My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Balloon Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Dart Goblin Balloon Lumberjack
Zap
Dart Goblin Balloon
Barbarian Barrel
Elite Barbarians Dart Goblin Hunter Ice Wizard Lumberjack
The Log
Elite Barbarians Dart Goblin Mini P.E.K.K.A Hunter Lumberjack
Earthquake
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Mini P.E.K.K.A Hunter Balloon Ice Wizard Lumberjack
Fireball
Elite Barbarians Dart Goblin Hunter Balloon Ice Wizard Lumberjack
Poison
Dart Goblin Hunter Balloon Ice Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Hunter Balloon Ice Wizard Lumberjack
Rocket
Elite Barbarians Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Ice Wizard Fireball Mini P.E.K.K.A Hunter Lumberjack Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Ice Wizard Fireball Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Fireball Lumberjack
Dart Goblin
Elite Barbarians Balloon
Fireball
Elite Barbarians
Mini P.E.K.K.A
Hunter Ice Wizard Lumberjack
Hunter
Mini P.E.K.K.A Balloon Lumberjack
Balloon
Lumberjack Dart Goblin Hunter Ice Wizard
Ice Wizard
Mini P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Elite Barbarians Mini P.E.K.K.A Hunter Ice Wizard

Defense Synergies 0 15

Elite Barbarians
Dart Goblin Mini P.E.K.K.A Hunter
Dart Goblin
Elite Barbarians Mini P.E.K.K.A Hunter Ice Wizard Lumberjack
Fireball
Mini P.E.K.K.A Ice Wizard Lumberjack
Mini P.E.K.K.A
Elite Barbarians Dart Goblin Fireball Hunter Ice Wizard
Hunter
Elite Barbarians Dart Goblin Mini P.E.K.K.A Ice Wizard Lumberjack
Balloon
Ice Wizard
Dart Goblin Fireball Mini P.E.K.K.A Hunter Lumberjack
Lumberjack
Dart Goblin Fireball Hunter Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball
Elite Barbarians Mini P.E.K.K.A Hunter Lumberjack Dart Goblin Ice Wizard
Mini P.E.K.K.A Hunter Lumberjack Elite Barbarians Dart Goblin Ice Wizard
Elite Barbarians Mini P.E.K.K.A Hunter Lumberjack Dart Goblin Ice Wizard
Elite Barbarians Fireball Mini P.E.K.K.A Lumberjack
Fireball Dart Goblin Hunter Ice Wizard Lumberjack
Dart Goblin Hunter Fireball Ice Wizard
Dart Goblin Fireball
Mini P.E.K.K.A Hunter Elite Barbarians Ice Wizard Lumberjack
Elite Barbarians Dart Goblin Mini P.E.K.K.A Hunter Ice Wizard Lumberjack
Dart Goblin Ice Wizard Fireball Hunter Lumberjack
Hunter Dart Goblin Fireball Ice Wizard
Mini P.E.K.K.A Hunter Lumberjack Elite Barbarians Fireball Ice Wizard
Fireball Dart Goblin Mini P.E.K.K.A Hunter Lumberjack
Elite Barbarians Mini P.E.K.K.A Hunter Lumberjack
Elite Barbarians Fireball Mini P.E.K.K.A Hunter Lumberjack
Elite Barbarians Fireball Mini P.E.K.K.A Hunter Lumberjack
Fireball Elite Barbarians Dart Goblin Hunter Ice Wizard Lumberjack
Hunter Dart Goblin Fireball Ice Wizard Lumberjack
Mini P.E.K.K.A Elite Barbarians Dart Goblin Hunter Lumberjack
Elite Barbarians Dart Goblin Fireball Mini P.E.K.K.A Hunter Lumberjack
Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Elite Barbarians Fireball
Fireball Elite Barbarians Mini P.E.K.K.A Hunter Lumberjack
Lumberjack Elite Barbarians Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Lumberjack Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Hunter Lumberjack
Fireball Dart Goblin Hunter Ice Wizard
Mini P.E.K.K.A Elite Barbarians Dart Goblin Fireball Hunter Ice Wizard Lumberjack
Mini P.E.K.K.A Elite Barbarians Hunter Lumberjack
Elite Barbarians Fireball Mini P.E.K.K.A
Dart Goblin
Elite Barbarians Dart Goblin Mini P.E.K.K.A Hunter Lumberjack
Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Fireball Hunter Lumberjack
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball Mini P.E.K.K.A Hunter Lumberjack
Elite Barbarians Dart Goblin Fireball Mini P.E.K.K.A Hunter Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin Ice Wizard
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Fireball Dart Goblin Hunter Ice Wizard
Dart Goblin
Fireball Dart Goblin Hunter Ice Wizard
Fireball Dart Goblin
Elite Barbarians Fireball Mini P.E.K.K.A Lumberjack
Dart Goblin Fireball
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball Hunter
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball Hunter
Dart Goblin Fireball
Fireball
Mini P.E.K.K.A
Dart Goblin Fireball Mini P.E.K.K.A Hunter
Dart Goblin Fireball
Fireball
Fireball
Fireball
Fireball Hunter Ice Wizard
Fireball Dart Goblin Hunter Ice Wizard
Fireball
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball Hunter Ice Wizard
Dart Goblin Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Dart Goblin Fireball Hunter
Fireball
Fireball
Dart Goblin Fireball
Fireball Dart Goblin Hunter Ice Wizard
Fireball
Fireball Dart Goblin Mini P.E.K.K.A Hunter Lumberjack
Dart Goblin Fireball
Fireball
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Dart Goblin

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