My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Witch P.E.K.K.A Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch
Giant Snowball
Archers Witch Night Witch
Zap
Archers Witch Night Witch
Barbarian Barrel
Archers Witch Night Witch
The Log
Archers Mini P.E.K.K.A Witch
Earthquake
Archers Witch
Arrows
Archers Witch Night Witch
Royal Delivery
Archers Mini P.E.K.K.A Witch P.E.K.K.A Night Witch
Fireball
Archers Witch Night Witch
Poison
Archers Witch Night Witch
Lightning
Mini P.E.K.K.A Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage P.E.K.K.A Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Archers Mini P.E.K.K.A Night Witch Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Archers Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Archers Rage The Log Mega Knight
Rage
Witch Mini P.E.K.K.A Night Witch
Witch
Rage P.E.K.K.A Mega Knight
P.E.K.K.A
Archers Witch The Log Night Witch
The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Night Witch
Rage P.E.K.K.A Mega Knight
Mega Knight
Archers Mini P.E.K.K.A Witch The Log Night Witch

Defense Synergies 2 11

Archers
Mini P.E.K.K.A Witch P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
The Log Archers Witch
Rage
Witch
Archers Mini P.E.K.K.A The Log Mega Knight
P.E.K.K.A
The Log Archers
The Log
Mini P.E.K.K.A P.E.K.K.A Archers Witch Night Witch Mega Knight
Night Witch
The Log Mega Knight
Mega Knight
Archers Witch The Log Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Mini P.E.K.K.A P.E.K.K.A Witch The Log Night Witch Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Mega Knight Archers Night Witch
Mini P.E.K.K.A Witch P.E.K.K.A Night Witch Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
The Log Archers Night Witch Mega Knight
Archers Witch Night Witch
P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Night Witch
Archers Mini P.E.K.K.A Night Witch Mega Knight
Archers Witch The Log Night Witch Mega Knight
Archers Witch Night Witch
Mini P.E.K.K.A P.E.K.K.A Night Witch Mega Knight Witch The Log
Mega Knight Mini P.E.K.K.A Witch P.E.K.K.A The Log Night Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Mega Knight Mini P.E.K.K.A Witch P.E.K.K.A Night Witch
Mega Knight Archers Witch The Log Night Witch
Witch The Log Archers Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Mega Knight Archers Mini P.E.K.K.A Witch P.E.K.K.A The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Witch P.E.K.K.A
Archers Mini P.E.K.K.A The Log Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight The Log Night Witch
P.E.K.K.A Mini P.E.K.K.A Witch Night Witch Mega Knight
Archers Witch
Mini P.E.K.K.A P.E.K.K.A Archers Witch Night Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Witch
P.E.K.K.A Mega Knight The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight Witch Night Witch
Archers Witch Mega Knight
Witch Archers Mini P.E.K.K.A P.E.K.K.A The Log Night Witch
Mega Knight Archers Mini P.E.K.K.A Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
The Log Mega Knight
Witch
Archers Witch The Log
The Log
The Log
Mini P.E.K.K.A Night Witch
The Log
Archers
The Log
The Log
Witch The Log
The Log Mega Knight
Mini P.E.K.K.A Night Witch
Archers Mini P.E.K.K.A The Log Mega Knight
Witch The Log Mega Knight
The Log Night Witch Mega Knight
The Log
The Log
The Log Witch Mega Knight
Witch
The Log Witch
Witch The Log Mega Knight
The Log
Archers Witch Night Witch
Witch
Mini P.E.K.K.A Night Witch
The Log Night Witch Mega Knight
P.E.K.K.A Mega Knight
The Log
Archers Witch Night Witch
Archers Witch
The Log
Mini P.E.K.K.A Mega Knight
The Log
P.E.K.K.A Mega Knight
Witch The Log
Witch
Witch The Log Mega Knight
P.E.K.K.A
Mega Knight

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