My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Bandit
Giant Snowball
Musketeer Hog Rider Guards
Zap
Inferno Tower Guards Bandit
Barbarian Barrel
Musketeer Inferno Tower Guards Bandit
The Log
Musketeer Hog Rider Guards Bandit
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Musketeer Hog Rider Guards P.E.K.K.A Bandit
Fireball
Musketeer Hog Rider Inferno Tower Bandit
Poison
Musketeer Inferno Tower Guards
Lightning
Musketeer Inferno Tower Bandit
Rocket
Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Guards Bandit Musketeer Hog Rider Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Giant Snowball Guards Bandit

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Giant Snowball Musketeer Guards Bandit
Giant Snowball
Hog Rider P.E.K.K.A Zap Musketeer Bandit
Musketeer
Hog Rider Zap Giant Snowball P.E.K.K.A Bandit
Hog Rider
Zap Giant Snowball Musketeer Guards Bandit
Inferno Tower
Guards
Zap Hog Rider Bandit
P.E.K.K.A
Zap Giant Snowball Musketeer
Bandit
Zap Giant Snowball Musketeer Hog Rider Guards

Defense Synergies 2 15

Zap
Giant Snowball Musketeer Inferno Tower Guards P.E.K.K.A Bandit
Giant Snowball
Zap Musketeer Inferno Tower Guards P.E.K.K.A Bandit
Musketeer
Guards Zap Giant Snowball Inferno Tower P.E.K.K.A Bandit
Hog Rider
Inferno Tower
Guards Zap Giant Snowball Musketeer Bandit
Guards
Musketeer Inferno Tower Zap Giant Snowball
P.E.K.K.A
Zap Giant Snowball Musketeer
Bandit
Zap Giant Snowball Musketeer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Inferno Tower
Inferno Tower P.E.K.K.A Zap Musketeer Bandit
Inferno Tower P.E.K.K.A Giant Snowball Musketeer Bandit
Inferno Tower P.E.K.K.A Musketeer Guards Bandit
P.E.K.K.A
Zap Giant Snowball Musketeer Guards Bandit
Giant Snowball Musketeer Inferno Tower Zap
Zap Musketeer Inferno Tower P.E.K.K.A Bandit
Inferno Tower P.E.K.K.A Musketeer
Guards Giant Snowball Musketeer Inferno Tower Bandit
Guards Zap Giant Snowball Musketeer Bandit
Musketeer Inferno Tower Zap Giant Snowball
Inferno Tower P.E.K.K.A Zap Giant Snowball Musketeer Guards Bandit
Zap Giant Snowball Guards P.E.K.K.A
Inferno Tower P.E.K.K.A Bandit
Inferno Tower Zap Giant Snowball P.E.K.K.A Bandit
Musketeer Inferno Tower P.E.K.K.A
Zap Giant Snowball Musketeer Guards Bandit
Zap Giant Snowball Musketeer Guards Bandit
P.E.K.K.A Musketeer Inferno Tower
Giant Snowball Musketeer Guards P.E.K.K.A Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Giant Snowball Inferno Tower P.E.K.K.A Bandit
Bandit Zap Giant Snowball Musketeer
Guards P.E.K.K.A Bandit Zap Musketeer Inferno Tower
Guards P.E.K.K.A Zap Musketeer Inferno Tower Bandit
Inferno Tower P.E.K.K.A Musketeer Guards Bandit
Zap Giant Snowball Musketeer
Guards P.E.K.K.A Musketeer Inferno Tower Bandit
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Giant Snowball Inferno Tower Bandit
Inferno Tower P.E.K.K.A Musketeer Guards
P.E.K.K.A Musketeer Inferno Tower Guards
P.E.K.K.A Zap Giant Snowball Guards
P.E.K.K.A Inferno Tower Guards Bandit
Musketeer
Inferno Tower Guards Zap Musketeer P.E.K.K.A
Zap Giant Snowball Musketeer Inferno Tower P.E.K.K.A
Zap Giant Snowball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards Bandit
Zap Giant Snowball Musketeer Bandit
Bandit
Musketeer Guards
Zap Giant Snowball
Zap Giant Snowball Musketeer
Musketeer
Zap Giant Snowball
Zap Giant Snowball Bandit
Giant Snowball Musketeer Guards
Zap Musketeer Bandit
Zap Giant Snowball Musketeer
Giant Snowball Musketeer Bandit
Musketeer Bandit
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer Bandit
Musketeer Bandit
Giant Snowball
Zap Giant Snowball Musketeer Bandit
Zap Giant Snowball
Musketeer
Giant Snowball
Musketeer
Zap Giant Snowball Musketeer
Zap Giant Snowball
Zap Giant Snowball Musketeer Bandit
Zap Giant Snowball Musketeer Bandit
Zap Musketeer Bandit
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer Guards
Giant Snowball
Zap Giant Snowball Musketeer Bandit
Zap Giant Snowball
P.E.K.K.A
Giant Snowball
Zap Musketeer Guards Bandit
Zap Giant Snowball Musketeer
Musketeer
Zap Giant Snowball Musketeer
Zap Giant Snowball
Musketeer P.E.K.K.A
Zap Giant Snowball Musketeer Guards
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer Bandit
P.E.K.K.A

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