My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Musketeer Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Guards
Giant Snowball
Royal Recruits Musketeer Guards
Zap
Royal Giant Guards
Barbarian Barrel
Royal Recruits Musketeer Valkyrie Guards Executioner
The Log
Royal Giant Royal Recruits Musketeer Guards
Earthquake
Guards
Arrows
Royal Recruits Guards
Royal Delivery
Royal Recruits Musketeer Valkyrie Guards Executioner
Fireball
Musketeer Executioner
Poison
Royal Recruits Musketeer Guards Executioner
Lightning
Musketeer Valkyrie Executioner
Rocket
Musketeer Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Fireball Musketeer Valkyrie Executioner Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Fireball Musketeer

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Royal Giant Royal Recruits Musketeer Valkyrie Guards Executioner
Royal Giant
Fireball Zap Musketeer Guards Executioner
Royal Recruits
Zap Musketeer
Fireball
Zap Royal Giant
Musketeer
Valkyrie Zap Royal Giant Royal Recruits
Valkyrie
Musketeer Zap Executioner
Guards
Zap Royal Giant
Executioner
Zap Royal Giant Valkyrie

Defense Synergies 3 8

Zap
Fireball Musketeer Valkyrie Guards Executioner
Royal Giant
Royal Recruits
Fireball
Zap Musketeer Valkyrie
Musketeer
Valkyrie Guards Zap Fireball
Valkyrie
Musketeer Zap Fireball Executioner
Guards
Musketeer Zap Executioner
Executioner
Zap Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Fireball Musketeer Valkyrie Executioner
Zap Royal Recruits Musketeer Valkyrie Executioner
Royal Recruits Musketeer Valkyrie Executioner
Royal Recruits Musketeer Valkyrie Guards
Royal Recruits Fireball Valkyrie
Fireball Zap Musketeer Valkyrie Guards Executioner
Musketeer Zap Fireball Executioner
Zap Royal Recruits Fireball Musketeer Valkyrie
Royal Recruits Musketeer
Guards Royal Recruits Musketeer Valkyrie
Valkyrie Guards Executioner Zap Royal Recruits Fireball Musketeer
Musketeer Executioner Zap Fireball
Royal Recruits Zap Fireball Musketeer Valkyrie Guards
Fireball Valkyrie Executioner Zap Royal Recruits Guards
Royal Recruits
Zap Royal Recruits Fireball
Royal Recruits Fireball Musketeer Valkyrie Executioner
Fireball Zap Royal Recruits Musketeer Valkyrie Guards Executioner
Zap Valkyrie Executioner Royal Recruits Fireball Musketeer Guards
Royal Recruits Musketeer
Royal Recruits Valkyrie Fireball Musketeer Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Guards Zap Fireball
Fireball Zap Musketeer Valkyrie Executioner
Royal Recruits Guards Zap Musketeer Valkyrie
Royal Recruits Valkyrie Guards Zap Fireball Musketeer
Royal Recruits Musketeer Valkyrie Guards Executioner
Fireball Executioner Zap Musketeer
Royal Recruits Guards Fireball Musketeer Valkyrie
Royal Recruits Valkyrie
Zap Royal Recruits Fireball Valkyrie
Royal Recruits Musketeer Guards
Royal Recruits Musketeer Valkyrie Guards
Royal Recruits Zap Fireball Valkyrie Guards
Royal Recruits Fireball Valkyrie Guards Executioner
Royal Recruits Fireball Musketeer Valkyrie Executioner
Royal Recruits Guards Zap Fireball Musketeer Valkyrie Executioner
Valkyrie Executioner Zap Royal Recruits Fireball Musketeer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Musketeer Valkyrie Guards
Fireball Zap Musketeer Executioner
Fireball
Royal Recruits Fireball Musketeer Valkyrie Guards
Fireball Executioner Zap Valkyrie
Fireball Executioner Zap Musketeer
Musketeer Executioner
Fireball Zap Executioner
Fireball Zap
Fireball Musketeer Guards
Zap Royal Recruits Fireball Musketeer Valkyrie
Fireball Zap Musketeer Executioner
Fireball Musketeer Executioner
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Executioner
Royal Recruits Fireball Musketeer Executioner
Fireball
Zap Fireball Musketeer Executioner
Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Royal Recruits Fireball Musketeer
Zap Fireball Valkyrie Executioner
Fireball Zap Musketeer Executioner
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Executioner
Zap Fireball Musketeer Guards
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Royal Recruits Fireball Musketeer Guards
Fireball Zap Musketeer Executioner
Fireball
Fireball Musketeer Valkyrie Executioner
Zap Fireball Musketeer Executioner
Zap Fireball
Royal Recruits Musketeer Executioner
Zap Royal Recruits Fireball Musketeer Guards
Zap Fireball Musketeer Executioner
Zap Royal Recruits Fireball Musketeer Executioner

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