My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Suspicious Bush Elixir Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Goblin Barrel
Giant Snowball
Archers Goblin Barrel
Zap
Archers Firecracker Goblin Barrel
Barbarian Barrel
Archers Firecracker Elixir Golem Valkyrie Goblin Barrel
The Log
Archers Firecracker Suspicious Bush Elixir Golem Goblin Barrel
Earthquake
Archers Firecracker Elixir Golem Goblin Barrel
Arrows
Archers Firecracker Suspicious Bush Goblin Barrel
Royal Delivery
Archers Firecracker Elixir Golem Valkyrie Goblin Barrel
Fireball
Archers Firecracker Suspicious Bush Elixir Golem Goblin Barrel
Poison
Archers Firecracker Suspicious Bush Elixir Golem
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Suspicious Bush Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush The Log Archers Arrows Firecracker Elixir Golem Goblin Barrel Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Suspicious Bush The Log Archers Arrows

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Elixir Golem
Arrows
Archers Elixir Golem Goblin Barrel
Firecracker
Elixir Golem Valkyrie Goblin Barrel
Suspicious Bush
Elixir Golem
Firecracker Archers Arrows Goblin Barrel The Log
Valkyrie
Archers Goblin Barrel Firecracker
Goblin Barrel
Valkyrie Arrows Firecracker Elixir Golem
The Log
Elixir Golem

Defense Synergies 3 4

Archers
Valkyrie Firecracker The Log
Arrows
Valkyrie
Firecracker
Valkyrie The Log Archers
Suspicious Bush
Elixir Golem
Valkyrie
Archers Firecracker Arrows The Log
Goblin Barrel
The Log
Firecracker Archers Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Archers Valkyrie
Firecracker Valkyrie
Arrows Firecracker Valkyrie The Log
Arrows The Log Archers Firecracker Valkyrie
Archers Arrows Firecracker
Arrows Valkyrie The Log
Archers Firecracker Valkyrie
Archers Valkyrie Arrows Firecracker The Log
Arrows Archers Firecracker
Valkyrie The Log
Valkyrie Arrows Firecracker The Log
The Log
Arrows Firecracker Valkyrie
Arrows Archers Firecracker Valkyrie The Log
Arrows Valkyrie The Log Archers Firecracker
Valkyrie Archers Arrows Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers
Archers Arrows Firecracker Valkyrie The Log
Valkyrie The Log
Valkyrie The Log
Valkyrie
Arrows Firecracker Archers
Archers Valkyrie
Valkyrie
Firecracker Valkyrie The Log
Valkyrie
Arrows Valkyrie The Log
Valkyrie
Archers Firecracker Valkyrie
Archers Firecracker Valkyrie The Log
Arrows Valkyrie Archers Firecracker The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker
Archers Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows Valkyrie The Log
Archers Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Archers Arrows Firecracker The Log
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Archers Arrows Firecracker
Firecracker
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Archers
Archers Arrows Firecracker
Arrows The Log
Firecracker Valkyrie
Arrows The Log Firecracker
Arrows
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log

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