My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards Balloon Sparky
Giant Snowball
Guards Balloon Lumberjack
Zap
Firecracker Guards Balloon Sparky
Barbarian Barrel
Firecracker Elite Barbarians Guards Lumberjack Sparky
The Log
Firecracker Elite Barbarians Guards Lumberjack Sparky
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Elite Barbarians Guards Balloon Lumberjack Sparky
Fireball
Firecracker Elite Barbarians Balloon Lumberjack Sparky
Poison
Firecracker Guards Balloon Sparky
Lightning
Elite Barbarians Balloon Lumberjack Sparky
Rocket
Elite Barbarians Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Fireball Lumberjack Balloon Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Guards Fireball

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Balloon Lumberjack Sparky
Elite Barbarians
Firecracker Fireball The Log Lumberjack Sparky
Fireball
Elite Barbarians The Log Sparky
Guards
The Log Lumberjack
Balloon
Lumberjack Firecracker The Log Sparky
The Log
Elite Barbarians Fireball Guards Balloon Lumberjack Sparky
Lumberjack
Balloon Firecracker Elite Barbarians Guards The Log Sparky
Sparky
Firecracker Elite Barbarians Fireball Balloon The Log Lumberjack

Defense Synergies 2 9

Firecracker
The Log Guards Lumberjack
Elite Barbarians
The Log
Fireball
The Log Lumberjack
Guards
Firecracker The Log Lumberjack Sparky
Balloon
The Log
Firecracker Fireball Elite Barbarians Guards Lumberjack Sparky
Lumberjack
Firecracker Fireball Guards The Log
Sparky
Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Sparky
Elite Barbarians Lumberjack Sparky Firecracker The Log
Lumberjack Sparky Elite Barbarians
Elite Barbarians Lumberjack Sparky Firecracker Guards
Firecracker Elite Barbarians Fireball The Log Lumberjack Sparky
Fireball The Log Firecracker Guards Lumberjack
Firecracker Fireball
Fireball The Log Sparky
Sparky Elite Barbarians Lumberjack
Elite Barbarians Guards Firecracker Lumberjack Sparky
Guards Firecracker Fireball The Log Lumberjack
Firecracker Fireball
Lumberjack Sparky Elite Barbarians Fireball Guards The Log
Fireball Sparky Firecracker Guards The Log Lumberjack
Elite Barbarians Sparky Lumberjack
Elite Barbarians Fireball The Log Lumberjack Sparky
Sparky Firecracker Elite Barbarians Fireball Lumberjack
Fireball Firecracker Elite Barbarians Guards The Log Lumberjack
The Log Firecracker Fireball Guards Lumberjack
Sparky Elite Barbarians Lumberjack
Firecracker Elite Barbarians Fireball Guards The Log Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Elite Barbarians Fireball Sparky
Fireball Firecracker Elite Barbarians The Log Lumberjack
Guards Lumberjack Elite Barbarians The Log Sparky
Guards Lumberjack Elite Barbarians Fireball The Log Sparky
Elite Barbarians Guards Lumberjack Sparky
Firecracker Fireball
Guards Sparky Elite Barbarians Fireball Lumberjack
Elite Barbarians Lumberjack Sparky
Firecracker Elite Barbarians Fireball The Log Sparky
Guards Sparky
Elite Barbarians Guards Lumberjack Sparky
Elite Barbarians Fireball Guards The Log
Elite Barbarians Fireball Guards Lumberjack Sparky
Firecracker Fireball Sparky
Elite Barbarians Guards Sparky Firecracker Fireball The Log Lumberjack
Firecracker Elite Barbarians Fireball The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards The Log Sparky
Firecracker Fireball The Log
Fireball The Log Sparky
Firecracker Fireball Guards The Log Sparky
Fireball Firecracker The Log Sparky
Firecracker Fireball
Firecracker The Log Sparky
Fireball The Log Firecracker
Fireball The Log Firecracker
Elite Barbarians Fireball Guards Lumberjack Sparky
Firecracker Fireball The Log Sparky
Fireball Firecracker
Firecracker Elite Barbarians Fireball The Log Sparky
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log Sparky
Firecracker Fireball The Log Sparky
Firecracker Fireball The Log Sparky
Fireball Sparky
Sparky
Firecracker Fireball The Log Sparky
Firecracker Fireball The Log
Fireball The Log Sparky
Fireball
The Log Sparky
Fireball The Log
Firecracker The Log Fireball Sparky
Firecracker Fireball The Log Sparky
Fireball The Log Sparky
Fireball Firecracker The Log Sparky
Elite Barbarians Firecracker Fireball Sparky
Firecracker Fireball Guards
Elite Barbarians Fireball Sparky
Fireball The Log Sparky
Firecracker Fireball Sparky
Sparky
Firecracker Fireball The Log Sparky
Fireball Guards
Fireball Firecracker
The Log Fireball
Fireball Firecracker Lumberjack Sparky
The Log Firecracker Fireball
Fireball Sparky
Firecracker Elite Barbarians Sparky
Firecracker Elite Barbarians Fireball Guards The Log Sparky
Firecracker Fireball
Firecracker Fireball The Log Sparky

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