My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Balloon Phoenix Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Phoenix Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Phoenix Lava Hound
Giant Snowball
Skeleton Dragons Barbarians Balloon Lava Hound
Zap
Balloon Lava Hound
Barbarian Barrel
Barbarians Goblin Cage
The Log
Barbarians Goblin Cage
Earthquake
Barbarians Goblin Cage
Arrows
Skeleton Dragons Lava Hound
Royal Delivery
Skeleton Dragons Barbarians Goblin Cage Balloon Lava Hound
Fireball
Skeleton Dragons Barbarians Goblin Cage Balloon Lava Hound
Poison
Skeleton Dragons Barbarians Goblin Cage Balloon Phoenix Lava Hound
Lightning
Skeleton Dragons Goblin Cage Balloon Phoenix
Rocket
Barbarians Balloon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Dragons Fireball Goblin Cage Phoenix Barbarians Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Skeleton Dragons Fireball Goblin Cage

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon Skeleton Dragons Goblin Cage Phoenix Lava Hound
Skeleton Dragons
Lava Hound Zap Goblin Cage Balloon
Barbarians
Balloon
Fireball
Zap Lava Hound
Goblin Cage
Zap Skeleton Dragons Balloon Lava Hound
Balloon
Zap Lava Hound Skeleton Dragons Barbarians Goblin Cage
Phoenix
Zap
Lava Hound
Skeleton Dragons Fireball Balloon Zap Goblin Cage

Defense Synergies 3 7

Zap
Skeleton Dragons Fireball Barbarians Goblin Cage Phoenix
Skeleton Dragons
Zap Goblin Cage Barbarians Fireball
Barbarians
Zap Skeleton Dragons
Fireball
Zap Skeleton Dragons Goblin Cage
Goblin Cage
Skeleton Dragons Zap Fireball Phoenix
Balloon
Phoenix
Zap Goblin Cage
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Fireball Goblin Cage
Barbarians Zap Skeleton Dragons Goblin Cage Phoenix
Barbarians Goblin Cage Skeleton Dragons
Barbarians Goblin Cage Skeleton Dragons Phoenix
Barbarians Fireball Goblin Cage
Fireball Zap Skeleton Dragons
Skeleton Dragons Zap Fireball Goblin Cage Phoenix
Zap Skeleton Dragons Barbarians Fireball Goblin Cage Phoenix
Barbarians Goblin Cage Phoenix
Barbarians Phoenix
Skeleton Dragons Barbarians Zap Fireball
Skeleton Dragons Zap Fireball Phoenix
Barbarians Goblin Cage Zap Skeleton Dragons Fireball
Fireball Zap Skeleton Dragons Barbarians Goblin Cage
Barbarians Goblin Cage Phoenix
Barbarians Zap Fireball Goblin Cage
Barbarians Skeleton Dragons Fireball Goblin Cage
Fireball Goblin Cage Zap Skeleton Dragons Barbarians
Zap Goblin Cage Skeleton Dragons Barbarians Fireball
Barbarians Goblin Cage Phoenix
Skeleton Dragons Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball Goblin Cage
Fireball Zap Skeleton Dragons Phoenix
Barbarians Zap Goblin Cage
Zap Barbarians Fireball Goblin Cage Phoenix
Barbarians Goblin Cage Phoenix
Skeleton Dragons Fireball Zap
Barbarians Fireball Goblin Cage Phoenix
Barbarians Goblin Cage Phoenix
Zap Goblin Cage Skeleton Dragons Barbarians Fireball Phoenix
Skeleton Dragons Barbarians Goblin Cage Phoenix
Barbarians Goblin Cage Phoenix
Zap Barbarians Fireball Goblin Cage Phoenix
Barbarians Fireball Goblin Cage
Skeleton Dragons Barbarians Fireball Goblin Cage
Barbarians Phoenix Zap Skeleton Dragons Fireball Goblin Cage
Zap Skeleton Dragons Barbarians Fireball Goblin Cage Phoenix
Zap Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons
Fireball Zap Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball
Fireball Zap Skeleton Dragons
Skeleton Dragons Fireball Zap
Skeleton Dragons
Fireball Zap Skeleton Dragons
Fireball Zap Skeleton Dragons
Fireball
Zap Skeleton Dragons Fireball
Fireball Zap Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Skeleton Dragons
Zap Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Zap Skeleton Dragons Barbarians Fireball
Zap Skeleton Dragons Fireball
Fireball Zap Skeleton Dragons
Fireball Zap Skeleton Dragons
Fireball Zap Skeleton Dragons
Zap Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Fireball
Zap Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Fireball
Zap Barbarians Fireball
Fireball Zap Skeleton Dragons
Fireball
Fireball Skeleton Dragons
Zap Skeleton Dragons Fireball
Zap Fireball
Skeleton Dragons
Zap Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Zap Fireball
Fireball Skeleton Dragons

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