My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Guards
Giant Snowball
Archers Guards
Zap
Archers Guards
Barbarian Barrel
Archers Elite Barbarians Valkyrie Guards Electro Wizard
The Log
Archers Elite Barbarians Guards
Earthquake
Archers Guards
Arrows
Archers Guards
Royal Delivery
Archers Elite Barbarians Valkyrie Guards P.E.K.K.A Electro Wizard
Fireball
Archers Elite Barbarians Electro Wizard
Poison
Archers Guards Electro Wizard
Lightning
Elite Barbarians Valkyrie Electro Wizard
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Guards Fireball Valkyrie Electro Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Guards Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elite Barbarians P.E.K.K.A
Elite Barbarians
Valkyrie Archers Fireball The Log
Fireball
Elite Barbarians The Log Electro Wizard
Valkyrie
Archers Elite Barbarians P.E.K.K.A Electro Wizard
Guards
The Log
P.E.K.K.A
Electro Wizard Archers Valkyrie The Log
The Log
Elite Barbarians Fireball Guards P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Valkyrie

Defense Synergies 4 14

Archers
Valkyrie Guards P.E.K.K.A The Log Electro Wizard
Elite Barbarians
Valkyrie The Log
Fireball
The Log Valkyrie Electro Wizard
Valkyrie
Archers Elite Barbarians Fireball P.E.K.K.A The Log Electro Wizard
Guards
Archers The Log Electro Wizard
P.E.K.K.A
The Log Archers Valkyrie Electro Wizard
The Log
Fireball P.E.K.K.A Archers Elite Barbarians Valkyrie Guards Electro Wizard
Electro Wizard
Archers Fireball Valkyrie Guards P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log Electro Wizard
Elite Barbarians P.E.K.K.A Valkyrie The Log Electro Wizard
P.E.K.K.A Archers Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians P.E.K.K.A Valkyrie Guards Electro Wizard
Elite Barbarians Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Archers Valkyrie Guards Electro Wizard
Electro Wizard Archers Fireball
Fireball Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Elite Barbarians
Elite Barbarians Guards Archers Valkyrie Electro Wizard
Archers Valkyrie Guards Electro Wizard Fireball The Log
Archers Fireball Electro Wizard
P.E.K.K.A Elite Barbarians Fireball Valkyrie Guards The Log Electro Wizard
Fireball Valkyrie Guards P.E.K.K.A The Log Electro Wizard
Elite Barbarians P.E.K.K.A Electro Wizard
Elite Barbarians Fireball P.E.K.K.A The Log Electro Wizard
Elite Barbarians Fireball Valkyrie P.E.K.K.A Electro Wizard
Fireball Valkyrie Archers Elite Barbarians Guards The Log Electro Wizard
Valkyrie The Log Archers Fireball Guards Electro Wizard
P.E.K.K.A Elite Barbarians Electro Wizard
Valkyrie Archers Elite Barbarians Fireball Guards P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers Elite Barbarians Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Archers Elite Barbarians Valkyrie The Log
Guards P.E.K.K.A Elite Barbarians Valkyrie The Log Electro Wizard
Valkyrie Guards P.E.K.K.A Elite Barbarians Fireball The Log Electro Wizard
P.E.K.K.A Elite Barbarians Valkyrie Guards
Fireball Archers Electro Wizard
Guards P.E.K.K.A Archers Elite Barbarians Fireball Valkyrie Electro Wizard
P.E.K.K.A Elite Barbarians Valkyrie
P.E.K.K.A Electro Wizard Elite Barbarians Fireball Valkyrie The Log
P.E.K.K.A Guards
P.E.K.K.A Elite Barbarians Valkyrie Guards
P.E.K.K.A Elite Barbarians Fireball Valkyrie Guards The Log Electro Wizard
Elite Barbarians P.E.K.K.A Fireball Valkyrie Guards
Archers Fireball Valkyrie
Elite Barbarians Guards Electro Wizard Archers Fireball Valkyrie P.E.K.K.A The Log
Valkyrie Archers Elite Barbarians Fireball P.E.K.K.A The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Valkyrie Guards The Log
Fireball Valkyrie The Log
Fireball
Archers The Log
Fireball The Log
Fireball The Log
Elite Barbarians Fireball Guards Electro Wizard
Fireball Valkyrie The Log Electro Wizard
Fireball Archers
Elite Barbarians Fireball The Log
Fireball
Elite Barbarians Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Archers Fireball The Log Electro Wizard
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Elite Barbarians Archers Fireball Electro Wizard
Electro Wizard Fireball Guards
Elite Barbarians Fireball
Fireball The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Archers Fireball Guards
Fireball Archers Electro Wizard
The Log Fireball
Fireball Valkyrie Electro Wizard
The Log Fireball
Fireball
Elite Barbarians P.E.K.K.A
Elite Barbarians Fireball Guards The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard
P.E.K.K.A
Fireball

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