My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Executioner Princess Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Hog Rider Princess Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton King
Giant Snowball
Musketeer Hog Rider Witch Princess Skeleton King
Zap
Mortar Witch Princess Skeleton King
Barbarian Barrel
Mortar Musketeer Witch Executioner Princess Skeleton King
The Log
Musketeer Hog Rider Witch Princess Skeleton King
Earthquake
Mortar Hog Rider Witch Skeleton King
Arrows
Witch Princess Skeleton King
Royal Delivery
Musketeer Hog Rider Witch Executioner Princess Skeleton King
Fireball
Mortar Musketeer Hog Rider Witch Executioner Princess Skeleton King
Poison
Mortar Musketeer Witch Executioner Princess Skeleton King
Lightning
Mortar Musketeer Witch Executioner Skeleton King
Rocket
Mortar Musketeer Hog Rider Witch Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Executioner Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Mortar Musketeer Hog Rider Skeleton King Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Princess Mortar Musketeer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mortar Musketeer Witch Executioner Princess
Mortar
Zap Musketeer Hog Rider Skeleton King
Musketeer
Hog Rider Zap Mortar
Hog Rider
Zap Musketeer Mortar Witch Executioner Princess
Witch
Zap Hog Rider Skeleton King
Executioner
Zap Hog Rider
Princess
Zap Hog Rider
Skeleton King
Mortar Witch

Defense Synergies 0 10

Zap
Mortar Musketeer Witch Executioner Princess
Mortar
Zap Musketeer Princess Skeleton King
Musketeer
Zap Mortar Skeleton King
Hog Rider
Witch
Zap
Executioner
Zap
Princess
Zap Mortar Skeleton King
Skeleton King
Mortar Musketeer Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Musketeer Executioner
Zap Mortar Musketeer Witch Executioner
Mortar Witch Musketeer Executioner
Witch Mortar Musketeer Skeleton King
Princess
Zap Musketeer Executioner
Musketeer Zap Mortar Witch Executioner Princess
Zap Musketeer
Witch Mortar Musketeer Princess Skeleton King
Musketeer
Witch Executioner Zap Musketeer Princess Skeleton King
Musketeer Executioner Zap Witch Princess
Mortar Zap Musketeer Witch
Executioner Zap Mortar Witch Princess Skeleton King
Mortar Skeleton King
Zap Mortar
Mortar Musketeer Witch Executioner
Mortar Zap Musketeer Witch Executioner
Zap Mortar Witch Executioner Musketeer Princess
Mortar Musketeer
Musketeer Witch Executioner
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch
Zap Mortar Musketeer Executioner
Zap Musketeer Witch
Zap Musketeer
Musketeer Witch Executioner
Executioner Zap Musketeer Witch Princess
Musketeer Witch
Zap Mortar Witch
Witch Musketeer
Musketeer Witch
Zap
Witch Executioner Skeleton King
Musketeer Witch Executioner Princess
Witch Zap Mortar Musketeer Executioner Skeleton King
Executioner Zap Musketeer Witch Princess Skeleton King
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Musketeer
Mortar Zap Musketeer Executioner Princess
Musketeer
Executioner Zap Mortar
Executioner Zap Musketeer Witch Princess
Mortar Musketeer Witch Executioner Princess
Zap Executioner Princess
Zap Mortar
Musketeer
Zap Mortar Musketeer Princess
Zap Musketeer Executioner Princess
Mortar Musketeer Executioner Princess
Mortar Musketeer Princess
Princess Zap Mortar Musketeer
Zap Mortar Musketeer Witch Executioner Princess
Mortar Musketeer Executioner Princess
Mortar
Zap Mortar Musketeer Executioner Princess
Zap Mortar Witch Princess
Musketeer
Princess
Musketeer
Zap Mortar Musketeer
Zap Mortar Witch Executioner Princess
Witch
Mortar Zap Musketeer Witch Executioner Princess
Zap Mortar Musketeer Witch Princess
Zap Mortar Musketeer
Zap Musketeer Witch Executioner Princess
Zap Musketeer Witch
Zap Mortar Musketeer
Zap Princess
Princess
Zap Musketeer Witch Princess
Zap Musketeer Witch Executioner Princess
Musketeer Executioner Princess
Zap Mortar Musketeer Executioner Princess Skeleton King
Zap
Musketeer Executioner
Zap Musketeer Witch Princess Skeleton King
Zap Musketeer Witch Executioner Princess
Zap Mortar Musketeer Witch Executioner Princess
Mortar

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