My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Cannon Cart P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Cannon Cart P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Cannon Cart
Giant Snowball
Musketeer Hog Rider
Zap
Cannon Cart
Barbarian Barrel
Musketeer Cannon Cart
The Log
Musketeer Hog Rider Cannon Cart
Earthquake
Hog Rider
Arrows
Royal Delivery
Musketeer Hog Rider Cannon Cart P.E.K.K.A
Fireball
Musketeer Hog Rider Cannon Cart
Poison
Musketeer
Lightning
Musketeer Cannon Cart
Rocket
Musketeer Hog Rider Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Musketeer Hog Rider Freeze Cannon Cart P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Musketeer Hog Rider

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider P.E.K.K.A Freeze Cannon Cart Mega Knight
Fireball
Arrows Hog Rider Freeze Mega Knight
Musketeer
Hog Rider Cannon Cart P.E.K.K.A Mega Knight
Hog Rider
Arrows Fireball Musketeer Freeze Cannon Cart Mega Knight
Freeze
Hog Rider Arrows Fireball
Cannon Cart
Arrows Musketeer Hog Rider
P.E.K.K.A
Arrows Musketeer
Mega Knight
Arrows Fireball Musketeer Hog Rider

Defense Synergies 1 10

Arrows
Mega Knight Fireball Cannon Cart P.E.K.K.A
Fireball
Arrows Musketeer Freeze Mega Knight
Musketeer
Fireball Cannon Cart P.E.K.K.A Mega Knight
Hog Rider
Freeze
Fireball Mega Knight
Cannon Cart
Arrows Musketeer
P.E.K.K.A
Arrows Musketeer
Mega Knight
Arrows Fireball Musketeer Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Musketeer
P.E.K.K.A Musketeer Cannon Cart Mega Knight
P.E.K.K.A Mega Knight Musketeer Freeze Cannon Cart
P.E.K.K.A Musketeer Cannon Cart Mega Knight
Arrows Fireball P.E.K.K.A Mega Knight
Arrows Fireball Freeze Musketeer Cannon Cart Mega Knight
Musketeer Arrows Fireball Freeze
Arrows Fireball Musketeer Cannon Cart P.E.K.K.A Mega Knight
P.E.K.K.A Musketeer
Musketeer Cannon Cart Mega Knight
Arrows Fireball Musketeer Freeze Cannon Cart Mega Knight
Arrows Musketeer Fireball
P.E.K.K.A Mega Knight Fireball Musketeer Freeze Cannon Cart
Fireball Mega Knight Arrows Freeze Cannon Cart P.E.K.K.A
P.E.K.K.A Cannon Cart Mega Knight
Fireball Freeze P.E.K.K.A Mega Knight
Mega Knight Arrows Fireball Musketeer Cannon Cart P.E.K.K.A
Arrows Fireball Mega Knight Musketeer Cannon Cart
Arrows Freeze Fireball Musketeer Cannon Cart Mega Knight
P.E.K.K.A Musketeer Cannon Cart
Mega Knight Arrows Fireball Musketeer Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Cannon Cart P.E.K.K.A
Fireball Arrows Musketeer Cannon Cart Mega Knight
P.E.K.K.A Mega Knight Musketeer Cannon Cart
P.E.K.K.A Mega Knight Fireball Musketeer Cannon Cart
P.E.K.K.A Musketeer Cannon Cart Mega Knight
Arrows Fireball Musketeer Freeze
P.E.K.K.A Fireball Musketeer Cannon Cart
P.E.K.K.A Mega Knight Cannon Cart
Freeze P.E.K.K.A Mega Knight Fireball Cannon Cart
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Musketeer Cannon Cart
P.E.K.K.A Mega Knight Arrows Fireball
Cannon Cart P.E.K.K.A Mega Knight Fireball
Fireball Musketeer Cannon Cart Mega Knight
Fireball Musketeer Freeze Cannon Cart P.E.K.K.A
Arrows Mega Knight Fireball Musketeer Freeze Cannon Cart P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Freeze
Arrows Fireball Musketeer
Arrows Fireball Cannon Cart
Cannon Cart Arrows Fireball Musketeer Freeze
Fireball Arrows Mega Knight
Arrows Fireball Musketeer Freeze
Arrows Musketeer
Arrows Fireball Freeze
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer Cannon Cart
Fireball Arrows Musketeer
Fireball Musketeer Cannon Cart
Arrows Fireball Musketeer Freeze Cannon Cart
Arrows Fireball Musketeer Cannon Cart
Arrows Fireball Musketeer Cannon Cart
Arrows Fireball Musketeer Cannon Cart Mega Knight
Arrows Fireball Freeze
Arrows Fireball Musketeer Mega Knight
Arrows Fireball Mega Knight
Fireball Musketeer Mega Knight
Arrows Fireball
Musketeer
Arrows Fireball Musketeer Cannon Cart
Arrows Freeze Fireball Mega Knight
Arrows Fireball Musketeer
Fireball Arrows Musketeer Mega Knight
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer Freeze
Fireball
Arrows Fireball Musketeer Mega Knight
Arrows Fireball Freeze
P.E.K.K.A Mega Knight
Arrows Fireball
Fireball Musketeer Freeze Cannon Cart
Fireball Arrows Musketeer
Freeze
Arrows Fireball
Fireball Musketeer Cannon Cart Mega Knight
Arrows Fireball Musketeer
Arrows Fireball
Musketeer Cannon Cart P.E.K.K.A Mega Knight
Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Freeze Cannon Cart Mega Knight
Cannon Cart P.E.K.K.A
Fireball Mega Knight

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