My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Royal Ghost Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Cannon Cart Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit Cannon Cart Royal Ghost Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Cannon Cart Bandit
Giant Snowball
Minions
Zap
Minions Cannon Cart Bandit
Barbarian Barrel
Elite Barbarians Heal Spirit Cannon Cart Royal Ghost Bandit Magic Archer
The Log
Elite Barbarians Heal Spirit Cannon Cart Bandit
Earthquake
Arrows
Minions Heal Spirit
Royal Delivery
Minions Elite Barbarians Heal Spirit Cannon Cart Royal Ghost Bandit Magic Archer
Fireball
Minions Elite Barbarians Cannon Cart Bandit Magic Archer
Poison
Minions Magic Archer
Lightning
Elite Barbarians Cannon Cart Bandit Magic Archer
Rocket
Elite Barbarians Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Minions Royal Ghost Bandit Magic Archer Cannon Cart Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Zap Minions Royal Ghost

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Cannon Cart Minions Heal Spirit Royal Ghost Bandit Magic Archer
Minions
Zap Elite Barbarians Heal Spirit Cannon Cart Bandit
Elite Barbarians
Zap Heal Spirit Minions Royal Ghost Bandit
Heal Spirit
Elite Barbarians Zap Minions Cannon Cart Bandit
Cannon Cart
Zap Minions Heal Spirit Royal Ghost Bandit Magic Archer
Royal Ghost
Zap Elite Barbarians Cannon Cart Bandit Magic Archer
Bandit
Zap Minions Elite Barbarians Heal Spirit Cannon Cart Royal Ghost Magic Archer
Magic Archer
Zap Cannon Cart Royal Ghost Bandit

Defense Synergies 0 12

Zap
Minions Elite Barbarians Cannon Cart Royal Ghost Bandit Magic Archer
Minions
Zap Cannon Cart Bandit
Elite Barbarians
Zap
Heal Spirit
Cannon Cart
Zap Minions Royal Ghost Bandit Magic Archer
Royal Ghost
Zap Cannon Cart
Bandit
Zap Minions Cannon Cart Magic Archer
Magic Archer
Zap Cannon Cart Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Minions Magic Archer
Elite Barbarians Zap Minions Cannon Cart Bandit
Minions Elite Barbarians Cannon Cart Bandit
Elite Barbarians Minions Cannon Cart Bandit
Elite Barbarians
Zap Minions Cannon Cart Royal Ghost Bandit Magic Archer
Minions Zap Magic Archer
Zap Cannon Cart Bandit Magic Archer
Minions Elite Barbarians
Elite Barbarians Cannon Cart Royal Ghost Bandit
Minions Zap Cannon Cart Royal Ghost Bandit Magic Archer
Minions Zap Magic Archer
Zap Minions Elite Barbarians Cannon Cart Bandit
Zap Minions Cannon Cart Royal Ghost Magic Archer
Elite Barbarians Cannon Cart Bandit
Zap Elite Barbarians Bandit
Minions Elite Barbarians Cannon Cart
Zap Minions Elite Barbarians Cannon Cart Royal Ghost Bandit Magic Archer
Zap Minions Cannon Cart Royal Ghost Bandit Magic Archer
Elite Barbarians Cannon Cart
Royal Ghost Minions Elite Barbarians Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Cannon Cart Royal Ghost Bandit
Bandit Zap Elite Barbarians Cannon Cart Royal Ghost Magic Archer
Bandit Zap Minions Elite Barbarians Cannon Cart
Zap Elite Barbarians Cannon Cart Bandit
Elite Barbarians Cannon Cart Bandit
Zap Minions Magic Archer
Minions Elite Barbarians Cannon Cart Bandit
Elite Barbarians Cannon Cart
Zap Minions Elite Barbarians Cannon Cart Bandit Magic Archer
Minions Elite Barbarians Cannon Cart
Zap Elite Barbarians
Elite Barbarians Cannon Cart Bandit
Cannon Cart Magic Archer
Elite Barbarians Zap Minions Cannon Cart Magic Archer
Minions Zap Elite Barbarians Cannon Cart Royal Ghost Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Ghost Bandit
Zap Royal Ghost Bandit Magic Archer
Cannon Cart Bandit Magic Archer
Cannon Cart
Zap Magic Archer
Zap Minions Magic Archer
Magic Archer
Zap Magic Archer
Zap Bandit
Minions Elite Barbarians
Zap Cannon Cart Bandit Magic Archer
Zap Magic Archer
Elite Barbarians Cannon Cart Bandit Magic Archer
Minions Cannon Cart Bandit Magic Archer
Zap Elite Barbarians Cannon Cart Magic Archer
Zap Cannon Cart Bandit Magic Archer
Magic Archer Cannon Cart Bandit
Minions
Zap Bandit Magic Archer
Zap Magic Archer
Minions Magic Archer
Zap Cannon Cart
Zap Magic Archer
Zap Royal Ghost Bandit Magic Archer
Zap Bandit Magic Archer
Zap Bandit Magic Archer
Elite Barbarians Zap Magic Archer
Zap Minions
Elite Barbarians
Zap Bandit Magic Archer
Zap Magic Archer
Magic Archer
Zap Minions Cannon Cart Bandit Magic Archer
Zap Magic Archer
Cannon Cart Magic Archer
Zap Magic Archer
Zap
Elite Barbarians Cannon Cart
Zap Minions Elite Barbarians Magic Archer
Zap Magic Archer
Zap Cannon Cart Royal Ghost Bandit Magic Archer
Cannon Cart

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