My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Baby Dragon Princess Ice Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Royal Giant Baby Dragon Princess Ice Wizard Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon Princess Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Phoenix
Giant Snowball
Archers Baby Dragon Princess
Zap
Archers Firecracker Royal Giant Princess
Barbarian Barrel
Archers Firecracker Princess Ice Wizard
The Log
Archers Firecracker Royal Giant Princess
Earthquake
Archers Firecracker
Arrows
Archers Firecracker Princess
Royal Delivery
Archers Firecracker Baby Dragon Princess Ice Wizard
Fireball
Archers Firecracker Baby Dragon Princess Ice Wizard
Poison
Archers Firecracker Princess Ice Wizard Phoenix
Lightning
Baby Dragon Ice Wizard Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Firecracker Princess Ice Wizard Baby Dragon Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Firecracker Princess

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Giant Baby Dragon
Arrows
Royal Giant Archers Phoenix
Firecracker
Royal Giant Baby Dragon Princess
Royal Giant
Arrows Firecracker Ice Wizard Archers Baby Dragon Princess
Baby Dragon
Archers Firecracker Royal Giant Ice Wizard
Princess
Firecracker Royal Giant
Ice Wizard
Royal Giant Baby Dragon
Phoenix
Arrows

Defense Synergies 1 9

Archers
Firecracker Baby Dragon Ice Wizard
Arrows
Ice Wizard Phoenix
Firecracker
Archers Baby Dragon Princess Ice Wizard
Royal Giant
Baby Dragon
Ice Wizard Archers Firecracker
Princess
Firecracker Ice Wizard
Ice Wizard
Baby Dragon Archers Arrows Firecracker Princess
Phoenix
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon
Firecracker Ice Wizard Phoenix
Archers Ice Wizard
Firecracker Ice Wizard Phoenix
Arrows Firecracker Princess
Arrows Archers Firecracker Baby Dragon Ice Wizard
Archers Arrows Firecracker Baby Dragon Princess Ice Wizard Phoenix
Arrows Baby Dragon Phoenix
Princess Ice Wizard Phoenix
Archers Firecracker Ice Wizard Phoenix
Archers Ice Wizard Arrows Firecracker Baby Dragon Princess
Arrows Archers Firecracker Baby Dragon Princess Ice Wizard Phoenix
Ice Wizard
Arrows Firecracker Baby Dragon Princess
Phoenix
Arrows Firecracker
Arrows Archers Firecracker Baby Dragon Ice Wizard
Arrows Baby Dragon Archers Firecracker Princess Ice Wizard
Phoenix
Archers Arrows Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers
Archers Arrows Firecracker Baby Dragon Phoenix
Phoenix
Phoenix
Arrows Firecracker Archers Baby Dragon Princess Ice Wizard
Archers Ice Wizard Phoenix
Phoenix
Firecracker Baby Dragon Phoenix
Phoenix
Phoenix
Arrows Phoenix
Archers Firecracker Baby Dragon Princess
Phoenix Archers Firecracker Baby Dragon
Arrows Archers Firecracker Baby Dragon Princess Ice Wizard Phoenix
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Princess Ice Wizard
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Princess Ice Wizard
Archers Arrows Firecracker Baby Dragon Princess
Arrows Firecracker Baby Dragon Princess Ice Wizard
Arrows Firecracker
Firecracker Arrows Princess
Archers Arrows Firecracker Baby Dragon Princess
Firecracker Baby Dragon Princess
Arrows Firecracker Baby Dragon Princess
Princess Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Princess
Arrows Firecracker Baby Dragon Princess
Arrows
Archers Arrows Firecracker Baby Dragon Princess
Arrows Firecracker Baby Dragon Princess
Baby Dragon
Arrows Princess
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Princess Ice Wizard
Arrows Firecracker Baby Dragon Princess Ice Wizard
Arrows Baby Dragon Princess
Arrows Firecracker Baby Dragon
Archers Arrows Firecracker Baby Dragon Princess Ice Wizard
Firecracker
Arrows
Arrows Firecracker Princess
Arrows Firecracker Princess
Archers Princess
Archers Arrows Firecracker Baby Dragon Princess Ice Wizard
Arrows
Firecracker Baby Dragon Princess
Arrows Firecracker Baby Dragon Princess
Arrows
Firecracker
Firecracker Baby Dragon Princess
Firecracker Princess
Firecracker Baby Dragon Princess
Firecracker

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