My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Royal Hogs Goblin Barrel Skeleton Army Baby Dragon Princess
Zap
Inferno Tower Royal Hogs Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Royal Hogs Goblin Barrel Skeleton Army Princess
The Log
Elite Barbarians Royal Hogs Goblin Barrel Skeleton Army Princess
Earthquake
Inferno Tower Royal Hogs Goblin Barrel Skeleton Army
Arrows
Royal Hogs Goblin Barrel Skeleton Army Princess
Royal Delivery
Elite Barbarians Wizard Royal Hogs Goblin Barrel Skeleton Army Baby Dragon Princess
Fireball
Elite Barbarians Inferno Tower Wizard Royal Hogs Goblin Barrel Skeleton Army Baby Dragon Princess
Poison
Inferno Tower Wizard Royal Hogs Skeleton Army Princess
Lightning
Elite Barbarians Inferno Tower Wizard Baby Dragon
Rocket
Elite Barbarians Inferno Tower Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Princess Baby Dragon Inferno Tower Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Skeleton Army Princess Baby Dragon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard
Inferno Tower
Wizard
Elite Barbarians Royal Hogs
Royal Hogs
Wizard Goblin Barrel Princess
Goblin Barrel
Royal Hogs Skeleton Army Baby Dragon Princess
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Barrel
Princess
Royal Hogs Goblin Barrel

Defense Synergies 1 5

Elite Barbarians
Wizard
Inferno Tower
Skeleton Army Baby Dragon Princess
Wizard
Elite Barbarians Skeleton Army
Royal Hogs
Goblin Barrel
Skeleton Army
Inferno Tower Wizard Princess
Baby Dragon
Inferno Tower
Princess
Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Baby Dragon
Elite Barbarians Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Elite Barbarians
Elite Barbarians Inferno Tower Skeleton Army
Elite Barbarians Skeleton Army Princess
Skeleton Army Baby Dragon
Inferno Tower Wizard Baby Dragon Princess
Inferno Tower Baby Dragon
Inferno Tower Elite Barbarians Skeleton Army Princess
Elite Barbarians Skeleton Army Inferno Tower
Skeleton Army Wizard Baby Dragon Princess
Inferno Tower Wizard Baby Dragon Princess
Inferno Tower Skeleton Army Elite Barbarians Wizard
Wizard Skeleton Army Baby Dragon Princess
Elite Barbarians Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Elite Barbarians
Wizard Elite Barbarians Inferno Tower Skeleton Army
Elite Barbarians Wizard Skeleton Army Baby Dragon
Wizard Baby Dragon Princess
Elite Barbarians Inferno Tower
Wizard Skeleton Army Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Inferno Tower
Elite Barbarians Wizard Baby Dragon
Skeleton Army Elite Barbarians Inferno Tower
Skeleton Army Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Skeleton Army
Wizard Baby Dragon Princess
Skeleton Army Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Inferno Tower Skeleton Army Baby Dragon
Inferno Tower Skeleton Army
Elite Barbarians Inferno Tower
Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army Inferno Tower Wizard
Wizard Skeleton Army Baby Dragon Princess
Elite Barbarians Inferno Tower Skeleton Army Baby Dragon
Elite Barbarians Inferno Tower Wizard Baby Dragon Princess
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon
Baby Dragon Princess
Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard
Elite Barbarians
Wizard Princess
Wizard Baby Dragon Princess
Elite Barbarians Baby Dragon Princess
Baby Dragon Princess
Princess Elite Barbarians Baby Dragon
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Baby Dragon
Wizard Princess
Baby Dragon
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Baby Dragon
Elite Barbarians Wizard Baby Dragon Princess
Wizard
Elite Barbarians
Wizard
Princess
Wizard Princess
Skeleton Army Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Elite Barbarians
Elite Barbarians Baby Dragon Princess
Princess
Baby Dragon Princess
Wizard

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