bandit
Zap Firecracker
Zap Firecracker Bandit
Firecracker Bandit Mega Knight
Minions
Zap Firecracker Mega Minion Bandit Electro Wizard Mega Knight
Zap Firecracker Mega Knight
Minions Mega Knight
Zap
Zap Firecracker Mega Knight
Mega Minion
Firecracker Zap Bandit Electro Wizard
Zap Bandit Mega Knight
Zap Firecracker Bandit
Zap Firecracker Electro Wizard
Zap Electro Wizard Minions Firecracker Mega Minion
Mega Minion
Zap Bandit Mega Knight
Zap Firecracker Electro Wizard
P.E.K.K.A Mega Knight
Firecracker
Zap Electro Wizard Minions Bandit
Zap Firecracker Mega Minion Electro Wizard
Firecracker Mega Minion Electro Wizard Mega Knight
Zap Firecracker
Zap
Firecracker Mega Minion P.E.K.K.A Mega Knight
Zap Minions Firecracker Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Bandit Electro Wizard Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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