My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Hog Rider P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang Mortar
Barbarian Barrel
Goblin Gang Mortar
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider P.E.K.K.A
Fireball
Minions Goblin Gang Mortar Hog Rider
Poison
Minions Goblin Gang Mortar
Lightning
Mortar Archer Queen
Rocket
Mortar Hog Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Mortar Hog Rider Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minions Mortar The Log
Minions
Hog Rider Zap Mortar P.E.K.K.A
Goblin Gang
Hog Rider Mortar P.E.K.K.A
Mortar
Zap Minions Goblin Gang Hog Rider The Log
Hog Rider
Zap Minions Goblin Gang The Log Mortar Archer Queen
P.E.K.K.A
Zap Minions Goblin Gang The Log Archer Queen
The Log
Hog Rider Zap Mortar P.E.K.K.A
Archer Queen
Hog Rider P.E.K.K.A

Defense Synergies 2 14

Zap
Minions Goblin Gang Mortar P.E.K.K.A The Log Archer Queen
Minions
Zap Mortar P.E.K.K.A The Log
Goblin Gang
Zap Mortar P.E.K.K.A The Log Archer Queen
Mortar
Zap Minions Goblin Gang The Log
Hog Rider
P.E.K.K.A
The Log Zap Minions Goblin Gang
The Log
P.E.K.K.A Archer Queen Zap Minions Goblin Gang Mortar
Archer Queen
The Log Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mortar The Log
P.E.K.K.A Zap Minions Goblin Gang Mortar The Log
Goblin Gang Mortar P.E.K.K.A Minions
P.E.K.K.A Minions Goblin Gang Mortar
P.E.K.K.A The Log
Goblin Gang The Log Zap Minions
Minions Zap Goblin Gang Mortar
Zap P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Gang Mortar Archer Queen
Goblin Gang
Minions Goblin Gang Zap The Log
Minions Zap Goblin Gang
Mortar P.E.K.K.A Zap Minions Goblin Gang The Log
Zap Minions Goblin Gang Mortar P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Mortar
Zap Goblin Gang Mortar P.E.K.K.A The Log
Minions Goblin Gang Mortar P.E.K.K.A
Mortar Zap Minions Goblin Gang The Log
Zap Mortar The Log Minions
P.E.K.K.A Mortar
Goblin Gang Minions P.E.K.K.A The Log
P.E.K.K.A Mortar Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Goblin Gang Mortar The Log
Goblin Gang P.E.K.K.A Zap Minions The Log
Goblin Gang P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang
Zap Minions Goblin Gang
Goblin Gang P.E.K.K.A Minions
P.E.K.K.A
Zap P.E.K.K.A Minions Mortar The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A Zap The Log Archer Queen
P.E.K.K.A Goblin Gang
Goblin Gang Zap Minions Mortar P.E.K.K.A The Log Archer Queen
Minions Zap P.E.K.K.A The Log Archer Queen
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar The Log
Mortar Zap The Log
The Log
The Log
Zap Mortar The Log
Zap Minions
Mortar The Log
The Log Zap
The Log Zap Mortar
Minions Goblin Gang
Zap Mortar The Log
Zap Archer Queen
Mortar The Log
Minions Mortar
Zap Mortar The Log
Zap Mortar The Log
Mortar The Log
Mortar
Minions
Zap Mortar The Log
Zap Mortar The Log
Minions The Log
The Log
Zap Mortar The Log
Zap The Log Mortar
Mortar The Log Zap
Zap Mortar The Log
Zap Mortar The Log
Zap
Zap Minions
Zap Mortar The Log
Zap
P.E.K.K.A
The Log
Zap Minions Goblin Gang
Zap Archer Queen
The Log
Goblin Gang
The Log Zap Mortar
Zap Archer Queen
P.E.K.K.A Archer Queen
Zap Minions Goblin Gang The Log Archer Queen
Zap Archer Queen
Zap Mortar The Log Archer Queen
P.E.K.K.A
Mortar

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